Player Matchup

Surtr
Surtr
Cgood29
Surtr
Level 71
God Stats
10W - 3L
1,817 SR
Queue Stats
48W - 25L
1,599 Elo+
Party 2
Nut
Nut
ItzShields
Nut
Level 43
God Stats
3W - 5L
1,390 SR
Queue Stats
164W - 172L
1,465 Elo+
Party 2
Thanatos
Thanatos
Nalu808
Thanatos
Level 122
God Stats
9W - 9L
1,194 SR
Queue Stats
59W - 72L
1,339 Elo+
Solo
Odin
Odin
P1xT0
Odin
Level 43
God Stats
4W - 3L
1,452 SR
Queue Stats
46W - 58L
1,365 Elo+
Solo
Poseidon
Poseidon
SackMeCack
Poseidon
Level 96
God Stats
14W - 12L
1,491 SR
Queue Stats
132W - 125L
1,483 Elo+
Party 2
Team Averages
Level 75
1,469 SR
1,450 Elo+

VS

Team Averages
Level 67
1,551 SR
1,468 Elo+
Chaac
Chaac
DustyDixin
Chaac
Level 26
God Stats
10W - 9L
1,583 SR
Queue Stats
44W - 52L
1,461 Elo+
Party 1
Lancelot
Lancelot
MrIink
Lancelot
Level 60
God Stats
15W - 14L
1,458 SR
Queue Stats
444W - 440L
1,467 Elo+
Solo
Sylvanus
Sylvanus
ObsurdLock
Sylvanus
Level 127
God Stats
11W - 21L
1,389 SR
Queue Stats
88W - 101L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
The_GWORLS
Ah Puch
Level 76
God Stats
0W - 1L
1,818 SR
Queue Stats
76W - 81L
1,445 Elo+
Solo
Danzaburou
Danzaburou
hi bollo
Danzaburou
Level 47
God Stats
1W - 2L
1,506 SR
Queue Stats
70W - 99L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Cgood29
Surtr
11
2 / 0 / 0
6,485
649
2,464
6,326
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
3 / 3 / 6
5,432
543
4,535
7,352
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Nalu808
Thanatos
11
4 / 1 / 2
5,885
589
3,492
5,987
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
P1xT0
Odin
10
3 / 0 / 5
5,418
542
4,474
6,584
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
SackMeCack
Poseidon
11
0 / 2 / 0
5,755
576
2,891
4,373
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 2 / 0
5,038
504
3,298
6,716
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
MrIink
Lancelot
11
2 / 2 / 1
5,668
567
2,528
7,748
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
ObsurdLock
Sylvanus
9
1 / 3 / 3
4,971
497
5,170
8,067
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
The_GWORLS
Ah Puch
11
1 / 0 / 1
6,126
613
1,910
2,680
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
hi bollo
Danzaburou
9
2 / 5 / 1
4,966
497
5,656
6,591
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
6
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
Cgood29
Surtr
2
0
0
2
L
Chaac
0
2
0
0
W
3
3
6
2
L
Lancelot
MrIink
Lancelot
2
2
1
1.25
W
Thanatos
Nalu808
Thanatos
4
1
2
5
L
Sylvanus
ObsurdLock
Sylvanus
1
3
3
0.83
W
Odin
P1xT0
Odin
3
0
5
5.5
W
Poseidon
SackMeCack
Poseidon
0
2
0
0
L
Ah Puch
The_GWORLS
Ah Puch
1
0
1
1.5
L
Danzaburou
hi bollo
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
18,562
30,622
Taken
31,802
12,997
Mitigated
11,942
11,793
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Cgood29
Surtr
2,464
631
0
1,559
6,326
3,864
24
0
6,326
811
39,390
L
Chaac
3,298
444
0
2,328
6,716
2,700
0
39
6,677
0
27,862
W
4,535
1,878
0
1,698
7,352
1,977
0
2,820
4,532
0
25,571
L
Lancelot
MrIink
Lancelot
2,528
378
0
1,676
7,748
3,225
0
1,554
6,098
0
46,823
W
Thanatos
Nalu808
Thanatos
3,492
678
0
5,774
5,987
2,301
0
804
5,183
0
38,493
L
Sylvanus
ObsurdLock
Sylvanus
5,170
1,690
567
2,199
8,067
3,237
0
355
7,365
22,454
8,289
W
Odin
P1xT0
Odin
4,474
1,336
0
2,262
6,584
3,526
0
1,918
4,666
3,557
16,241
W
Poseidon
SackMeCack
Poseidon
2,891
352
0
500
4,373
1,329
0
966
3,407
41,315
79
L
Ah Puch
The_GWORLS
Ah Puch
1,910
104
0
1,001
2,680
687
0
1,020
1,518
42,027
580
L
Danzaburou
hi bollo
Danzaburou
5,656
2,430
0
806
6,591
2,093
0
400
6,017
0
20,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
26,769
313
Minions Killed
302
0
Camps Cleared
0
1,050,484
Distance Traveled
1,005,180
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,485
649
74
7
0
193,364
0
L
Chaac
5,038
504
57
6
0
204,795
4
W
Nut
5,432
543
50
5
0
204,214
0
L
Lancelot
5,668
567
77
8
0
246,609
0
W
Thanatos
5,885
589
69
7
0
230,735
2
L
Sylvanus
4,971
497
52
5
0
155,358
2
W
Odin
5,418
542
23
2
0
218,904
1
W
Poseidon
5,755
576
97
10
0
203,267
1
L
Ah Puch
6,126
613
92
9
0
212,742
0
L
Danzaburou
4,966
497
24
2
0
185,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role