Player Matchup

Cthulhu
Cthulhu
Ertty
Cthulhu
Level 15
God Stats
1W - 2L
1,549 SR
Queue Stats
1W - 6L
1,271 Elo+
Party 1
Nike
Nike
InfiniteZota
Nike
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,409 Elo+
Party 1
Neith
Neith
Korbangel
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 1
Pele
Pele
Kryozen
Pele
Level 5
God Stats
0W - 3L
1,234 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 1
Hades
Hades
LemmyLemon
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,365 Elo+
Party 1
Team Averages
Level 29
1,457 SR
1,387 Elo+

VS

Team Averages
Level 129
1,584 SR
1,528 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Meatswamp
Nemesis
Level 143
God Stats
9W - 4L
1,703 SR
Queue Stats
391W - 370L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
PweaseGetAngwy
Nu Wa
Level 126
God Stats
22W - 21L
1,542 SR
Queue Stats
401W - 383L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
TacoTony
Sylvanus
Level 151
God Stats
76W - 61L
1,575 SR
Queue Stats
387W - 357L
1,510 Elo+
Solo
Surtr
Surtr
morganasaysmeow
Surtr
Level 122
God Stats
292W - 261L
1,597 SR
Queue Stats
355W - 324L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ertty
Cthulhu
7
0 / 4 / 0
5,017
502
2,358
7,223
3,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 1
4,869
487
2,978
8,215
2,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
Korbangel
Neith
9
0 / 2 / 1
5,299
530
2,937
5,834
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
Kryozen
Pele
11
1 / 5 / 1
5,791
579
2,097
9,078
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
9
1 / 5 / 0
5,372
537
1,387
7,333
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
4 / 0 / 1
7,202
720
3,729
3,940
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
Meatswamp
Nemesis
12
7 / 1 / 3
6,851
685
3,101
5,907
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 1 / 4
7,069
707
9,008
4,951
1,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
TacoTony
Sylvanus
11
0 / 0 / 5
6,514
651
2,943
6,078
3,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 4
8,098
810
6,993
8,544
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
19
20
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
1
4.5
L
Cthulhu
Ertty
Cthulhu
0
4
0
0
L
0
4
1
0.13
L
Neith
Korbangel
Neith
0
2
1
0.25
L
Pele
Kryozen
Pele
1
5
1
0.3
L
Hades
1
5
0
0.2
W
Nemesis
Meatswamp
Nemesis
7
1
3
8.5
W
5
1
4
7
W
Sylvanus
TacoTony
Sylvanus
0
0
5
2.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,757
Damage
25,774
37,683
Taken
29,420
11,655
Mitigated
11,811
8,135
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,729
1,382
0
1,786
3,940
1,236
405
339
3,601
0
47,825
L
Cthulhu
Ertty
Cthulhu
2,358
715
808
1,349
7,223
3,122
0
1,901
5,322
11,917
0
L
2,978
301
0
1,550
8,215
2,680
0
1,202
7,013
0
26,136
L
Neith
Korbangel
Neith
2,937
1,718
0
1,318
5,834
1,145
0
1,973
3,861
0
29,019
L
Pele
Kryozen
Pele
2,097
190
0
592
9,078
2,725
0
3,016
6,062
0
38,125
L
Hades
1,387
150
60
2,458
7,333
1,983
0
4,122
3,211
24,135
0
W
Nemesis
Meatswamp
Nemesis
3,101
919
0
3,025
5,907
1,982
0
518
5,389
0
35,981
W
9,008
1,520
0
1,352
4,951
1,423
527
1,232
3,682
47,715
0
W
Sylvanus
TacoTony
Sylvanus
2,943
686
2,079
3,852
6,078
3,729
196
1,514
4,564
26,367
848
W
6,993
2,190
0
3,459
8,544
3,441
244
262
7,985
1,783
62,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
35,734
262
Minions Killed
386
0
Camps Cleared
0
1,027,701
Distance Traveled
1,072,778
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,202
720
88
9
0
201,136
0
L
Cthulhu
5,017
502
15
2
0
221,108
0
L
Nike
4,869
487
42
4
0
202,600
0
L
Neith
5,299
530
78
8
0
187,590
0
L
Pele
5,791
579
80
8
0
235,481
0
L
Hades
5,372
537
47
5
0
180,922
0
W
Nemesis
6,851
685
78
8
0
263,157
0
W
Nu Wa
7,069
707
67
7
0
209,312
0
W
Sylvanus
6,514
651
38
4
0
194,774
3
W
Surtr
8,098
810
115
12
0
204,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role