Player Matchup

Danzaburou
Danzaburou
B0Bzi
Danzaburou
Level 125
God Stats
3W - 6L
1,229 SR
Queue Stats
190W - 208L
1,372 Elo+
Solo
Athena
Athena
HashibaToyotomi
Athena
Level 273
God Stats
3W - 5L
1,451 SR
Queue Stats
1,524W - 1,590L
1,524 Elo+
Solo
Hera
Hera
Mawrms277
Hera
Level 109
God Stats
3W - 1L
1,513 SR
Queue Stats
106W - 85L
1,512 Elo+
Solo
Mercury
Mercury
Modestshow
Mercury
Level 107
God Stats
4W - 3L
1,628 SR
Queue Stats
86W - 91L
1,476 Elo+
Solo
Jing Wei
Jing Wei
monomythic
Jing Wei
Level 80
God Stats
9W - 8L
1,568 SR
Queue Stats
476W - 472L
1,433 Elo+
Solo
Team Averages
Level 139
1,478 SR
1,463 Elo+

VS

Team Averages
Level 91
1,387 SR
1,422 Elo+
Sol
Sol
Faisal_humam91
Sol
Level 145
God Stats
8W - 8L
1,474 SR
Queue Stats
470W - 515L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Menace-9517
Kukulkan
Level 26
God Stats
1W - 0L
1,528 SR
Queue Stats
69W - 64L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SeeMyDecay
Tsukuyomi
Level 88
God Stats
1W - 2L
1,143 SR
Queue Stats
159W - 163L
1,446 Elo+
Solo
Medusa
Medusa
TIKLEIN972
Medusa
Level 109
God Stats
4W - 1L
1,648 SR
Queue Stats
107W - 119L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
guerdner95
Morgan Le Fay
Level 88
God Stats
1W - 2L
1,142 SR
Queue Stats
76W - 75L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B0Bzi
Danzaburou
18
5 / 4 / 4
10,920
780
14,896
11,264
5,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 6
11,000
786
5,552
16,389
20,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
18
2 / 8 / 9
10,979
784
9,194
12,314
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mercury
Modestshow
Mercury
18
3 / 4 / 9
10,794
771
8,925
9,332
4,484
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jing Wei
monomythic
Jing Wei
16
4 / 7 / 6
10,609
758
6,237
13,495
5,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
10,262
733
12,105
9,548
3,386
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
Menace-9517
Kukulkan
18
6 / 4 / 7
11,752
839
14,472
10,143
4,766
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SeeMyDecay
Tsukuyomi
19
9 / 3 / 13
11,775
841
10,667
15,622
15,268
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
TIKLEIN972
Medusa
18
4 / 5 / 12
11,070
791
10,172
12,120
5,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
guerdner95
Morgan Le Fay
17
4 / 3 / 10
10,555
754
8,257
10,318
4,810
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
18
Kills
26
26
Deaths
18
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B0Bzi
Danzaburou
5
4
4
1.75
W
3
3
10
2.67
L
4
3
6
2.33
L
Hera
2
8
9
0.81
W
Kukulkan
Menace-9517
Kukulkan
6
4
7
2.38
L
Mercury
Modestshow
Mercury
3
4
9
1.88
W
Tsukuyomi
SeeMyDecay
Tsukuyomi
9
3
13
5.17
W
Medusa
TIKLEIN972
Medusa
4
5
12
2
W
Morgan Le Fay
guerdner95
Morgan Le Fay
4
3
10
3
L
Jing Wei
monomythic
Jing Wei
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,804
Damage
55,673
62,794
Taken
57,751
41,415
Mitigated
33,574
15,521
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B0Bzi
Danzaburou
14,896
948
1,189
2,895
11,264
5,150
1,237
8,201
3,063
0
37,730
W
12,105
629
1,959
2,912
9,548
3,386
3,022
1,688
7,860
30,218
874
L
5,552
1,536
208
3,370
16,389
20,412
441
7,705
8,684
7,938
0
L
Hera
9,194
1,007
1,157
1,682
12,314
5,453
212
5,909
6,405
27,365
0
W
Kukulkan
Menace-9517
Kukulkan
14,472
1,219
2,233
1,321
10,143
4,766
1,235
2,557
7,586
36,444
335
L
Mercury
Modestshow
Mercury
8,925
1,949
2,021
1,364
9,332
4,484
0
4,162
5,170
0
20,063
W
Tsukuyomi
SeeMyDecay
Tsukuyomi
10,667
1,856
536
1,385
15,622
15,268
117
5,407
10,215
0
17,495
W
Medusa
TIKLEIN972
Medusa
10,172
2,834
1,563
1,768
12,120
5,344
1,219
2,833
9,287
0
32,758
W
Morgan Le Fay
guerdner95
Morgan Le Fay
8,257
1,114
1,275
680
10,318
4,810
1,047
2,261
8,057
25,365
0
L
Jing Wei
monomythic
Jing Wei
6,237
4,576
318
1,317
13,495
5,916
1,671
8,272
5,223
0
17,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
55,414
145
Minions Killed
165
0
Camps Cleared
0
1,299,660
Distance Traveled
1,351,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,920
780
49
4
0
258,394
0
W
Sol
10,262
733
20
1
0
252,787
0
L
Athena
11,000
786
5
0
0
266,476
0
L
Hera
10,979
784
42
3
0
209,879
0
W
Kukulkan
11,752
839
55
4
0
268,997
0
L
Mercury
10,794
771
27
2
0
318,739
0
W
Tsukuyomi
11,775
841
15
1
0
286,988
0
W
Medusa
11,070
791
49
4
0
295,356
0
W
Morgan Le Fay
10,555
754
26
2
0
247,488
0
L
Jing Wei
10,609
758
22
2
0
246,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role