Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RaccUwUoon
Kuzenbo
Level 126
God Stats
2W - 1L
1,867 SR
Queue Stats
194W - 181L
1,466 Elo+
Solo
Izanami
Izanami
WetBraiin
Izanami
Level 157
God Stats
1W - 0L
1,711 SR
Queue Stats
347W - 314L
1,499 Elo+
Solo
Artio
Artio
markstn09
Artio
Level 116
God Stats
2W - 1L
1,461 SR
Queue Stats
365W - 353L
1,511 Elo+
Solo
Zeus
Zeus
metol_88
Zeus
Level 131
God Stats
24W - 28L
1,522 SR
Queue Stats
52W - 63L
1,529 Elo+
Solo
Team Averages
Level 147
1,612 SR
1,501 Elo+

VS

Team Averages
Level 117
1,446 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Hulkman627
Erlang Shen
Level 104
God Stats
0W - 1L
1,215 SR
Queue Stats
37W - 25L
1,557 Elo+
Party 1
Sol
Sol
jack-gunner
Sol
Level 109
God Stats
1W - 2L
1,388 SR
Queue Stats
91W - 80L
1,517 Elo+
Party 1
Lancelot
Lancelot
tame-gunner
Lancelot
Level 125
God Stats
0W - 3L
1,628 SR
Queue Stats
97W - 82L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
5 / 3 / 5
6,916
576
6,092
11,067
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
RaccUwUoon
Kuzenbo
11
1 / 0 / 6
6,498
542
6,434
10,081
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
WetBraiin
Izanami
12
5 / 4 / 1
7,127
594
3,898
8,233
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
markstn09
Artio
14
6 / 1 / 1
8,023
669
8,655
10,049
5,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Zeus
11
1 / 7 / 2
6,728
561
4,468
7,743
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 3 / 4
7,412
618
7,577
7,137
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
 
Ymir
13
7 / 1 / 1
7,331
611
7,583
7,944
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Hulkman627
Erlang Shen
10
1 / 6 / 2
5,994
500
4,427
12,458
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 4 / 2
6,535
545
5,259
6,846
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
tame-gunner
Lancelot
11
4 / 4 / 1
6,369
531
6,680
10,311
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
18
Kills
15
15
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
3
5
2.5
L
Ra
 
Ra
2
3
4
1.33
L
Ymir
 
Ymir
7
1
1
7.5
L
Erlang Shen
Hulkman627
Erlang Shen
1
6
2
0.33
W
Kuzenbo
RaccUwUoon
Kuzenbo
1
0
6
4
W
Izanami
WetBraiin
Izanami
5
4
1
1.38
L
1
4
2
0.5
W
Artio
markstn09
Artio
6
1
1
6.5
W
Zeus
1
7
2
0.29
L
Lancelot
tame-gunner
Lancelot
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,547
Damage
31,526
47,173
Taken
44,696
23,105
Mitigated
16,335
14,568
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,092
1,752
0
3,106
11,067
3,566
0
3,941
7,126
0
34,701
L
Ra
 
Ra
7,577
673
408
1,784
7,137
2,433
0
3,204
3,900
59,118
1,413
L
Ymir
 
Ymir
7,583
2,025
0
3,855
7,944
3,281
0
3,169
4,707
45,044
800
L
Erlang Shen
Hulkman627
Erlang Shen
4,427
1,990
0
2,933
12,458
5,545
0
7,565
4,205
0
32,758
W
Kuzenbo
RaccUwUoon
Kuzenbo
6,434
3,000
0
3,516
10,081
9,342
0
6,065
3,942
20,457
1,015
W
Izanami
WetBraiin
Izanami
3,898
2,310
0
2,077
8,233
2,588
0
2,993
5,240
0
48,434
L
5,259
2,482
0
2,060
6,846
1,762
0
2,078
4,768
44,311
3,025
W
Artio
markstn09
Artio
8,655
1,199
87
5,392
10,049
5,600
0
1,087
8,962
49,168
2,919
W
Zeus
4,468
336
0
390
7,743
2,009
0
5,941
1,751
34,894
0
L
Lancelot
tame-gunner
Lancelot
6,680
892
0
2,993
10,311
3,314
0
2,147
8,164
0
31,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
33,641
348
Minions Killed
370
0
Camps Cleared
0
1,269,624
Distance Traveled
1,195,007
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,916
576
50
4
0
290,537
1
L
Ra
7,412
618
107
9
0
252,960
0
L
Ymir
7,331
611
80
7
0
279,603
7
L
Erlang Shen
5,994
500
51
4
0
195,616
0
W
Kuzenbo
6,498
542
22
2
0
272,172
2
W
Izanami
7,127
594
96
8
0
236,985
1
L
Sol
6,535
545
93
8
0
219,508
0
W
Artio
8,023
669
98
8
0
239,253
0
W
Zeus
6,728
561
82
7
0
230,677
5
L
Lancelot
6,369
531
39
3
0
247,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role