Player Matchup

Yemoja
Yemoja
ConfiMedina
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,439 Elo+
Solo
Yu Huang
Yu Huang
Hurst31
Yu Huang
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 51L
1,501 Elo+
Solo
Apollo
Apollo
MMlp12
Apollo
Level 64
God Stats
0W - 7L
1,061 SR
Queue Stats
195W - 201L
1,457 Elo+
Solo
Raijin
Raijin
Mike_D_Marshall
Raijin
Level 99
God Stats
6W - 7L
1,493 SR
Queue Stats
781W - 893L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Pmmmmmmmmmnmmnmm
Danzaburou
Level 69
God Stats
10W - 4L
1,817 SR
Queue Stats
796W - 785L
1,515 Elo+
Solo
Team Averages
Level 88
1,474 SR
1,467 Elo+

VS

Team Averages
Level 133
1,509 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ZappyisTRASH
Baba Yaga
Level 161
God Stats
5W - 9L
1,193 SR
Queue Stats
339W - 315L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
fleenor0
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,400 Elo+
Party 1
Bastet
Bastet
lexus0709
Bastet
Level 153
God Stats
5W - 6L
1,655 SR
Queue Stats
148W - 170L
1,447 Elo+
Solo
Aphrodite
Aphrodite
xApolox
Aphrodite
Level 148
God Stats
5W - 3L
1,696 SR
Queue Stats
336W - 327L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
4 / 5 / 9
11,472
717
14,087
23,531
21,545
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Yu Huang
Hurst31
Yu Huang
17
2 / 5 / 8
10,090
631
17,051
14,741
4,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
MMlp12
Apollo
16
2 / 10 / 6
9,710
607
16,147
18,977
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
0 / 2 / 2
8,325
520
4,765
4,458
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pmmmmmmmmmnmmnmm
Danzaburou
19
5 / 7 / 4
11,340
709
20,615
17,191
5,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 5 / 15
12,829
802
20,770
23,562
16,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baba Yaga
ZappyisTRASH
Baba Yaga
20
7 / 0 / 17
12,184
762
19,592
12,713
7,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
fleenor0
Xing Tian
19
3 / 1 / 17
12,293
768
5,229
23,945
22,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
lexus0709
Bastet
18
8 / 4 / 12
11,502
719
19,785
18,115
7,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
xApolox
Aphrodite
17
0 / 3 / 19
10,746
672
7,706
17,197
9,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
13
Kills
29
29
Deaths
13
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
5
15
3.7
L
Yemoja
4
5
9
1.7
L
Yu Huang
Hurst31
Yu Huang
2
5
8
1.2
L
Apollo
MMlp12
Apollo
2
10
6
0.5
L
0
2
2
0.5
L
Danzaburou
Pmmmmmmmmmnmmnmm
Danzaburou
5
7
4
1
W
Baba Yaga
ZappyisTRASH
Baba Yaga
7
0
17
15.5
W
Xing Tian
fleenor0
Xing Tian
3
1
17
11.5
W
Bastet
lexus0709
Bastet
8
4
12
3.5
W
Aphrodite
xApolox
Aphrodite
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,665
Damage
73,082
78,898
Taken
95,532
37,209
Mitigated
63,889
21,031
Healing
57,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,770
910
3,927
8,070
23,562
16,404
1,359
9,324
14,238
46,324
202
L
Yemoja
14,087
2,309
7,331
4,741
23,531
21,545
0
15,195
8,336
26,714
0
L
Yu Huang
Hurst31
Yu Huang
17,051
1,127
229
858
14,741
4,151
265
9,029
5,712
27,566
0
L
Apollo
MMlp12
Apollo
16,147
9,207
1,383
2,519
18,977
4,700
568
13,234
5,743
0
26,436
L
4,765
166
784
940
4,458
1,382
0
2,936
1,522
15,822
224
L
Danzaburou
Pmmmmmmmmmnmmnmm
Danzaburou
20,615
5,462
471
1,775
17,191
5,431
0
12,053
5,138
0
45,855
W
Baba Yaga
ZappyisTRASH
Baba Yaga
19,592
439
1,721
3,073
12,713
7,726
505
4,975
7,738
40,054
0
W
Xing Tian
fleenor0
Xing Tian
5,229
118
4,784
5,835
23,945
22,736
73
8,734
15,211
11,964
2,389
W
Bastet
lexus0709
Bastet
19,785
3,560
2,551
4,273
18,115
7,755
491
6,816
11,299
0
26,569
W
Aphrodite
xApolox
Aphrodite
7,706
36
12,853
10,489
17,197
9,268
670
5,947
11,250
23,970
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,937
Gold Earned
59,554
194
Minions Killed
182
0
Camps Cleared
0
1,133,566
Distance Traveled
1,565,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,829
802
54
3
0
248,134
0
L
Yemoja
11,472
717
33
2
0
258,210
0
L
Yu Huang
10,090
631
29
2
0
266,382
0
L
Apollo
9,710
607
29
2
0
258,773
0
L
Raijin
8,325
520
23
1
0
108,261
0
L
Danzaburou
11,340
709
80
5
0
241,940
0
W
Baba Yaga
12,184
762
35
2
0
358,207
0
W
Xing Tian
12,293
768
27
2
0
351,098
0
W
Bastet
11,502
719
12
1
0
320,236
0
W
Aphrodite
10,746
672
54
3
0
287,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role