Player Matchup

Arachne
Arachne
Bandito_Derito
Arachne
Level 118
God Stats
1W - 1L
1,272 SR
Queue Stats
76W - 80L
1,413 Elo+
Solo
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 147
God Stats
208W - 147L
1,470 SR
Queue Stats
495W - 510L
1,426 Elo+
Solo
Izanami
Izanami
Doge-_1
Izanami
Level 67
God Stats
22W - 10L
1,614 SR
Queue Stats
209W - 222L
1,457 Elo+
Solo
Nox
Nox
Dynastavus
Nox
Level 153
God Stats
2W - 3L
1,346 SR
Queue Stats
80W - 88L
1,460 Elo+
Party 2
Ganesha
Ganesha
NafinDied
Ganesha
Level 105
God Stats
4W - 3L
1,340 SR
Queue Stats
97W - 92L
1,482 Elo+
Party 2
Team Averages
Level 118
1,408 SR
1,448 Elo+

VS

Team Averages
Level 133
1,409 SR
1,420 Elo+
Bellona
Bellona
DeuceDinero23
Bellona
Level 181
God Stats
14W - 15L
1,508 SR
Queue Stats
624W - 602L
1,516 Elo+
Solo
Mercury
Mercury
DevilxDNI
Mercury
Level 80
God Stats
3W - 5L
1,471 SR
Queue Stats
318W - 315L
1,462 Elo+
Solo
Ra
Ra
JIBA CROCODILO
Ra
Level 204
God Stats
44W - 59L
1,426 SR
Queue Stats
609W - 622L
1,462 Elo+
Party 1
Charybdis
Charybdis
Kronic-_-Kelley
Charybdis
Level 45
God Stats
0W - 5L
1,141 SR
Queue Stats
37W - 60L
1,424 Elo+
Solo
Sylvanus
Sylvanus
anderson2020
Sylvanus
Level 156
God Stats
4W - 9L
1,500 SR
Queue Stats
90W - 105L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
8,405
647
6,831
9,316
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Chief Matuna
King Arthur
14
8 / 0 / 1
8,895
684
10,556
12,978
12,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
Doge-_1
Izanami
13
1 / 2 / 1
7,332
564
3,900
5,729
1,706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 4
7,971
613
2,756
3,719
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
NafinDied
Ganesha
12
0 / 0 / 7
7,337
564
4,580
7,174
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 4 / 0
6,544
503
6,274
12,758
11,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
DevilxDNI
Mercury
10
1 / 3 / 0
5,830
448
1,395
7,744
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 3
7,129
548
4,243
7,316
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Kronic-_-Kelley
Charybdis
10
1 / 7 / 0
5,859
451
3,399
10,229
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
anderson2020
Sylvanus
10
1 / 3 / 1
5,684
437
5,152
9,457
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
20
Kills
4
4
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
King Arthur
Chief Matuna
King Arthur
8
0
1
8.5
L
Bellona
0
4
0
0
L
Mercury
DevilxDNI
Mercury
1
3
0
0.33
W
Izanami
Doge-_1
Izanami
1
2
1
0.75
W
4
1
4
6
L
1
3
3
0.83
L
Charybdis
Kronic-_-Kelley
Charybdis
1
7
0
0.14
W
Ganesha
NafinDied
Ganesha
0
0
7
3.5
L
Sylvanus
anderson2020
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,623
Damage
20,463
38,916
Taken
47,504
24,627
Mitigated
26,161
11,512
Healing
15,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,831
5,463
0
2,023
9,316
4,659
0
1,035
8,211
0
74,849
W
King Arthur
Chief Matuna
King Arthur
10,556
1,074
0
3,810
12,978
12,039
58
0
12,978
1,535
63,793
L
Bellona
6,274
1,727
0
3,806
12,758
11,620
0
359
12,399
0
50,299
L
Mercury
DevilxDNI
Mercury
1,395
344
0
3,920
7,744
2,279
0
340
7,404
0
31,110
W
Izanami
Doge-_1
Izanami
3,900
2,766
0
2,073
5,729
1,706
0
2,654
3,001
0
58,810
W
2,756
489
0
678
3,719
1,311
0
2,117
1,269
51,076
1,564
L
4,243
384
204
2,197
7,316
2,466
0
3,372
3,944
57,371
0
L
Charybdis
Kronic-_-Kelley
Charybdis
3,399
1,543
0
1,823
10,229
2,894
0
1,848
8,381
0
35,682
W
Ganesha
NafinDied
Ganesha
4,580
437
0
2,928
7,174
4,912
0
2,682
4,266
25,182
223
L
Sylvanus
anderson2020
Sylvanus
5,152
1,338
127
2,940
9,457
6,902
0
1,818
7,639
26,055
6,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,940
Gold Earned
31,046
479
Minions Killed
374
0
Camps Cleared
0
1,337,623
Distance Traveled
1,222,971
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,405
647
111
9
0
335,371
1
W
King Arthur
8,895
684
105
8
0
245,370
1
L
Bellona
6,544
503
81
6
0
237,609
0
L
Mercury
5,830
448
60
5
0
307,414
0
W
Izanami
7,332
564
131
10
0
208,288
0
W
Nox
7,971
613
120
9
0
276,743
2
L
Ra
7,129
548
126
10
0
262,333
7
L
Charybdis
5,859
451
60
5
0
196,913
0
W
Ganesha
7,337
564
12
1
0
271,851
3
L
Sylvanus
5,684
437
47
4
0
218,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role