Player Matchup

Ravana
Ravana
 
Ravana
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Jelloftw
Ishtar
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 72L
1,635 Elo+
Solo
Chronos
Chronos
TheHuntsmen
Chronos
Level 148
God Stats
3W - 4L
1,632 SR
Queue Stats
147W - 106L
1,631 Elo+
Solo
Ares
Ares
UnlimitedSoulss
Ares
Level 147
God Stats
12W - 17L
1,492 SR
Queue Stats
1,171W - 1,189L
1,518 Elo+
Solo
Awilix
Awilix
YT-MarvlousNoob
Awilix
Level 205
God Stats
0W - 1L
1,448 SR
Queue Stats
290W - 295L
1,539 Elo+
Solo
Team Averages
Level 168
1,515 SR
1,565 Elo+

VS

Team Averages
Level 185
1,552 SR
1,576 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Alibug
Mulan
Level 193
God Stats
1W - 0L
1,305 SR
Queue Stats
35W - 23L
1,600 Elo+
Party 1
Sobek
Sobek
SameAlec
Sobek
Level 159
God Stats
2W - 0L
1,742 SR
Queue Stats
105W - 89L
1,598 Elo+
Solo
Bastet
Bastet
Smüshie
Bastet
Level 206
God Stats
1W - 1L
1,370 SR
Queue Stats
23W - 26L
1,606 Elo+
Party 1
Charon
Charon
XxVoidKingxX
Charon
Level 211
God Stats
14W - 3L
1,844 SR
Queue Stats
785W - 793L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 3 / 4
5,110
1,022
1,523
4,394
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Jelloftw
Ishtar
11
0 / 1 / 3
5,273
1,055
5,846
3,497
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
TheHuntsmen
Chronos
12
1 / 1 / 1
5,842
1,168
4,708
4,296
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,396
879
0
252
263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 1 / 1
5,761
1,152
3,070
4,295
1,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 5
5,813
1,163
4,215
2,132
1,019
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mulan
Alibug
Mulan
10
2 / 1 / 3
5,700
1,140
2,576
5,821
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
SameAlec
Sobek
9
1 / 1 / 1
5,598
1,120
1,176
3,538
2,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bastet
Smüshie
Bastet
11
2 / 1 / 2
6,107
1,221
3,873
3,633
1,491
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
11
1 / 1 / 5
6,368
1,274
3,944
6,458
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
4
Kills
6
6
Deaths
4
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
4
0.67
W
Merlin
 
Merlin
0
0
5
2.5
W
Mulan
Alibug
Mulan
2
1
3
3.5
L
Ishtar
Jelloftw
Ishtar
0
1
3
1.5
W
Sobek
SameAlec
Sobek
1
1
1
1.5
W
Bastet
Smüshie
Bastet
2
1
2
3
L
Chronos
TheHuntsmen
Chronos
1
1
1
1.5
L
0
0
0
0
W
Charon
1
1
5
3.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,147
Damage
15,784
16,734
Taken
21,582
6,393
Mitigated
15,485
3,786
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,523
137
167
344
4,394
1,758
0
2,588
1,806
0
4,033
W
Merlin
 
Merlin
4,215
256
0
0
2,132
1,019
506
1,278
748
19,122
0
W
Mulan
Alibug
Mulan
2,576
125
515
1,524
5,821
3,573
0
1,765
3,926
405
4,064
L
Ishtar
Jelloftw
Ishtar
5,846
3,518
0
747
3,497
1,254
0
2,260
1,237
0
12,713
W
Sobek
SameAlec
Sobek
1,176
181
291
840
3,538
2,812
0
239
3,251
2,715
0
W
Bastet
Smüshie
Bastet
3,873
585
306
625
3,633
1,491
244
848
2,731
0
7,504
L
Chronos
TheHuntsmen
Chronos
4,708
673
296
1,123
4,296
1,610
0
2,390
1,906
13,749
0
L
0
0
0
0
252
263
0
252
0
0
0
W
Charon
3,944
499
55
1,252
6,458
6,590
0
210
6,218
11,362
0
L
3,070
372
0
1,109
4,295
1,508
0
2,135
2,160
0
4,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
29,586
57
Minions Killed
67
0
Camps Cleared
0
450,016
Distance Traveled
505,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,110
1,022
2
0
0
104,779
0
W
Merlin
5,813
1,163
29
6
0
101,343
0
W
Mulan
5,700
1,140
11
2
0
101,027
0
L
Ishtar
5,273
1,055
23
5
0
111,435
0
W
Sobek
5,598
1,120
0
0
0
81,966
0
W
Bastet
6,107
1,221
20
4
0
124,450
0
L
Chronos
5,842
1,168
26
5
0
126,515
0
L
Ares
4,396
879
0
0
0
12,461
0
W
Charon
6,368
1,274
7
1
0
96,852
0
L
Awilix
5,761
1,152
6
1
0
94,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role