Player Matchup

Amaterasu
Amaterasu
AdversaryAvery
Amaterasu
Level 50
God Stats
41W - 28L
1,594 SR
Queue Stats
50W - 43L
1,528 Elo+
Party 1
Arachne
Arachne
BryceTheDon
Arachne
Level 144
God Stats
5W - 10L
1,489 SR
Queue Stats
109W - 101L
1,530 Elo+
Party 1
Ishtar
Ishtar
Dos Equis Crisp
Ishtar
Level 105
God Stats
17W - 15L
1,587 SR
Queue Stats
149W - 118L
1,515 Elo+
Solo
He Bo
He Bo
Jdawg20047497
He Bo
Level 86
God Stats
3W - 6L
1,281 SR
Queue Stats
184W - 198L
1,372 Elo+
Solo
Cerberus
Cerberus
carlosxxz88
Cerberus
Level 69
God Stats
7W - 6L
1,544 SR
Queue Stats
114W - 114L
1,474 Elo+
Solo
Team Averages
Level 91
1,499 SR
1,484 Elo+

VS

Team Averages
Level 108
1,644 SR
1,470 Elo+
Hera
Hera
C-sizzle52
Hera
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 213L
1,499 Elo+
Party 2
Janus
Janus
Jandroĭd
Janus
Level 101
God Stats
95W - 106L
1,492 SR
Queue Stats
98W - 111L
1,451 Elo+
Solo
Zeus
Zeus
Tronchatoro3000p
Zeus
Level 100
God Stats
1W - 1L
1,816 SR
Queue Stats
159W - 144L
1,452 Elo+
Party 3
Cu Chulainn
Cu Chulainn
adybich71
Cu Chulainn
Level 109
God Stats
3W - 2L
1,849 SR
Queue Stats
224W - 219L
1,443 Elo+
Party 3
Loki
Loki
frennzzykilla
Loki
Level 109
God Stats
3W - 4L
1,562 SR
Queue Stats
209W - 195L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdversaryAvery
Amaterasu
9
1 / 5 / 1
5,302
589
4,023
12,416
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
BryceTheDon
Arachne
9
2 / 1 / 6
5,533
615
3,914
8,854
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 1 / 2
5,648
628
3,086
4,903
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 1 / 0
5,954
662
3,068
4,284
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
carlosxxz88
Cerberus
10
7 / 0 / 2
6,906
767
4,111
4,135
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,633
515
1,828
7,917
2,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Jandroĭd
Janus
1
0 / 0 / 0
3,380
376
0
0
0
11
1 / 1 / 1
5,576
620
2,359
4,776
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
adybich71
Cu Chulainn
11
6 / 2 / 0
7,263
807
10,477
10,299
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 5 / 0
4,406
490
2,040
6,485
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
8
8
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AdversaryAvery
Amaterasu
1
5
1
0.3
W
Arachne
BryceTheDon
Arachne
2
1
6
5
L
0
7
0
0
W
2
1
2
3
L
Janus
Jandroĭd
Janus
0
0
0
0
W
1
1
0
1
L
1
1
1
1.5
L
Cu Chulainn
adybich71
Cu Chulainn
6
2
0
3
W
Cerberus
carlosxxz88
Cerberus
7
0
2
8
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,202
Damage
16,704
34,592
Taken
29,477
13,499
Mitigated
10,270
12,159
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AdversaryAvery
Amaterasu
4,023
1,990
0
4,715
12,416
4,918
0
120
12,296
0
27,873
W
Arachne
BryceTheDon
Arachne
3,914
2,741
0
2,968
8,854
3,229
0
522
8,332
0
28,712
L
1,828
212
0
1,293
7,917
2,393
0
2,070
5,807
23,461
0
W
3,086
1,734
0
1,289
4,903
1,545
600
516
4,387
0
38,680
L
Janus
Jandroĭd
Janus
0
0
0
0
0
0
0
0
0
0
0
W
3,068
114
0
1,250
4,284
1,230
663
1,913
2,371
30,718
1,553
L
2,359
48
0
771
4,776
1,264
0
1,600
2,868
34,985
757
L
Cu Chulainn
adybich71
Cu Chulainn
10,477
1,822
0
2,155
10,299
5,080
0
831
9,468
0
53,116
W
Cerberus
carlosxxz88
Cerberus
4,111
449
0
1,937
4,135
2,577
0
1,146
2,989
14,642
333
L
2,040
514
0
1,548
6,485
1,533
0
2,257
4,184
0
16,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
25,258
242
Minions Killed
236
0
Camps Cleared
0
917,881
Distance Traveled
684,738
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,302
589
37
4
0
178,655
2
W
Arachne
5,533
615
58
6
0
216,387
2
L
Hera
4,633
515
43
5
0
157,661
0
W
Ishtar
5,648
628
50
6
0
164,367
0
L
Janus
3,380
376
0
0
0
50
0
W
He Bo
5,954
662
67
7
0
157,721
0
L
Zeus
5,576
620
70
8
0
167,556
0
L
Cu Chulainn
7,263
807
94
10
0
181,888
0
W
Cerberus
6,906
767
30
3
0
200,751
0
L
Loki
4,406
490
29
3
0
177,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role