Player Matchup

Janus
Janus
Mike Lopes6173
Janus
Level 46
God Stats
3W - 5L
1,285 SR
Queue Stats
96W - 106L
1,380 Elo+
Solo
Ganesha
Ganesha
Redshark-12
Ganesha
Level 69
God Stats
9W - 6L
1,526 SR
Queue Stats
100W - 76L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
SwisherSplitter
Gilgamesh
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,453 Elo+
Solo
Cupid
Cupid
WheeZyyuh
Cupid
Level 67
God Stats
34W - 34L
1,496 SR
Queue Stats
112W - 126L
1,402 Elo+
Solo
Thanatos
Thanatos
pichyhatillo
Thanatos
Level 105
God Stats
3W - 4L
1,686 SR
Queue Stats
108W - 84L
1,485 Elo+
Party 2
Team Averages
Level 74
1,498 SR
1,437 Elo+

VS

Team Averages
Level 108
1,457 SR
1,467 Elo+
Ares
Ares
Bandito_Derito
Ares
Level 118
God Stats
1W - 1L
1,308 SR
Queue Stats
66W - 75L
1,424 Elo+
Solo
Shiva
Shiva
OhLawdShubs
Shiva
Level 144
God Stats
5W - 4L
1,679 SR
Queue Stats
113W - 138L
1,503 Elo+
Party 1
Neith
Neith
x-kurox
Neith
Level 109
God Stats
8W - 7L
1,514 SR
Queue Stats
73W - 93L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
xBaffu
Kukulkan
Level 29
God Stats
1W - 3L
1,103 SR
Queue Stats
56W - 89L
1,406 Elo+
Party 1
Arachne
Arachne
xI-Am-Lightningx
Arachne
Level 142
God Stats
4W - 1L
1,679 SR
Queue Stats
103W - 126L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,439
563
2,647
6,376
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Redshark-12
Ganesha
11
0 / 2 / 5
7,248
483
4,504
13,769
13,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
SwisherSplitter
Gilgamesh
10
2 / 4 / 0
6,546
436
4,192
10,891
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cupid
WheeZyyuh
Cupid
13
4 / 6 / 1
7,682
512
10,544
14,696
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
pichyhatillo
Thanatos
13
3 / 4 / 2
7,233
482
7,647
14,952
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
7,926
528
7,707
11,828
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 2 / 4
8,987
599
10,569
12,606
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
x-kurox
Neith
13
2 / 3 / 4
7,681
512
7,111
8,146
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kukulkan
xBaffu
Kukulkan
13
0 / 2 / 1
7,404
494
2,167
5,464
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 1 / 2
8,429
562
10,201
11,245
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
17
17
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
1
1
2
2
W
4
2
4
3
L
Ganesha
Redshark-12
Ganesha
0
2
5
1.25
L
Gilgamesh
SwisherSplitter
Gilgamesh
2
4
0
0.5
L
Cupid
WheeZyyuh
Cupid
4
6
1
0.75
L
Thanatos
pichyhatillo
Thanatos
3
4
2
1
W
Neith
x-kurox
Neith
2
3
4
1.33
W
Kukulkan
xBaffu
Kukulkan
0
2
1
0.25
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
37,755
60,684
Taken
49,289
38,310
Mitigated
29,129
23,708
Healing
20,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,707
877
0
3,100
11,828
8,353
0
2,112
9,716
24,136
0
L
2,647
43
0
1,708
6,376
2,019
0
873
5,413
64,977
1,216
W
10,569
1,534
0
4,835
12,606
12,326
0
1,968
10,099
0
64,139
L
Ganesha
Redshark-12
Ganesha
4,504
517
0
1,765
13,769
13,143
119
3,708
9,831
20,490
2,445
L
Gilgamesh
SwisherSplitter
Gilgamesh
4,192
1,160
0
2,240
10,891
8,516
0
0
10,191
0
31,231
L
Cupid
WheeZyyuh
Cupid
10,544
5,893
1,428
6,808
14,696
5,240
606
1,988
12,663
0
62,748
L
Thanatos
pichyhatillo
Thanatos
7,647
3,048
0
9,759
14,952
9,392
10
3,305
11,536
0
45,658
W
Neith
x-kurox
Neith
7,111
2,947
0
3,842
8,146
2,549
228
770
7,376
0
55,584
W
Kukulkan
xBaffu
Kukulkan
2,167
0
0
1,442
5,464
1,925
351
1,171
4,293
40,064
1,039
W
10,201
7,254
0
7,530
11,245
3,976
0
728
10,488
0
55,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
40,427
386
Minions Killed
379
0
Camps Cleared
0
1,320,452
Distance Traveled
1,466,667
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,926
528
27
2
0
309,494
3
L
Janus
8,439
563
131
9
0
299,411
4
W
Shiva
8,987
599
94
6
0
283,138
0
L
Ganesha
7,248
483
13
1
0
284,764
4
L
Gilgamesh
6,546
436
51
3
0
178,201
0
L
Cupid
7,682
512
115
8
0
237,673
0
L
Thanatos
7,233
482
76
5
0
320,403
0
W
Neith
7,681
512
99
7
0
264,857
0
W
Kukulkan
7,404
494
76
5
0
272,565
5
W
Arachne
8,429
562
83
6
0
336,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role