Player Matchup

Anubis
Anubis
Bakon3282
Anubis
Level 96
God Stats
299W - 221L
1,615 SR
Queue Stats
583W - 609L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
DEFEKTIVE
Danzaburou
Level 69
God Stats
71W - 85L
1,473 SR
Queue Stats
587W - 603L
1,486 Elo+
Party 1
Nut
Nut
Yoru_no_Kage4
Nut
Level 69
God Stats
21W - 26L
1,488 SR
Queue Stats
532W - 493L
1,506 Elo+
Party 1
Team Averages
Level 78
1,525 SR
1,502 Elo+

VS

Team Averages
Level 103
1,640 SR
1,597 Elo+
Anubis
Anubis
Keitrao
Anubis
Level 83
God Stats
27W - 29L
1,590 SR
Queue Stats
241W - 233L
1,496 Elo+
Party 2
Tyr
Tyr
LAGT376
Tyr
Level 68
God Stats
7W - 3L
1,640 SR
Queue Stats
192W - 189L
1,500 Elo+
Party 2
Apollo
Apollo
MrPenotrimus
Apollo
Level 157
God Stats
1W - 0L
1,691 SR
Queue Stats
44W - 11L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bakon3282
Anubis
11
1 / 6 / 0
6,727
747
4,018
7,245
2,495
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
DEFEKTIVE
Danzaburou
10
0 / 6 / 1
6,130
681
5,810
9,617
1,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 5 / 1
6,695
744
3,083
8,731
2,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Keitrao
Anubis
13
4 / 1 / 6
8,646
961
7,751
4,986
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
14
2 / 0 / 9
8,345
927
3,346
6,373
5,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
16
11 / 0 / 5
10,043
1,116
12,504
9,021
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
17
17
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bakon3282
Anubis
1
6
0
0.17
L
Danzaburou
DEFEKTIVE
Danzaburou
0
6
1
0.08
W
Anubis
Keitrao
Anubis
4
1
6
7
W
Tyr
2
0
9
6.5
W
Apollo
11
0
5
13.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,911
Damage
23,601
25,593
Taken
20,380
6,444
Mitigated
10,876
2,496
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bakon3282
Anubis
4,018
0
0
591
7,245
2,495
0
1,194
5,997
14,972
426
L
Danzaburou
DEFEKTIVE
Danzaburou
5,810
1,546
0
772
9,617
1,828
0
3,856
5,681
0
11,930
W
Anubis
Keitrao
Anubis
7,751
295
0
1,580
4,986
2,248
601
1,022
3,964
32,155
144
W
Tyr
3,346
54
0
1,125
6,373
5,422
139
1,758
4,615
0
13,120
W
Apollo
12,504
9,145
0
4,134
9,021
3,206
2,788
1,407
7,614
0
45,835
L
3,083
1,114
0
1,133
8,731
2,121
0
2,445
6,196
0
17,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,552
Gold Earned
27,034
71
Minions Killed
133
0
Camps Cleared
0
457,233
Distance Traveled
566,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,727
747
21
2
0
148,340
0
L
Danzaburou
6,130
681
18
2
0
159,646
0
W
Anubis
8,646
961
50
6
0
169,716
0
W
Tyr
8,345
927
17
2
0
210,261
0
W
Apollo
10,043
1,116
66
7
0
186,988
0
L
Nut
6,695
744
32
4
0
149,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role