Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Heto91
Ra
Level 107
God Stats
26W - 21L
1,558 SR
Queue Stats
85W - 92L
1,426 Elo+
Solo
Poseidon
Poseidon
Rottin_SkullZz
Poseidon
Level 117
God Stats
14W - 7L
1,589 SR
Queue Stats
36W - 31L
1,478 Elo+
Solo
Khepri
Khepri
avenido
Khepri
Level 148
God Stats
7W - 7L
1,474 SR
Queue Stats
331W - 319L
1,469 Elo+
Solo
Izanami
Izanami
vShxrro
Izanami
Level 57
God Stats
3W - 3L
1,407 SR
Queue Stats
114W - 115L
1,433 Elo+
Party 2
Team Averages
Level 100
1,505 SR
1,461 Elo+

VS

Team Averages
Level 112
1,506 SR
1,452 Elo+
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
L_ord_Kush
Janus
Level 121
God Stats
5W - 6L
1,412 SR
Queue Stats
234W - 196L
1,524 Elo+
Solo
Hercules
Hercules
Sorrita69-69
Hercules
Level 126
God Stats
4W - 4L
1,496 SR
Queue Stats
98W - 118L
1,396 Elo+
Solo
Skadi
Skadi
howeliyoyatusabe
Skadi
Level 101
God Stats
2W - 2L
1,637 SR
Queue Stats
507W - 565L
1,415 Elo+
Party 1
Yemoja
Yemoja
omarpum98
Yemoja
Level 125
God Stats
1W - 2L
1,486 SR
Queue Stats
132W - 134L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 0 / 2
8,363
643
5,966
10,081
6,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ra
15
6 / 0 / 3
8,493
653
7,249
6,126
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
14
4 / 1 / 5
7,658
589
5,647
7,837
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
avenido
Khepri
11
0 / 1 / 8
6,597
507
5,853
10,297
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
vShxrro
Izanami
11
4 / 3 / 3
7,079
545
7,355
7,323
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 1 / 1
5,943
457
3,168
7,041
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
1 / 4 / 0
6,371
490
7,434
7,250
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Sorrita69-69
Hercules
7
0 / 4 / 0
4,764
366
2,109
6,758
2,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 6 / 0
5,544
426
6,469
10,863
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
omarpum98
Yemoja
9
1 / 2 / 3
6,050
465
4,281
12,668
6,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
5
5
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
2
4
L
Mercury
 
Mercury
1
1
1
1.5
W
Ra
6
0
3
7.5
L
Janus
1
4
0
0.25
W
Poseidon
4
1
5
6.5
L
Hercules
Sorrita69-69
Hercules
0
4
0
0
W
Khepri
avenido
Khepri
0
1
8
4
L
2
6
0
0.33
L
Yemoja
omarpum98
Yemoja
1
2
3
1.25
W
Izanami
vShxrro
Izanami
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,070
Damage
23,461
41,664
Taken
44,580
21,529
Mitigated
15,988
17,101
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,966
752
0
3,702
10,081
6,541
319
2,163
7,538
46,684
3,653
L
Mercury
 
Mercury
3,168
1,001
0
381
7,041
2,457
0
2,796
4,169
0
35,071
W
Ra
7,249
383
1,085
2,493
6,126
2,321
0
2,511
3,359
56,220
1,038
L
Janus
7,434
0
0
820
7,250
1,609
0
5,089
1,457
40,899
0
W
Poseidon
5,647
685
0
4,732
7,837
2,360
483
1,227
6,494
55,814
0
L
Hercules
Sorrita69-69
Hercules
2,109
510
0
1,913
6,758
2,797
0
4,385
2,373
0
15,111
W
Khepri
avenido
Khepri
5,853
248
357
2,245
10,297
7,765
202
2,810
7,323
18,500
1,894
L
6,469
2,706
0
899
10,863
2,945
0
5,665
5,096
0
29,708
L
Yemoja
omarpum98
Yemoja
4,281
864
2,296
3,116
12,668
6,180
0
5,341
7,187
15,938
0
W
Izanami
vShxrro
Izanami
7,355
4,852
0
2,487
7,323
2,542
1,344
2,238
5,049
0
46,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
28,672
370
Minions Killed
225
0
Camps Cleared
0
1,294,161
Distance Traveled
1,168,956
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,363
643
70
5
0
214,831
0
L
Mercury
5,943
457
67
5
0
326,725
0
W
Ra
8,493
653
112
9
0
282,027
1
L
Janus
6,371
490
79
6
0
251,544
0
W
Poseidon
7,658
589
93
7
0
283,488
0
L
Hercules
4,764
366
19
1
0
136,018
0
W
Khepri
6,597
507
17
1
0
269,834
7
L
Skadi
5,544
426
45
3
0
218,554
0
L
Yemoja
6,050
465
15
1
0
236,115
0
W
Izanami
7,079
545
78
6
0
243,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role