Player Matchup

Kuzenbo
Kuzenbo
Arxrity
Kuzenbo
Level 104
God Stats
0W - 1L
1,736 SR
Queue Stats
40W - 50L
1,483 Elo+
Solo
Thor
Thor
ChiefRhiRhi
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,458 Elo+
Solo
Achilles
Achilles
Drewsiph
Achilles
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 311L
1,468 Elo+
Solo
Fafnir
Fafnir
Hazzird
Fafnir
Level 151
God Stats
0W - 1L
1,659 SR
Queue Stats
10W - 17L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
HeadShot_-_TM
Gilgamesh
Level 68
God Stats
0W - 2L
1,322 SR
Queue Stats
33W - 33L
1,480 Elo+
Solo
Team Averages
Level 96
1,543 SR
1,460 Elo+

VS

Team Averages
Level 122
1,398 SR
1,484 Elo+
Odin
Odin
 
Odin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
JIGGLYPUFFNSTUF
Freya
Level 149
God Stats
7W - 4L
1,625 SR
Queue Stats
419W - 426L
1,496 Elo+
Solo
Skadi
Skadi
JahRose
Skadi
Level 124
God Stats
1W - 0L
1,304 SR
Queue Stats
7W - 8L
1,443 Elo+
Party 1
Chronos
Chronos
Koughy
Chronos
Level 129
God Stats
1W - 2L
1,208 SR
Queue Stats
79W - 72L
1,493 Elo+
Solo
Geb
Geb
LilBoyBryant
Geb
Level 68
God Stats
1W - 0L
1,352 SR
Queue Stats
8W - 8L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arxrity
Kuzenbo
13
2 / 3 / 3
6,344
705
4,519
7,320
9,296
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 3
6,560
729
3,965
6,891
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Drewsiph
Achilles
12
0 / 4 / 2
5,996
666
3,511
8,592
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Hazzird
Fafnir
12
1 / 5 / 3
7,217
802
5,599
10,230
9,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
HeadShot_-_TM
Gilgamesh
13
2 / 4 / 3
7,200
800
11,296
11,200
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 2 / 13
7,483
831
5,550
7,383
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 13
7,310
812
7,404
6,732
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
JahRose
Skadi
15
8 / 2 / 9
9,193
1,021
11,363
7,718
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Koughy
Chronos
16
6 / 1 / 10
8,989
999
8,523
6,737
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 1 / 9
9,099
1,011
6,356
12,666
8,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
6
Kills
20
20
Deaths
8
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
13
3.25
L
Kuzenbo
Arxrity
Kuzenbo
2
3
3
1.17
L
1
4
3
0.63
L
Achilles
Drewsiph
Achilles
0
4
2
0.25
L
Fafnir
Hazzird
Fafnir
1
5
3
0.5
L
Gilgamesh
HeadShot_-_TM
Gilgamesh
2
4
3
0.88
W
0
2
13
3.25
W
Skadi
JahRose
Skadi
8
2
9
6.25
W
Chronos
Koughy
Chronos
6
1
10
11
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
39,196
44,233
Taken
41,236
40,477
Mitigated
21,799
8,575
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,550
486
1,019
927
7,383
5,423
182
1,917
5,149
0
11,202
L
Kuzenbo
Arxrity
Kuzenbo
4,519
682
459
468
7,320
9,296
0
3,409
3,911
9,017
0
L
3,965
449
424
743
6,891
4,182
0
2,129
4,762
0
9,626
L
Achilles
Drewsiph
Achilles
3,511
588
574
1,409
8,592
7,671
0
4,555
4,037
0
7,736
L
Fafnir
Hazzird
Fafnir
5,599
1,176
0
1,866
10,230
9,775
0
5,547
4,683
8,742
120
L
Gilgamesh
HeadShot_-_TM
Gilgamesh
11,296
1,338
1,105
1,527
11,200
9,553
0
5,905
5,295
0
21,412
W
7,404
2,419
1,156
2,303
6,732
2,408
695
1,258
5,212
15,986
0
W
Skadi
JahRose
Skadi
11,363
5,127
352
1,581
7,718
2,825
1,572
2,274
5,124
0
23,287
W
Chronos
Koughy
Chronos
8,523
2,317
1,527
2,044
6,737
2,695
815
860
5,636
20,410
803
W
6,356
512
2,906
4,247
12,666
8,448
278
3,702
8,589
10,857
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
42,074
52
Minions Killed
115
0
Camps Cleared
0
732,705
Distance Traveled
786,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,483
831
16
2
0
156,848
0
L
Kuzenbo
6,344
705
8
1
0
142,452
0
L
Thor
6,560
729
7
1
0
123,265
0
L
Achilles
5,996
666
14
2
0
158,202
0
L
Fafnir
7,217
802
8
1
0
142,469
0
L
Gilgamesh
7,200
800
15
2
0
166,317
0
W
Freya
7,310
812
19
2
0
145,604
0
W
Skadi
9,193
1,021
23
3
0
145,887
0
W
Chronos
8,989
999
47
5
0
170,040
0
W
Geb
9,099
1,011
10
1
0
168,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role