Player Matchup

Kumbhakarna
Kumbhakarna
CinderyMars354
Kumbhakarna
Level 68
God Stats
8W - 5L
1,517 SR
Queue Stats
195W - 173L
1,426 Elo+
Party 3
He Bo
He Bo
P1xT0
He Bo
Level 43
God Stats
4W - 6L
1,444 SR
Queue Stats
45W - 57L
1,380 Elo+
Solo
Chernobog
Chernobog
Wefearprada
Chernobog
Level 64
God Stats
1W - 4L
1,163 SR
Queue Stats
165W - 160L
1,433 Elo+
Party 3
Bakasura
Bakasura
jusDAFOX
Bakasura
Level 118
God Stats
13W - 19L
1,530 SR
Queue Stats
210W - 204L
1,413 Elo+
Party 2
Eset
Eset
mrmagic502
Eset
Level 69
God Stats
13W - 19L
1,489 SR
Queue Stats
93W - 123L
1,419 Elo+
Party 2
Team Averages
Level 72
1,429 SR
1,414 Elo+

VS

Team Averages
Level 99
1,443 SR
1,405 Elo+
Da Ji
Da Ji
Brad1one
Da Ji
Level 105
God Stats
43W - 40L
1,499 SR
Queue Stats
484W - 484L
1,422 Elo+
Party 1
Cerberus
Cerberus
Dadz423
Cerberus
Level 167
God Stats
3W - 3L
1,606 SR
Queue Stats
138W - 138L
1,437 Elo+
Solo
Achilles
Achilles
GamerFenix77
Achilles
Level 87
God Stats
2W - 0L
1,195 SR
Queue Stats
226W - 206L
1,421 Elo+
Party 1
Skadi
Skadi
Jeison1227
Skadi
Level 38
God Stats
17W - 15L
1,492 SR
Queue Stats
37W - 62L
1,314 Elo+
Solo
Janus
Janus
P4ND1LLA
Janus
Level 97
God Stats
9W - 9L
1,423 SR
Queue Stats
362W - 348L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CinderyMars354
Kumbhakarna
13
3 / 8 / 8
9,430
496
8,425
25,373
20,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
P1xT0
He Bo
15
2 / 8 / 3
8,705
458
8,514
18,756
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
Wefearprada
Chernobog
15
11 / 8 / 3
10,798
568
7,162
14,344
3,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
jusDAFOX
Bakasura
11
0 / 2 / 0
8,224
433
2,487
9,213
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 2
8,055
424
5,704
14,484
4,172
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Brad1one
Da Ji
16
6 / 5 / 10
10,250
539
8,813
15,279
8,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Dadz423
Cerberus
16
8 / 2 / 14
10,657
561
11,173
16,198
18,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
GamerFenix77
Achilles
15
5 / 3 / 9
10,168
535
12,079
16,588
18,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Skadi
18
4 / 4 / 7
10,837
570
9,194
8,357
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
P4ND1LLA
Janus
16
10 / 3 / 9
11,170
588
19,866
7,251
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
17
Kills
33
33
Deaths
17
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Brad1one
Da Ji
6
5
10
2.2
L
Kumbhakarna
CinderyMars354
Kumbhakarna
3
8
8
0.88
W
Cerberus
Dadz423
Cerberus
8
2
14
7.5
W
Achilles
GamerFenix77
Achilles
5
3
9
3.17
W
Skadi
4
4
7
1.88
L
He Bo
P1xT0
He Bo
2
8
3
0.44
W
Janus
P4ND1LLA
Janus
10
3
9
4.83
L
Chernobog
Wefearprada
Chernobog
11
8
3
1.56
L
Bakasura
jusDAFOX
Bakasura
0
2
0
0
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
61,125
82,170
Taken
63,673
39,700
Mitigated
51,149
17,249
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Brad1one
Da Ji
8,813
1,826
0
4,104
15,279
8,886
555
4,563
10,617
0
64,048
L
Kumbhakarna
CinderyMars354
Kumbhakarna
8,425
1,571
0
2,057
25,373
20,601
0
9,345
15,407
29,841
0
W
Cerberus
Dadz423
Cerberus
11,173
453
411
3,793
16,198
18,506
677
5,881
10,317
40,381
1,533
W
Achilles
GamerFenix77
Achilles
12,079
3,031
0
2,554
16,588
18,277
435
5,122
11,166
4,237
51,982
W
Skadi
9,194
3,511
0
750
8,357
2,670
7,388
3,545
4,812
0
88,676
L
He Bo
P1xT0
He Bo
8,514
1,380
0
5,039
18,756
5,158
0
6,574
11,783
70,815
0
W
Janus
P4ND1LLA
Janus
19,866
511
0
1,090
7,251
2,810
1,402
3,433
3,818
64,708
1,708
L
Chernobog
Wefearprada
Chernobog
7,162
4,642
192
2,074
14,344
3,972
0
6,544
7,605
0
35,226
L
Bakasura
jusDAFOX
Bakasura
2,487
1,648
0
4,014
9,213
5,797
902
1,244
7,495
0
30,020
L
5,704
741
289
3,584
14,484
4,172
0
7,898
5,840
43,089
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,212
Gold Earned
53,082
335
Minions Killed
477
0
Camps Cleared
0
1,505,612
Distance Traveled
1,707,893
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,250
539
82
4
0
380,307
0
L
Kumbhakarna
9,430
496
35
2
0
339,429
0
W
Cerberus
10,657
561
73
4
0
329,501
0
W
Achilles
10,168
535
80
4
0
319,457
0
W
Skadi
10,837
570
145
8
0
339,900
0
L
He Bo
8,705
458
99
5
0
350,158
2
W
Janus
11,170
588
97
5
0
338,728
0
L
Chernobog
10,798
568
51
3
0
290,346
0
L
Bakasura
8,224
433
82
4
0
199,920
5
L
Eset
8,055
424
68
4
0
325,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role