Player Matchup

Cthulhu
Cthulhu
PAARKERNAX
Cthulhu
Level 85
God Stats
77W - 75L
1,483 SR
Queue Stats
78W - 78L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
YeetMasterSr
Nu Wa
Level 134
God Stats
2W - 0L
1,750 SR
Queue Stats
138W - 141L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZigzagHarbor86
Cu Chulainn
Level 156
God Stats
7W - 5L
1,640 SR
Queue Stats
129W - 115L
1,568 Elo+
Party 1
Team Averages
Level 125
1,624 SR
1,459 Elo+

VS

Team Averages
Level 84
1,510 SR
1,402 Elo+
King Arthur
King Arthur
BeepBoop92
King Arthur
Level 44
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 10L
1,256 Elo+
Solo
Hun Batz
Hun Batz
Hallsy29
Hun Batz
Level 101
God Stats
63W - 65L
1,530 SR
Queue Stats
112W - 112L
1,520 Elo+
Solo
Nu Wa
Nu Wa
PowerDANY666
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PAARKERNAX
Cthulhu
14
2 / 2 / 4
8,170
817
2,281
7,760
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 0 / 3
8,991
899
5,635
4,279
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
ZigzagHarbor86
Cu Chulainn
15
2 / 0 / 5
8,691
869
5,162
7,996
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeepBoop92
King Arthur
6
0 / 2 / 0
5,928
593
833
2,306
1,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Hallsy29
Hun Batz
15
1 / 2 / 1
7,914
791
4,535
10,216
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 3 / 0
6,690
669
1,938
3,870
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeepBoop92
King Arthur
0
2
0
0
L
Hun Batz
Hallsy29
Hun Batz
1
2
1
0.75
W
Cthulhu
PAARKERNAX
Cthulhu
2
2
4
2
L
1
3
0
0.33
W
3
0
3
4.5
W
Cu Chulainn
ZigzagHarbor86
Cu Chulainn
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,078
Damage
7,306
20,035
Taken
16,392
13,568
Mitigated
5,714
2,589
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeepBoop92
King Arthur
833
0
0
155
2,306
1,165
0
1,430
765
0
2,936
L
Hun Batz
Hallsy29
Hun Batz
4,535
798
0
1,898
10,216
3,626
0
4,762
4,710
0
33,769
W
Cthulhu
PAARKERNAX
Cthulhu
2,281
104
0
364
7,760
6,562
796
943
6,732
13,881
0
L
1,938
332
0
0
3,870
923
0
1,211
2,420
7,853
0
W
5,635
1,640
0
752
4,279
1,346
2,396
360
3,919
31,052
1,330
W
Cu Chulainn
ZigzagHarbor86
Cu Chulainn
5,162
623
0
1,473
7,996
5,660
556
697
7,299
0
31,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
20,532
151
Minions Killed
78
0
Camps Cleared
0
583,472
Distance Traveled
294,797
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,928
593
2
0
0
35,290
0
L
Hun Batz
7,914
791
66
7
0
187,868
0
W
Cthulhu
8,170
817
36
4
0
190,954
0
L
Nu Wa
6,690
669
10
1
0
71,639
0
W
Nu Wa
8,991
899
61
6
0
195,487
1
W
Cu Chulainn
8,691
869
54
5
0
197,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role