Player Matchup

Ao Kuang
Ao Kuang
Coreyy-y
Ao Kuang
Level 18
God Stats
2W - 4L
1,273 SR
Queue Stats
32W - 53L
1,272 Elo+
Party 1
Hun Batz
Hun Batz
Dylnna
Hun Batz
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 53L
1,264 Elo+
Party 1
Yemoja
Yemoja
Gauzei
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,353 Elo+
Party 1
Team Averages
Level 50
1,496 SR
1,296 Elo+

VS

Team Averages
Level 99
1,475 SR
1,417 Elo+
Surtr
Surtr
DSmitty2407
Surtr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,430 Elo+
Solo
Mercury
Mercury
MR NORMAN95
Mercury
Level 144
God Stats
2W - 5L
1,404 SR
Queue Stats
413W - 424L
1,439 Elo+
Solo
Xbalanque
Xbalanque
tssittssit
Xbalanque
Level 85
God Stats
3W - 3L
1,521 SR
Queue Stats
155W - 165L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Coreyy-y
Ao Kuang
17
3 / 2 / 2
11,030
735
8,162
11,634
4,594
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Dylnna
Hun Batz
16
1 / 3 / 3
10,085
672
11,990
11,301
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Gauzei
Yemoja
17
1 / 1 / 4
10,657
710
8,358
7,269
8,228
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 5
11,351
757
6,770
11,575
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
MR NORMAN95
Mercury
18
1 / 2 / 4
11,707
780
4,890
13,517
4,917
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
tssittssit
Xbalanque
18
4 / 2 / 1
11,668
778
12,714
12,808
4,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
5
Kills
6
6
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Coreyy-y
Ao Kuang
3
2
2
2
W
1
1
5
3.5
L
Hun Batz
Dylnna
Hun Batz
1
3
3
0.83
L
Yemoja
Gauzei
Yemoja
1
1
4
3
W
Mercury
MR NORMAN95
Mercury
1
2
4
1.5
W
Xbalanque
tssittssit
Xbalanque
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
24,374
30,204
Taken
37,900
18,265
Mitigated
17,484
8,004
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Coreyy-y
Ao Kuang
8,162
968
0
1,811
11,634
4,594
240
170
11,263
33,048
4,565
W
6,770
1,265
0
1,645
11,575
7,993
420
4,666
6,791
1,263
35,467
L
Hun Batz
Dylnna
Hun Batz
11,990
949
0
2,190
11,301
5,443
0
92
10,877
0
33,680
L
Yemoja
Gauzei
Yemoja
8,358
734
3,346
657
7,269
8,228
0
452
6,379
28,754
1,382
W
Mercury
MR NORMAN95
Mercury
4,890
894
0
0
13,517
4,917
473
5,599
7,810
0
44,348
W
Xbalanque
tssittssit
Xbalanque
12,714
6,683
0
2,124
12,808
4,574
2,883
5,196
7,505
0
46,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
34,726
189
Minions Killed
206
0
Camps Cleared
0
778,689
Distance Traveled
803,652
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,030
735
85
6
0
260,354
0
W
Surtr
11,351
757
64
4
0
265,383
0
L
Hun Batz
10,085
672
46
3
0
275,122
4
L
Yemoja
10,657
710
58
4
0
243,213
1
W
Mercury
11,707
780
66
4
0
293,342
0
W
Xbalanque
11,668
778
76
5
0
244,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role