Player Matchup

Aphrodite
Aphrodite
BloodyCheetah
Aphrodite
Level 141
God Stats
19W - 23L
1,493 SR
Queue Stats
279W - 284L
1,432 Elo+
Party 1
Medusa
Medusa
D3monS3npai1
Medusa
Level 45
God Stats
124W - 90L
1,627 SR
Queue Stats
237W - 217L
1,508 Elo+
Party 1
Bacchus
Bacchus
FMVonte
Bacchus
Level 102
God Stats
16W - 15L
1,487 SR
Queue Stats
189W - 185L
1,456 Elo+
Party 1
Team Averages
Level 96
1,536 SR
1,465 Elo+

VS

Team Averages
Level 125
1,410 SR
1,444 Elo+
Vulcan
Vulcan
Xxll VEX llxX
Vulcan
Level 126
God Stats
66W - 66L
1,532 SR
Queue Stats
658W - 680L
1,453 Elo+
Party 2
Horus
Horus
iSpeCkter X
Horus
Level 127
God Stats
3W - 3L
1,391 SR
Queue Stats
29W - 29L
1,421 Elo+
Solo
Arachne
Arachne
leenathanael
Arachne
Level 123
God Stats
99W - 102L
1,308 SR
Queue Stats
283W - 299L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodyCheetah
Aphrodite
13
0 / 0 / 3
7,123
712
3,122
7,203
2,983
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
3 / 0 / 0
8,061
806
11,145
9,097
3,362
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
FMVonte
Bacchus
12
0 / 2 / 3
6,865
687
3,447
8,208
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,778
778
11,750
5,405
1,856
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 2
6,859
686
3,515
9,098
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
leenathanael
Arachne
13
0 / 1 / 2
7,036
704
5,848
6,712
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
3
Kills
2
2
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BloodyCheetah
Aphrodite
0
0
3
1.5
W
Medusa
3
0
0
3
W
Bacchus
FMVonte
Bacchus
0
2
3
0.75
L
2
1
0
2
L
0
1
2
1
L
Arachne
leenathanael
Arachne
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,714
Damage
21,113
24,508
Taken
21,215
13,260
Mitigated
10,487
11,684
Healing
3,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BloodyCheetah
Aphrodite
3,122
409
5,312
4,236
7,203
2,983
0
4,065
3,126
15,845
635
W
Medusa
11,145
3,503
0
1,424
9,097
3,362
120
4,356
4,737
0
51,046
W
Bacchus
FMVonte
Bacchus
3,447
383
23
689
8,208
6,915
0
3,373
4,835
11,190
1,318
L
11,750
83
0
0
5,405
1,856
0
1,828
3,559
40,405
272
L
3,515
1,442
894
2,517
9,098
5,713
0
2,293
6,774
0
15,102
L
Arachne
leenathanael
Arachne
5,848
4,969
0
327
6,712
2,918
0
2,249
4,447
0
14,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,049
Gold Earned
21,673
170
Minions Killed
103
0
Camps Cleared
0
563,228
Distance Traveled
571,311
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,123
712
45
5
0
204,656
0
W
Medusa
8,061
806
102
10
0
180,511
0
W
Bacchus
6,865
687
23
2
0
178,061
0
L
Vulcan
7,778
778
62
6
0
181,253
3
L
Horus
6,859
686
17
2
0
179,491
0
L
Arachne
7,036
704
24
2
0
210,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role