Player Matchup

Izanami
Izanami
AI-X-AI
Izanami
Level 105
God Stats
15W - 20L
1,640 SR
Queue Stats
492W - 452L
1,514 Elo+
Solo
Atlas
Atlas
Arrogantly
Atlas
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,510 Elo+
Solo
Janus
Janus
Lieboyq
Janus
Level 108
God Stats
4W - 7L
1,532 SR
Queue Stats
49W - 56L
1,509 Elo+
Solo
Bastet
Bastet
MYSTER-_-BUENO
Bastet
Level 157
God Stats
9W - 6L
1,626 SR
Queue Stats
381W - 369L
1,449 Elo+
Solo
Amaterasu
Amaterasu
NbaYoungboy_fr
Amaterasu
Level 69
God Stats
3W - 4L
1,529 SR
Queue Stats
149W - 129L
1,505 Elo+
Solo
Team Averages
Level 122
1,565 SR
1,497 Elo+

VS

Team Averages
Level 123
1,498 SR
1,532 Elo+
Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Jes1704
Sobek
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,555 Elo+
Party 1
Bakasura
Bakasura
ScreamZk
Bakasura
Level 109
God Stats
10W - 7L
1,702 SR
Queue Stats
101W - 85L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
xXNickyAutumnXx
Baron Samedi
Level 106
God Stats
10W - 11L
1,208 SR
Queue Stats
180W - 189L
1,502 Elo+
Solo
Fenrir
Fenrir
Μaxim
Fenrir
Level 128
God Stats
3W - 4L
1,578 SR
Queue Stats
130W - 99L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AI-X-AI
Izanami
9
5 / 3 / 1
5,846
585
5,479
6,068
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
8
0 / 4 / 6
5,406
541
5,643
9,597
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Lieboyq
Janus
9
1 / 4 / 1
5,342
534
2,599
4,692
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 3 / 0
3,946
395
2,389
5,279
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
NbaYoungboy_fr
Amaterasu
11
3 / 6 / 0
6,529
653
5,830
12,519
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 2 / 2
4,735
474
2,352
6,326
1,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
Jes1704
Sobek
7
0 / 4 / 3
5,084
508
2,129
8,753
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
ScreamZk
Bakasura
11
6 / 3 / 1
7,168
717
8,784
8,145
2,691
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xXNickyAutumnXx
Baron Samedi
11
4 / 0 / 3
6,436
644
3,938
4,254
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Μaxim
Fenrir
13
10 / 0 / 3
7,245
725
10,228
11,743
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
20
20
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
2
2
0.5
L
Izanami
AI-X-AI
Izanami
5
3
1
1.83
L
Atlas
0
4
6
0.75
W
Sobek
Jes1704
Sobek
0
4
3
0.38
L
Janus
Lieboyq
Janus
1
4
1
0.38
L
0
3
0
0
L
Amaterasu
NbaYoungboy_fr
Amaterasu
3
6
0
0.5
W
Bakasura
ScreamZk
Bakasura
6
3
1
2.17
W
Baron Samedi
xXNickyAutumnXx
Baron Samedi
4
0
3
5.5
W
Fenrir
Μaxim
Fenrir
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
27,431
38,155
Taken
39,221
16,101
Mitigated
14,460
8,933
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,352
683
0
1,565
6,326
1,560
424
1,831
4,495
0
25,775
L
Izanami
AI-X-AI
Izanami
5,479
4,037
0
2,044
6,068
1,723
120
1,354
4,714
0
39,557
L
Atlas
5,643
2,036
0
1,989
9,597
5,321
0
1,774
7,711
15,172
625
W
Sobek
Jes1704
Sobek
2,129
219
60
1,579
8,753
4,511
130
2,214
6,483
8,280
0
L
Janus
Lieboyq
Janus
2,599
41
0
387
4,692
1,200
0
1,204
3,292
24,716
453
L
2,389
698
0
1,503
5,279
1,386
0
778
4,280
0
14,487
L
Amaterasu
NbaYoungboy_fr
Amaterasu
5,830
2,734
0
3,010
12,519
6,471
19
255
10,570
2,639
37,498
W
Bakasura
ScreamZk
Bakasura
8,784
6,108
0
2,696
8,145
2,691
754
693
7,037
0
34,067
W
Baron Samedi
xXNickyAutumnXx
Baron Samedi
3,938
323
276
1,876
4,254
1,468
0
1,688
2,334
28,407
785
W
Fenrir
Μaxim
Fenrir
10,228
3,916
0
6,672
11,743
4,230
0
1,928
9,690
0
55,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
30,668
239
Minions Killed
287
0
Camps Cleared
0
954,163
Distance Traveled
1,044,427
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,735
474
40
4
0
188,362
0
L
Izanami
5,846
585
62
6
0
190,389
4
L
Atlas
5,406
541
13
1
0
208,999
1
W
Sobek
5,084
508
15
2
0
197,732
2
L
Janus
5,342
534
62
6
0
203,732
2
L
Bastet
3,946
395
25
3
0
137,022
0
L
Amaterasu
6,529
653
77
8
0
214,021
0
W
Bakasura
7,168
717
91
9
0
204,783
0
W
Baron Samedi
6,436
644
56
6
0
206,233
0
W
Fenrir
7,245
725
85
9
0
247,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role