Player Matchup

Horus
Horus
A_DeadEnd_Angel
Horus
Level 118
God Stats
1W - 2L
1,424 SR
Queue Stats
169W - 165L
1,442 Elo+
Solo
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 86
God Stats
184W - 160L
1,565 SR
Queue Stats
221W - 200L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Kari_Hdz
Nu Wa
Level 82
God Stats
225W - 162L
1,608 SR
Queue Stats
382W - 354L
1,497 Elo+
Solo
Bacchus
Bacchus
kira_1093
Bacchus
Level 80
God Stats
27W - 22L
1,563 SR
Queue Stats
263W - 245L
1,527 Elo+
Party 1
Thanatos
Thanatos
mr_octavius
Thanatos
Level 124
God Stats
51W - 64L
1,491 SR
Queue Stats
444W - 459L
1,522 Elo+
Party 1
Team Averages
Level 98
1,530 SR
1,496 Elo+

VS

Team Averages
Level 85
1,581 SR
1,503 Elo+
Charybdis
Charybdis
BertsKing123
Charybdis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,567 Elo+
Party 2
Janus
Janus
Jandroĭd
Janus
Level 101
God Stats
95W - 106L
1,493 SR
Queue Stats
98W - 111L
1,453 Elo+
Solo
Bacchus
Bacchus
MadHatter6826
Bacchus
Level 87
God Stats
13W - 0L
2,070 SR
Queue Stats
77W - 53L
1,574 Elo+
Party 2
Thanatos
Thanatos
RomenEmpire86
Thanatos
Level 107
God Stats
73W - 50L
1,457 SR
Queue Stats
207W - 181L
1,440 Elo+
Solo
Anubis
Anubis
Stable Donny
Anubis
Level 107
God Stats
3W - 3L
1,387 SR
Queue Stats
142W - 141L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
4,683
468
3,775
7,537
4,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 0
4,522
452
1,980
3,847
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Kari_Hdz
Nu Wa
10
1 / 1 / 2
5,690
569
3,402
3,091
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
kira_1093
Bacchus
9
3 / 2 / 1
5,623
562
3,923
7,681
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
mr_octavius
Thanatos
9
1 / 4 / 1
5,078
508
3,361
7,455
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BertsKing123
Charybdis
10
3 / 2 / 2
5,848
585
6,672
6,232
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Jandroĭd
Janus
14
2 / 0 / 0
7,490
749
3,062
4,535
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
9
2 / 2 / 2
5,732
573
3,765
6,712
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
RomenEmpire86
Thanatos
12
3 / 1 / 1
5,911
591
3,304
7,304
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
1 / 1 / 2
6,175
618
2,324
4,581
1,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
11
11
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Charybdis
BertsKing123
Charybdis
3
2
2
2
L
0
1
0
0
W
Janus
Jandroĭd
Janus
2
0
0
2
L
Nu Wa
Kari_Hdz
Nu Wa
1
1
2
2
W
Bacchus
2
2
2
1.5
W
Thanatos
RomenEmpire86
Thanatos
3
1
1
3.5
W
Anubis
1
1
2
2
L
Bacchus
kira_1093
Bacchus
3
2
1
1.75
L
Thanatos
mr_octavius
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,441
Damage
19,127
29,611
Taken
29,364
15,062
Mitigated
12,784
10,868
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,775
2,034
388
2,037
7,537
4,480
0
1,538
5,999
0
20,135
W
Charybdis
BertsKing123
Charybdis
6,672
3,944
0
3,614
6,232
2,002
52
1,746
4,486
0
45,821
L
1,980
246
0
1,219
3,847
1,588
0
2,281
1,566
20,499
547
W
Janus
Jandroĭd
Janus
3,062
589
0
1,876
4,535
1,364
0
1,565
2,970
67,445
1,666
L
Nu Wa
Kari_Hdz
Nu Wa
3,402
1,406
0
549
3,091
553
0
2,115
976
32,059
0
W
Bacchus
3,765
699
0
2,087
6,712
4,907
60
2,081
4,631
13,637
468
W
Thanatos
RomenEmpire86
Thanatos
3,304
1,250
0
5,093
7,304
2,653
0
998
6,306
0
38,249
W
Anubis
2,324
158
0
2,723
4,581
1,858
0
2,664
1,917
51,845
1,620
L
Bacchus
kira_1093
Bacchus
3,923
448
0
2,983
7,681
6,002
0
1,889
5,792
13,339
502
L
Thanatos
mr_octavius
Thanatos
3,361
1,215
0
3,692
7,455
2,439
0
903
6,552
0
31,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
31,156
194
Minions Killed
408
0
Camps Cleared
0
988,181
Distance Traveled
995,346
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,683
468
27
3
0
200,049
0
W
Charybdis
5,848
585
75
8
0
170,999
0
L
Cthulhu
4,522
452
27
3
0
202,271
4
W
Janus
7,490
749
137
14
0
218,184
1
L
Nu Wa
5,690
569
69
7
0
188,027
5
W
Bacchus
5,732
573
17
2
0
189,075
0
W
Thanatos
5,911
591
69
7
0
224,418
1
W
Anubis
6,175
618
110
11
0
192,670
0
L
Bacchus
5,623
562
14
1
0
195,703
0
L
Thanatos
5,078
508
57
6
0
202,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role