Player Matchup

Medusa
Medusa
Leonugget67
Medusa
Level 74
God Stats
1W - 1L
1,652 SR
Queue Stats
12W - 17L
1,407 Elo+
Party 1
Ix Chel
Ix Chel
X Sestsuna
Ix Chel
Level 128
God Stats
0W - 1L
1,516 SR
Queue Stats
12W - 18L
1,393 Elo+
Party 1
Charon
Charon
Zmichelsdark
Charon
Level 125
God Stats
1W - 1L
1,748 SR
Queue Stats
17W - 19L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
ZzgustavkZ
Cthulhu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,558 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZzpsddzZ
Tsukuyomi
Level 65
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 1
Team Averages
Level 101
1,632 SR
1,501 Elo+

VS

Team Averages
Level 72
1,629 SR
1,552 Elo+
Janus
Janus
Angels515
Janus
Level 122
God Stats
4W - 1L
1,763 SR
Queue Stats
27W - 17L
1,627 Elo+
Party 2
Ares
Ares
DelirioSiniestro
Ares
Level 29
God Stats
3W - 0L
1,872 SR
Queue Stats
31W - 19L
1,627 Elo+
Party 2
Arachne
Arachne
Diego51523
Arachne
Level 28
God Stats
16W - 10L
1,552 SR
Queue Stats
65W - 56L
1,514 Elo+
Party 2
Anubis
Anubis
Montimer2612
Anubis
Level 68
God Stats
16W - 10L
1,390 SR
Queue Stats
131W - 95L
1,490 Elo+
Solo
Izanami
Izanami
ghhoiirq2370p
Izanami
Level 112
God Stats
19W - 14L
1,568 SR
Queue Stats
319W - 281L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 3 / 1
7,991
470
6,208
9,474
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
X Sestsuna
Ix Chel
13
3 / 5 / 1
7,813
460
7,695
13,090
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon
12
2 / 2 / 4
7,035
414
6,256
14,333
10,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
ZzgustavkZ
Cthulhu
13
0 / 5 / 0
7,805
459
5,897
13,800
11,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
ZzpsddzZ
Tsukuyomi
12
1 / 4 / 1
6,856
403
4,116
13,001
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Angels515
Janus
15
8 / 1 / 2
9,747
573
9,579
7,372
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 7
8,606
506
9,106
16,102
14,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Diego51523
Arachne
17
4 / 0 / 1
9,965
586
10,382
9,817
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
15
7 / 4 / 3
9,027
531
12,556
8,896
4,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
15
0 / 2 / 3
8,577
505
5,904
7,534
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
19
19
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Angels515
Janus
8
1
2
9
W
0
2
7
1.75
W
Arachne
Diego51523
Arachne
4
0
1
4.5
L
Medusa
3
3
1
1.17
W
Anubis
7
4
3
2.13
L
Ix Chel
X Sestsuna
Ix Chel
3
5
1
0.7
L
Charon
2
2
4
2
L
Cthulhu
ZzgustavkZ
Cthulhu
0
5
0
0
L
Tsukuyomi
ZzpsddzZ
Tsukuyomi
1
4
1
0.38
W
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
47,527
63,698
Taken
49,721
30,360
Mitigated
28,849
16,611
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Angels515
Janus
9,579
462
0
373
7,372
2,468
441
3,716
3,338
61,094
1,325
W
9,106
1,096
0
4,460
16,102
14,622
0
4,206
11,148
23,892
1,870
W
Arachne
Diego51523
Arachne
10,382
9,248
0
5,095
9,817
4,860
475
4,137
5,561
0
66,385
L
Medusa
6,208
2,148
0
3,123
9,474
2,555
0
5,143
4,331
0
53,652
W
Anubis
12,556
45
0
2,001
8,896
4,182
106
3,568
4,851
57,266
942
L
Ix Chel
X Sestsuna
Ix Chel
7,695
674
725
4,483
13,090
2,655
0
9,440
3,650
38,758
0
L
Charon
6,256
617
0
2,388
14,333
10,731
0
6,719
7,614
31,473
0
L
Cthulhu
ZzgustavkZ
Cthulhu
5,897
362
35
994
13,800
11,095
0
3,956
9,844
63,339
1,312
L
Tsukuyomi
ZzpsddzZ
Tsukuyomi
4,116
699
0
4,863
13,001
3,324
0
5,325
7,676
0
52,300
W
Izanami
5,904
3,852
0
2,872
7,534
2,717
138
2,153
5,166
0
82,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,500
Gold Earned
45,922
427
Minions Killed
469
0
Camps Cleared
0
1,676,306
Distance Traveled
1,684,231
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,747
573
99
6
0
354,326
2
W
Ares
8,606
506
36
2
0
356,566
0
W
Arachne
9,965
586
115
7
0
341,512
7
L
Medusa
7,991
470
90
5
0
341,940
2
W
Anubis
9,027
531
91
5
0
319,687
0
L
Ix Chel
7,813
460
86
5
0
353,217
3
L
Charon
7,035
414
39
2
0
322,922
1
L
Cthulhu
7,805
459
133
8
0
295,303
0
L
Tsukuyomi
6,856
403
79
5
0
362,924
2
W
Izanami
8,577
505
128
8
0
312,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role