Player Matchup

Sol
Sol
ANDROSS90
Sol
Level 188
God Stats
50W - 49L
1,577 SR
Queue Stats
147W - 152L
1,510 Elo+
Solo
Apollo
Apollo
IVI A X 1 M U 5
Apollo
Level 155
God Stats
0W - 2L
1,478 SR
Queue Stats
412W - 376L
1,471 Elo+
Solo
Surtr
Surtr
KALIAK14
Surtr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,655 Elo+
Party 1
Mercury
Mercury
Liyale23
Mercury
Level 108
God Stats
1W - 2L
1,571 SR
Queue Stats
38W - 29L
1,609 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spartacus1827
Kumbhakarna
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 131L
1,531 Elo+
Solo
Team Averages
Level 120
1,525 SR
1,555 Elo+

VS

Team Averages
Level 112
1,490 SR
1,473 Elo+
Amaterasu
Amaterasu
BreakingCereal
Amaterasu
Level 154
God Stats
16W - 20L
1,442 SR
Queue Stats
599W - 600L
1,488 Elo+
Solo
Neith
Neith
NOGASINIT12
Neith
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
Senpai_San2005
Baron Samedi
Level 136
God Stats
3W - 6L
1,357 SR
Queue Stats
166W - 148L
1,502 Elo+
Party 2
Kuzenbo
Kuzenbo
TGCs-CmV29415
Kuzenbo
Level 119
God Stats
27W - 28L
1,480 SR
Queue Stats
432W - 432L
1,463 Elo+
Solo
Arachne
Arachne
Womb Womp
Arachne
Level 125
God Stats
27W - 14L
1,673 SR
Queue Stats
132W - 117L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,609
574
7,965
9,451
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 3 / 0
7,308
487
6,234
11,977
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
KALIAK14
Surtr
11
0 / 6 / 0
6,202
413
7,162
14,426
12,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mercury
Liyale23
Mercury
12
2 / 5 / 2
7,043
470
7,351
13,678
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Spartacus1827
Kumbhakarna
9
0 / 4 / 3
6,230
415
4,968
17,055
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BreakingCereal
Amaterasu
17
5 / 0 / 4
10,768
718
9,541
12,463
11,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 2 / 3
7,984
532
12,439
8,679
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Senpai_San2005
Baron Samedi
15
8 / 3 / 6
9,212
614
12,068
10,189
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
12
3 / 1 / 4
8,254
550
5,102
12,531
12,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Arachne
Womb Womp
Arachne
14
3 / 1 / 5
8,094
540
8,662
10,368
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
22
22
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Amaterasu
BreakingCereal
Amaterasu
5
0
4
7
L
3
3
0
1
L
Surtr
KALIAK14
Surtr
0
6
0
0
L
Mercury
Liyale23
Mercury
2
5
2
0.6
W
3
2
3
2.25
W
Baron Samedi
Senpai_San2005
Baron Samedi
8
3
6
3.67
L
Kumbhakarna
Spartacus1827
Kumbhakarna
0
4
3
0.38
W
Kuzenbo
3
1
4
5
W
Arachne
Womb Womp
Arachne
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,680
Damage
47,812
66,587
Taken
54,230
34,173
Mitigated
34,737
16,793
Healing
23,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,965
2,934
0
3,775
9,451
3,066
1,392
4,656
4,795
75,723
959
W
Amaterasu
BreakingCereal
Amaterasu
9,541
3,430
0
7,356
12,463
11,365
867
643
11,093
0
92,345
L
6,234
2,765
0
4,309
11,977
4,416
0
2,572
9,405
0
52,084
L
Surtr
KALIAK14
Surtr
7,162
2,407
0
1,787
14,426
12,869
0
0
14,426
1,572
33,223
L
Mercury
Liyale23
Mercury
7,351
4,016
0
1,837
13,678
5,006
0
3,698
9,980
0
54,215
W
12,439
4,475
0
2,431
8,679
3,070
442
2,023
6,656
0
57,518
W
Baron Samedi
Senpai_San2005
Baron Samedi
12,068
1,091
617
4,431
10,189
4,143
0
4,355
5,834
49,847
0
L
Kumbhakarna
Spartacus1827
Kumbhakarna
4,968
676
0
5,085
17,055
8,816
0
5,503
11,552
21,751
0
W
Kuzenbo
5,102
1,675
0
4,755
12,531
12,175
158
3,488
9,043
26,348
2,307
W
Arachne
Womb Womp
Arachne
8,662
5,785
0
3,812
10,368
3,984
38
3,067
7,301
0
51,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
44,312
377
Minions Killed
469
0
Camps Cleared
0
1,395,054
Distance Traveled
1,515,143
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,609
574
133
9
0
242,078
2
W
Amaterasu
10,768
718
179
12
0
300,961
0
L
Apollo
7,308
487
92
6
0
267,242
4
L
Surtr
6,202
413
48
3
0
274,424
0
L
Mercury
7,043
470
84
6
0
356,597
0
W
Neith
7,984
532
83
6
0
284,516
0
W
Baron Samedi
9,212
614
81
5
0
301,207
0
L
Kumbhakarna
6,230
415
20
1
0
254,713
3
W
Kuzenbo
8,254
550
33
2
0
288,845
0
W
Arachne
8,094
540
93
6
0
339,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role