Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Pair of Tidi
Sol
Level 46
God Stats
10W - 9L
1,649 SR
Queue Stats
31W - 38L
1,422 Elo+
Party 3
Ymir
Ymir
TedyE98
Ymir
Level 106
God Stats
10W - 13L
1,491 SR
Queue Stats
79W - 73L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
msmousieeTTV
Nu Wa
Level 26
God Stats
17W - 20L
1,482 SR
Queue Stats
38W - 44L
1,467 Elo+
Party 2
Arachne
Arachne
yo did you fart
Arachne
Level 44
God Stats
18W - 12L
1,695 SR
Queue Stats
36W - 40L
1,463 Elo+
Party 3
Team Averages
Level 65
1,564 SR
1,471 Elo+

VS

Team Averages
Level 81
1,530 SR
1,499 Elo+
Hachiman
Hachiman
American_saga
Hachiman
Level 18
God Stats
7W - 6L
1,458 SR
Queue Stats
52W - 44L
1,561 Elo+
Party 1
Xing Tian
Xing Tian
CrimsonGuardian3
Xing Tian
Level 120
God Stats
16W - 8L
1,524 SR
Queue Stats
845W - 775L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
FadeyCouric
Nu Wa
Level 77
God Stats
6W - 0L
1,613 SR
Queue Stats
118W - 103L
1,495 Elo+
Solo
Loki
Loki
Jackson_Harrys53
Loki
Level 84
God Stats
75W - 64L
1,527 SR
Queue Stats
362W - 359L
1,455 Elo+
Solo
Cabrakan
Cabrakan
NobleNtNt
Cabrakan
Level 106
God Stats
93W - 84L
1,528 SR
Queue Stats
272W - 272L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 0 / 1
6,388
639
3,363
5,608
1,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
1 / 2 / 0
4,809
481
1,580
4,712
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
TedyE98
Ymir
8
0 / 5 / 0
4,712
471
891
8,073
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 2
4,851
485
4,127
5,427
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
3 / 4 / 1
5,440
544
2,826
7,394
2,053
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
American_saga
Hachiman
10
3 / 1 / 2
5,778
578
3,970
4,225
1,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
12
7 / 1 / 1
7,188
719
6,869
8,348
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 3
5,904
590
4,563
3,093
1,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
5,617
562
2,028
7,477
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
NobleNtNt
Cabrakan
8
1 / 1 / 3
4,824
482
2,703
5,788
4,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
13
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
1
2.5
W
Hachiman
American_saga
Hachiman
3
1
2
4
W
Xing Tian
7
1
1
7.5
W
2
0
3
3.5
W
0
3
3
0.5
W
Cabrakan
NobleNtNt
Cabrakan
1
1
3
2.5
L
1
2
0
0.5
L
Ymir
TedyE98
Ymir
0
5
0
0
L
0
3
2
0.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,787
Damage
20,133
31,214
Taken
28,931
8,993
Mitigated
12,911
7,991
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,363
693
4
2,545
5,608
1,416
0
3,785
1,775
44,334
0
W
Hachiman
American_saga
Hachiman
3,970
2,248
0
1,110
4,225
1,294
294
2,180
2,045
0
39,773
W
Xing Tian
6,869
659
0
1,630
8,348
3,801
0
1,920
6,282
37,991
1,529
W
4,563
1,584
0
1,828
3,093
1,296
0
1,117
1,976
36,821
1,493
W
2,028
310
0
3,189
7,477
2,088
0
1,934
5,543
0
42,191
W
Cabrakan
NobleNtNt
Cabrakan
2,703
248
143
1,147
5,788
4,432
72
2,664
3,124
18,276
709
L
1,580
346
0
1,567
4,712
1,370
0
1,258
3,442
25,559
0
L
Ymir
TedyE98
Ymir
891
211
0
1,410
8,073
2,664
0
4,463
3,171
17,678
0
L
4,127
876
0
986
5,427
1,490
0
1,728
3,644
19,837
0
L
2,826
2,437
0
1,479
7,394
2,053
0
2,347
5,000
0
25,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
29,311
231
Minions Killed
309
0
Camps Cleared
0
1,003,170
Distance Traveled
973,999
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,388
639
71
7
0
219,064
1
W
Hachiman
5,778
578
64
6
0
175,043
0
W
Xing Tian
7,188
719
72
7
0
169,226
0
W
Nu Wa
5,904
590
58
6
0
189,107
0
W
Loki
5,617
562
93
9
0
224,258
0
W
Cabrakan
4,824
482
22
2
0
216,365
4
L
Sol
4,809
481
39
4
0
185,486
0
L
Ymir
4,712
471
44
4
0
178,796
0
L
Nu Wa
4,851
485
35
4
0
182,989
0
L
Arachne
5,440
544
42
4
0
236,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role