Player Matchup

Sobek
Sobek
HavocMc
Sobek
Level 43
God Stats
15W - 19L
1,477 SR
Queue Stats
147W - 139L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
JayKlickin-_
Danzaburou
Level 27
God Stats
5W - 0L
1,750 SR
Queue Stats
35W - 32L
1,417 Elo+
Party 1
Chaac
Chaac
Mmericaaa
Chaac
Level 127
God Stats
41W - 36L
1,550 SR
Queue Stats
340W - 336L
1,483 Elo+
Solo
Chronos
Chronos
Wymdaddy
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,476 Elo+
Solo
Arachne
Arachne
ySiah--
Arachne
Level 80
God Stats
3W - 2L
1,229 SR
Queue Stats
96W - 90L
1,473 Elo+
Party 1
Team Averages
Level 77
1,501 SR
1,452 Elo+

VS

Team Averages
Level 106
1,557 SR
1,451 Elo+
Kali
Kali
ANMDREWCAMY
Kali
Level 157
God Stats
1W - 2L
1,859 SR
Queue Stats
177W - 163L
1,430 Elo+
Solo
Anubis
Anubis
KnownMarcinho
Anubis
Level 158
God Stats
51W - 43L
1,600 SR
Queue Stats
198W - 187L
1,531 Elo+
Solo
Yemoja
Yemoja
catperson33
Yemoja
Level 36
God Stats
2W - 2L
1,190 SR
Queue Stats
37W - 58L
1,458 Elo+
Solo
Zeus
Zeus
clarify69
Zeus
Level 58
God Stats
5W - 8L
1,419 SR
Queue Stats
127W - 129L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
dielittwrld2
Erlang Shen
Level 123
God Stats
1W - 1L
1,714 SR
Queue Stats
84W - 89L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HavocMc
Sobek
9
2 / 1 / 4
5,495
611
3,504
5,705
4,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
JayKlickin-_
Danzaburou
9
3 / 1 / 1
5,002
556
2,969
5,370
1,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Mmericaaa
Chaac
10
1 / 2 / 0
5,513
613
4,689
6,673
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chronos
Wymdaddy
Chronos
10
1 / 3 / 2
5,267
585
4,701
7,366
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
ySiah--
Arachne
10
3 / 0 / 3
5,580
620
2,862
4,926
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,386
376
0
221
58
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 0
5,807
645
5,235
7,206
3,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
8
1 / 3 / 1
5,399
600
2,718
6,993
3,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
9
1 / 4 / 0
4,921
547
4,825
5,643
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
dielittwrld2
Erlang Shen
10
1 / 1 / 0
5,401
600
3,627
8,113
8,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
6
7
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Sobek
HavocMc
Sobek
2
1
4
4
W
Danzaburou
JayKlickin-_
Danzaburou
3
1
1
3.5
L
3
2
0
1.5
W
Chaac
Mmericaaa
Chaac
1
2
0
0.5
W
Chronos
Wymdaddy
Chronos
1
3
2
0.67
L
Yemoja
1
3
1
0.5
L
Zeus
1
4
0
0.25
L
Erlang Shen
dielittwrld2
Erlang Shen
1
1
0
1
W
Arachne
ySiah--
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,725
Damage
16,405
30,040
Taken
28,176
11,237
Mitigated
17,340
11,463
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
10
221
58
0
0
221
0
1,272
W
Sobek
HavocMc
Sobek
3,504
384
0
3,058
5,705
4,250
0
2,737
2,606
17,894
0
W
Danzaburou
JayKlickin-_
Danzaburou
2,969
1,199
0
2,402
5,370
1,502
0
3,177
1,813
0
25,850
L
5,235
233
0
3,526
7,206
3,547
0
4,505
2,701
31,351
873
W
Chaac
Mmericaaa
Chaac
4,689
1,346
0
2,213
6,673
2,742
0
90
6,583
0
34,986
W
Chronos
Wymdaddy
Chronos
4,701
1,319
0
1,483
7,366
1,397
0
4,650
2,716
31,569
0
L
Yemoja
2,718
355
554
932
6,993
3,796
0
1,618
5,375
12,376
1,880
L
Zeus
4,825
859
0
1,302
5,643
1,576
369
2,082
3,561
28,225
0
L
Erlang Shen
dielittwrld2
Erlang Shen
3,627
2,055
0
2,755
8,113
8,363
0
0
8,113
616
29,716
W
Arachne
ySiah--
Arachne
2,862
2,104
0
2,307
4,926
1,346
0
991
3,935
0
28,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
24,914
231
Minions Killed
188
0
Camps Cleared
0
887,918
Distance Traveled
661,331
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,386
376
5
1
0
25,973
0
W
Sobek
5,495
611
27
3
0
164,237
2
W
Danzaburou
5,002
556
45
5
0
177,738
0
L
Anubis
5,807
645
49
5
0
165,621
3
W
Chaac
5,513
613
65
7
0
167,772
0
W
Chronos
5,267
585
46
5
0
167,011
0
L
Yemoja
5,399
600
17
2
0
151,306
1
L
Zeus
4,921
547
59
7
0
165,830
0
L
Erlang Shen
5,401
600
58
6
0
152,601
1
W
Arachne
5,580
620
48
5
0
211,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role