Player Matchup

Ix Chel
Ix Chel
AleiMJ
Ix Chel
Level 110
God Stats
15W - 15L
1,573 SR
Queue Stats
313W - 270L
1,540 Elo+
Party 2
Fafnir
Fafnir
GareldJones
Fafnir
Level 106
God Stats
31W - 24L
1,558 SR
Queue Stats
511W - 473L
1,511 Elo+
Party 1
Izanami
Izanami
GutMeGhosty
Izanami
Level 153
God Stats
3W - 6L
1,468 SR
Queue Stats
467W - 439L
1,442 Elo+
Party 1
Bakasura
Bakasura
KoonkaLoonka
Bakasura
Level 101
God Stats
17W - 11L
1,617 SR
Queue Stats
73W - 66L
1,515 Elo+
Party 2
Bastet
Bastet
badbitxhsonly
Bastet
Level 104
God Stats
27W - 21L
1,645 SR
Queue Stats
281W - 253L
1,539 Elo+
Party 2
Team Averages
Level 115
1,572 SR
1,509 Elo+

VS

Team Averages
Level 111
1,626 SR
1,523 Elo+
Baron Samedi
Baron Samedi
AXWELLPUNK
Baron Samedi
Level 154
God Stats
7W - 5L
1,599 SR
Queue Stats
56W - 45L
1,582 Elo+
Party 3
Anubis
Anubis
MataviejitasXD
Anubis
Level 103
God Stats
6W - 4L
1,675 SR
Queue Stats
42W - 36L
1,541 Elo+
Party 3
Bastet
Bastet
Smitero07
Bastet
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
trapland89
Cu Chulainn
Level 96
God Stats
16W - 19L
1,561 SR
Queue Stats
317W - 309L
1,533 Elo+
Solo
Hou Yi
Hou Yi
uri5l
Hou Yi
Level 159
God Stats
6W - 0L
1,794 SR
Queue Stats
58W - 49L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AleiMJ
Ix Chel
10
4 / 3 / 0
5,957
596
6,908
6,264
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
8
0 / 2 / 1
4,902
490
2,328
7,445
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
GutMeGhosty
Izanami
8
0 / 2 / 0
4,730
473
1,506
5,439
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
KoonkaLoonka
Bakasura
9
0 / 5 / 1
5,344
534
4,300
9,700
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
5,587
559
2,519
5,112
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AXWELLPUNK
Baron Samedi
10
1 / 2 / 0
5,608
561
2,779
6,279
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 2 / 2
5,766
577
3,456
5,664
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Smitero07
Bastet
10
3 / 0 / 2
5,887
589
4,843
4,827
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
trapland89
Cu Chulainn
10
2 / 0 / 3
5,694
569
5,125
4,248
1,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
uri5l
Hou Yi
12
4 / 1 / 1
6,991
699
6,105
7,134
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
12
12
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AXWELLPUNK
Baron Samedi
1
2
0
0.5
L
Ix Chel
AleiMJ
Ix Chel
4
3
0
1.33
L
Fafnir
0
2
1
0.25
L
Izanami
GutMeGhosty
Izanami
0
2
0
0
L
Bakasura
KoonkaLoonka
Bakasura
0
5
1
0.1
W
2
2
2
1.5
W
Bastet
Smitero07
Bastet
3
0
2
4
L
1
0
2
2
W
Cu Chulainn
trapland89
Cu Chulainn
2
0
3
3.5
W
Hou Yi
uri5l
Hou Yi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,561
Damage
22,308
33,960
Taken
28,152
14,388
Mitigated
9,236
13,711
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AXWELLPUNK
Baron Samedi
2,779
183
0
1,425
6,279
2,166
0
4,520
1,759
27,997
1,110
L
Ix Chel
AleiMJ
Ix Chel
6,908
752
253
1,827
6,264
1,634
0
3,945
2,282
35,141
0
L
Fafnir
2,328
627
0
2,686
7,445
5,707
0
765
6,396
13,517
2,768
L
Izanami
GutMeGhosty
Izanami
1,506
916
0
830
5,439
1,640
0
0
5,338
0
27,202
L
Bakasura
KoonkaLoonka
Bakasura
4,300
3,133
0
3,921
9,700
3,918
0
769
8,931
0
25,018
W
3,456
119
0
3,118
5,664
2,233
0
2,619
3,045
36,546
0
W
Bastet
Smitero07
Bastet
4,843
882
0
1,509
4,827
1,296
0
617
4,210
0
26,768
L
2,519
362
0
4,194
5,112
1,489
0
703
4,409
0
44,263
W
Cu Chulainn
trapland89
Cu Chulainn
5,125
1,322
0
1,440
4,248
1,652
0
1,294
2,954
0
29,332
W
Hou Yi
uri5l
Hou Yi
6,105
3,368
0
3,752
7,134
1,889
0
0
6,807
0
51,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
29,946
299
Minions Killed
316
0
Camps Cleared
0
1,019,828
Distance Traveled
1,040,162
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,608
561
61
6
0
201,519
3
L
Ix Chel
5,957
596
63
6
0
186,322
0
L
Fafnir
4,902
490
30
3
0
206,934
4
L
Izanami
4,730
473
62
6
0
177,289
0
L
Bakasura
5,344
534
65
7
0
191,312
0
W
Anubis
5,766
577
66
7
0
222,082
0
W
Bastet
5,887
589
52
5
0
232,565
0
L
Bastet
5,587
559
79
8
0
257,971
1
W
Cu Chulainn
5,694
569
51
5
0
220,119
1
W
Hou Yi
6,991
699
86
9
0
163,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role