Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Aaokii
Cerberus
Level 160
God Stats
3W - 2L
1,485 SR
Queue Stats
271W - 283L
1,454 Elo+
Solo
Ne Zha
Ne Zha
Arava
Ne Zha
Level 159
God Stats
2W - 1L
1,596 SR
Queue Stats
15W - 21L
1,403 Elo+
Solo
Thoth
Thoth
Haulls
Thoth
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,265 Elo+
Solo
Vamana
Vamana
alexe012
Vamana
Level 84
God Stats
3W - 4L
1,386 SR
Queue Stats
246W - 232L
1,496 Elo+
Solo
Team Averages
Level 137
1,493 SR
1,424 Elo+

VS

Team Averages
Level 96
1,610 SR
1,488 Elo+
Heimdallr
Heimdallr
CauCiuperC
Heimdallr
Level 49
God Stats
2W - 5L
1,478 SR
Queue Stats
239W - 250L
1,464 Elo+
Solo
Aphrodite
Aphrodite
Great-ness_1
Aphrodite
Level 118
God Stats
1W - 1L
1,720 SR
Queue Stats
333W - 335L
1,477 Elo+
Solo
Nike
Nike
Indi_cigano
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shroomkilla
Tsukuyomi
Level 155
God Stats
1W - 1L
1,853 SR
Queue Stats
249W - 219L
1,512 Elo+
Solo
Nemesis
Nemesis
YesImpro
Nemesis
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
5 / 1 / 18
9,727
973
8,855
11,708
12,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
Aaokii
Cerberus
14
6 / 3 / 13
9,533
953
5,929
13,623
13,912
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Arava
Ne Zha
16
7 / 2 / 16
9,530
953
12,737
10,502
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thoth
Haulls
Thoth
16
3 / 2 / 18
9,318
932
8,937
9,465
3,617
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
alexe012
Vamana
14
3 / 4 / 18
8,745
875
6,848
13,855
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CauCiuperC
Heimdallr
16
3 / 6 / 3
8,083
808
10,242
9,801
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Great-ness_1
Aphrodite
11
1 / 2 / 5
7,206
721
3,320
4,992
2,513
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
1 / 6 / 8
7,472
747
5,710
12,280
8,615
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Shroomkilla
Tsukuyomi
14
6 / 7 / 5
8,078
808
14,006
13,132
4,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
YesImpro
Nemesis
13
1 / 3 / 2
7,196
720
4,198
7,958
5,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
24
Kills
12
12
Deaths
24
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
1
18
14
W
Cerberus
Aaokii
Cerberus
6
3
13
4.17
W
Ne Zha
Arava
Ne Zha
7
2
16
7.5
L
Heimdallr
CauCiuperC
Heimdallr
3
6
3
0.75
L
Aphrodite
Great-ness_1
Aphrodite
1
2
5
1.75
W
Thoth
Haulls
Thoth
3
2
18
6
L
1
6
8
0.83
L
Tsukuyomi
Shroomkilla
Tsukuyomi
6
7
5
1.21
L
Nemesis
YesImpro
Nemesis
1
3
2
0.67
W
Vamana
alexe012
Vamana
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,306
Damage
37,476
59,153
Taken
48,163
47,706
Mitigated
25,741
33,772
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,855
860
10,838
9,414
11,708
12,663
341
1,905
9,576
16,851
0
W
Cerberus
Aaokii
Cerberus
5,929
134
115
3,379
13,623
13,912
443
764
12,497
11,798
326
W
Ne Zha
Arava
Ne Zha
12,737
1,920
224
2,852
10,502
4,678
1,465
1,160
9,051
0
30,688
L
Heimdallr
CauCiuperC
Heimdallr
10,242
2,893
354
857
9,801
4,003
0
5,970
3,749
0
22,517
L
Aphrodite
Great-ness_1
Aphrodite
3,320
770
821
1,239
4,992
2,513
0
2,512
2,440
6,848
0
W
Thoth
Haulls
Thoth
8,937
426
428
2,689
9,465
3,617
942
527
8,768
20,996
0
L
5,710
380
126
52
12,280
8,615
0
6,084
5,859
4,626
7,074
L
Tsukuyomi
Shroomkilla
Tsukuyomi
14,006
3,708
188
2,891
13,132
4,986
0
6,660
6,322
0
22,986
L
Nemesis
YesImpro
Nemesis
4,198
372
650
2,377
7,958
5,624
0
2,260
5,528
0
10,444
W
Vamana
alexe012
Vamana
6,848
2,365
1,803
2,030
13,855
12,836
472
1,329
12,240
0
13,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,853
Gold Earned
38,035
135
Minions Killed
77
0
Camps Cleared
0
1,143,752
Distance Traveled
754,158
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,727
973
32
3
0
198,539
0
W
Cerberus
9,533
953
22
2
0
215,630
0
W
Ne Zha
9,530
953
27
3
0
255,322
1
L
Heimdallr
8,083
808
31
3
0
157,822
0
L
Aphrodite
7,206
721
10
1
0
87,509
0
W
Thoth
9,318
932
36
4
0
201,328
0
L
Nike
7,472
747
8
1
0
182,442
0
L
Tsukuyomi
8,078
808
13
1
0
191,373
0
L
Nemesis
7,196
720
15
2
0
135,012
0
W
Vamana
8,745
875
18
2
0
272,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role