Player Matchup

Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
BigBoyTts
Ravana
Gold I
Level 69
God Stats
7W - 10L
1,635 SR
Queue Stats
79W - 84L
1,368 MMR
Solo
Agni
Agni
Bronze IV
TwoToothdTooter
Agni
Bronze IV
Level 148
God Stats
2W - 1L
1,278 SR
Queue Stats
10W - 15L
1,247 MMR
Solo
Jormungandr
Jormungandr
Gold IV
junglefeva
Jormungandr
Gold IV
Level 159
God Stats
67W - 56L
1,540 SR
Queue Stats
522W - 531L
1,247 MMR
Solo
Medusa
Medusa
Silver III
plshold
Medusa
Silver III
Level 108
God Stats
25W - 20L
1,594 SR
Queue Stats
405W - 428L
986 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,509 SR
1,270 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,614 SR
1,226 MMR
Vulcan
Vulcan
Bronze III
IIxHaiLxII
Vulcan
Bronze III
Level 127
God Stats
2W - 1L
1,769 SR
Queue Stats
22W - 37L
1,363 MMR
Solo
Arachne
Arachne
Silver II
Lasher_The_Don
Arachne
Silver II
Level 80
God Stats
3W - 6L
1,499 SR
Queue Stats
181W - 187L
1,119 MMR
Solo
Chaac
Chaac
Gold V
RazielRX
Chaac
Gold V
Level 224
God Stats
28W - 33L
1,567 SR
Queue Stats
197W - 209L
1,350 MMR
Solo
Jing Wei
Jing Wei
Silver II
Skorpizon
Jing Wei
Silver II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
978 MMR
Solo
Ares
Ares
Silver V
alemanjjar
Ares
Silver V
Level 159
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 15L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
5 / 0 / 1
7,230
723
8,113
10,278
7,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
BigBoyTts
Ravana
11
6 / 0 / 1
5,947
595
4,374
4,146
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 3
5,313
531
3,985
3,213
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
junglefeva
Jormungandr
10
1 / 0 / 3
5,676
568
4,171
5,663
3,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
plshold
Medusa
11
2 / 0 / 0
6,397
640
6,194
4,283
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
MulanOlorunThanatosAthena

VS

Bans
Nu WaPoseidonAo KuangTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IIxHaiLxII
Vulcan
9
0 / 2 / 0
5,187
519
1,937
4,421
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 1 / 0
4,846
485
1,264
6,624
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
RazielRX
Chaac
9
0 / 5 / 0
5,384
538
4,878
12,767
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Skorpizon
Jing Wei
8
0 / 5 / 0
4,596
460
2,499
9,841
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 1 / 0
4,580
458
1,966
8,852
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
14
Kills
0
0
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
1
5.5
W
Ravana
BigBoyTts
Ravana
6
0
1
6.5
L
Vulcan
IIxHaiLxII
Vulcan
0
2
0
0
L
0
1
0
0
L
Chaac
RazielRX
Chaac
0
5
0
0
L
Jing Wei
Skorpizon
Jing Wei
0
5
0
0
W
0
0
3
1.5
L
0
1
0
0
W
Jormungandr
junglefeva
Jormungandr
1
0
3
2.5
W
Medusa
plshold
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
12,544
27,583
Taken
42,505
14,574
Mitigated
14,458
10,643
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,113
1,286
68
4,124
10,278
7,579
14
0
10,278
9,624
37,136
W
Ravana
BigBoyTts
Ravana
4,374
997
0
2,236
4,146
1,173
0
683
3,349
0
34,020
L
Vulcan
IIxHaiLxII
Vulcan
1,937
0
0
534
4,421
1,218
0
2,250
1,947
28,559
0
L
1,264
1,033
0
3,951
6,624
1,791
0
1,226
5,250
0
25,580
L
Chaac
RazielRX
Chaac
4,878
1,325
0
5,651
12,767
4,468
0
1,599
11,168
0
34,088
L
Jing Wei
Skorpizon
Jing Wei
2,499
1,414
0
3,280
9,841
2,247
0
608
9,221
0
25,653
W
3,985
137
0
317
3,213
815
0
1,197
1,922
28,783
0
L
1,966
221
0
2,492
8,852
4,734
0
3,104
5,504
12,561
0
W
Jormungandr
junglefeva
Jormungandr
4,171
1,109
0
1,580
5,663
3,705
0
1,449
4,159
21,732
1,495
W
Medusa
plshold
Medusa
6,194
2,911
0
2,318
4,283
1,302
450
311
3,972
0
52,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
24,593
319
Minions Killed
242
0
Camps Cleared
0
1,086,681
Distance Traveled
1,020,340
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,230
723
68
7
0
208,901
4
W
Ravana
5,947
595
54
5
0
252,308
1
L
Vulcan
5,187
519
62
6
0
188,983
0
L
Arachne
4,846
485
60
6
0
246,391
2
L
Chaac
5,384
538
57
6
0
193,420
0
L
Jing Wei
4,596
460
46
5
0
186,748
0
W
Agni
5,313
531
71
7
0
214,425
4
L
Ares
4,580
458
17
2
0
204,798
3
W
Jormungandr
5,676
568
41
4
0
207,152
4
W
Medusa
6,397
640
85
9
0
203,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role