Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Goldkey11
Bellona
Level 87
God Stats
34W - 34L
1,545 SR
Queue Stats
155W - 166L
1,447 Elo+
Party 1
Hades
Hades
JDReaping90
Hades
Level 85
God Stats
4W - 2L
1,840 SR
Queue Stats
147W - 160L
1,429 Elo+
Party 1
Fenrir
Fenrir
MrQuackerz
Fenrir
Level 126
God Stats
16W - 8L
1,631 SR
Queue Stats
170W - 177L
1,432 Elo+
Party 1
Hercules
Hercules
NapTime4evr
Hercules
Level 56
God Stats
4W - 3L
1,583 SR
Queue Stats
27W - 44L
1,434 Elo+
Party 1
Team Averages
Level 96
1,620 SR
1,448 Elo+

VS

Team Averages
Level 114
1,495 SR
1,461 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Eternal_Blue13
Nemesis
Level 135
God Stats
43W - 39L
1,339 SR
Queue Stats
238W - 230L
1,492 Elo+
Solo
Janus
Janus
Hyleos
Janus
Level 137
God Stats
1W - 3L
1,571 SR
Queue Stats
470W - 463L
1,433 Elo+
Solo
Anubis
Anubis
Ilovegiannijuly3
Anubis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
PandaComic975
Gilgamesh
Level 138
God Stats
2W - 2L
1,564 SR
Queue Stats
188W - 165L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 0 / 3
5,954
541
3,208
3,502
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Goldkey11
Bellona
10
1 / 2 / 7
5,810
528
5,312
10,457
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
6 / 0 / 1
7,080
644
5,666
6,671
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MrQuackerz
Fenrir
10
7 / 0 / 1
6,518
593
5,343
7,771
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
NapTime4evr
Hercules
10
1 / 2 / 0
6,064
551
4,185
9,968
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 4 / 0
5,284
480
2,505
8,200
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 2
5,496
500
3,536
8,966
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Hyleos
Janus
8
0 / 3 / 1
4,711
428
5,480
4,555
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
4,833
439
4,002
6,245
2,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
PandaComic975
Gilgamesh
13
2 / 0 / 0
7,194
654
8,316
7,693
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
4
4
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
3
2.5
L
Izanami
 
Izanami
1
4
0
0.25
L
0
3
2
0.33
W
Bellona
Goldkey11
Bellona
1
2
7
2.25
L
Janus
Hyleos
Janus
0
3
1
0.17
L
1
6
0
0.17
W
6
0
1
6.5
W
Fenrir
MrQuackerz
Fenrir
7
0
1
7.5
W
Hercules
NapTime4evr
Hercules
1
2
0
0.5
L
Gilgamesh
PandaComic975
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
23,839
38,369
Taken
35,659
17,521
Mitigated
14,668
12,989
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,208
2,426
0
1,766
3,502
992
986
1,466
2,036
0
36,901
L
Izanami
 
Izanami
2,505
2,306
0
2,181
8,200
2,138
105
934
7,266
0
27,979
L
3,536
1,759
0
950
8,966
3,259
0
233
8,733
0
47,225
W
Bellona
Goldkey11
Bellona
5,312
891
0
3,415
10,457
6,760
115
3,368
7,089
0
28,414
L
Janus
Hyleos
Janus
5,480
176
0
467
4,555
1,182
0
441
4,114
27,236
3,223
L
4,002
216
0
1,041
6,245
2,027
0
4,017
2,228
20,730
0
W
5,666
561
83
3,601
6,671
1,868
706
3,182
3,489
36,545
1,554
W
Fenrir
MrQuackerz
Fenrir
5,343
1,518
0
1,337
7,771
2,876
0
1,325
6,322
0
27,189
W
Hercules
NapTime4evr
Hercules
4,185
2,177
0
2,787
9,968
5,025
0
0
9,451
0
35,691
L
Gilgamesh
PandaComic975
Gilgamesh
8,316
2,474
0
2,120
7,693
6,062
0
0
7,693
0
54,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
27,518
315
Minions Killed
309
0
Camps Cleared
0
1,105,249
Distance Traveled
1,010,300
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,954
541
65
6
0
189,514
3
L
Izanami
5,284
480
64
6
0
164,460
7
L
Nemesis
5,496
500
73
7
0
270,606
4
W
Bellona
5,810
528
54
5
0
250,156
0
L
Janus
4,711
428
28
3
0
229,170
0
L
Anubis
4,833
439
34
3
0
128,649
0
W
Hades
7,080
644
69
6
0
211,728
0
W
Fenrir
6,518
593
52
5
0
247,181
0
W
Hercules
6,064
551
75
7
0
206,670
2
L
Gilgamesh
7,194
654
110
10
0
217,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role