Player Matchup

Thanatos
Thanatos
JoeMamaLigma
Thanatos
Level 65
God Stats
12W - 5L
1,656 SR
Queue Stats
96W - 74L
1,571 Elo+
Party 1
Sobek
Sobek
SmallHams
Sobek
Level 121
God Stats
1W - 1L
1,751 SR
Queue Stats
152W - 134L
1,542 Elo+
Party 1
Agni
Agni
TRAAKK
Agni
Level 154
God Stats
3W - 0L
1,717 SR
Queue Stats
49W - 49L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TTVRUNNINGMAN314
Ah Muzen Cab
Level 154
God Stats
7W - 7L
1,391 SR
Queue Stats
156W - 165L
1,465 Elo+
Party 1
Bakasura
Bakasura
byias
Bakasura
Level 118
God Stats
5W - 4L
1,600 SR
Queue Stats
157W - 128L
1,524 Elo+
Solo
Team Averages
Level 122
1,623 SR
1,514 Elo+

VS

Team Averages
Level 123
1,431 SR
1,528 Elo+
Rama
Rama
AmbiguousViking1
Rama
Level 106
God Stats
3W - 3L
1,605 SR
Queue Stats
251W - 231L
1,524 Elo+
Solo
Nox
Nox
ChernoAlpha1593
Nox
Level 146
God Stats
2W - 5L
1,354 SR
Queue Stats
152W - 138L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JUANKOSSA
Kuzenbo
Level 144
God Stats
4W - 7L
1,464 SR
Queue Stats
241W - 226L
1,547 Elo+
Solo
Susano
Susano
arcaneboss1
Susano
Level 155
God Stats
2W - 2L
1,612 SR
Queue Stats
166W - 149L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
zashonfire
Gilgamesh
Level 66
God Stats
2W - 5L
1,120 SR
Queue Stats
60W - 58L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JoeMamaLigma
Thanatos
14
9 / 1 / 5
8,233
686
8,045
9,099
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
SmallHams
Sobek
10
1 / 1 / 7
6,738
562
4,295
10,435
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
TRAAKK
Agni
14
3 / 0 / 5
8,020
668
5,594
6,285
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TTVRUNNINGMAN314
Ah Muzen Cab
14
5 / 1 / 5
8,288
691
8,014
6,007
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
byias
Bakasura
14
4 / 1 / 2
7,973
664
10,775
12,887
10,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,217
518
4,640
12,200
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
6,583
549
3,001
5,785
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
JUANKOSSA
Kuzenbo
8
1 / 3 / 1
5,738
478
5,387
11,362
10,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
11
1 / 5 / 0
6,188
516
3,782
10,366
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
zashonfire
Gilgamesh
11
0 / 3 / 1
6,675
556
7,600
13,091
7,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
22
Kills
3
4
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
4
1
0.13
L
Kuzenbo
JUANKOSSA
Kuzenbo
1
3
1
0.5
W
Thanatos
JoeMamaLigma
Thanatos
9
1
5
11.5
W
Sobek
SmallHams
Sobek
1
1
7
4.5
W
Agni
TRAAKK
Agni
3
0
5
5.5
W
Ah Muzen Cab
TTVRUNNINGMAN314
Ah Muzen Cab
5
1
5
7.5
L
Susano
1
5
0
0.2
W
Bakasura
byias
Bakasura
4
1
2
5
L
Gilgamesh
zashonfire
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,723
Damage
24,410
44,713
Taken
52,804
26,744
Mitigated
27,148
22,036
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,640
3,535
0
2,320
12,200
3,582
0
1,496
10,704
0
46,691
L
3,001
305
0
516
5,785
1,893
0
1,638
4,147
46,568
986
L
Kuzenbo
JUANKOSSA
Kuzenbo
5,387
2,014
0
2,160
11,362
10,688
22
4,701
6,661
19,538
0
W
Thanatos
JoeMamaLigma
Thanatos
8,045
2,050
0
8,482
9,099
3,544
0
1,179
7,920
0
52,925
W
Sobek
SmallHams
Sobek
4,295
1,041
0
5,228
10,435
8,317
0
4,319
6,116
19,875
0
W
Agni
TRAAKK
Agni
5,594
1,141
0
1,240
6,285
2,186
0
2,411
3,874
65,875
1,325
W
Ah Muzen Cab
TTVRUNNINGMAN314
Ah Muzen Cab
8,014
3,291
0
1,001
6,007
2,311
0
601
5,406
0
63,461
L
Susano
3,782
601
0
3,999
10,366
3,162
0
1,249
8,857
0
41,221
W
Bakasura
byias
Bakasura
10,775
7,013
0
6,085
12,887
10,386
0
0
12,887
0
36,737
L
Gilgamesh
zashonfire
Gilgamesh
7,600
2,137
0
1,295
13,091
7,823
0
675
10,485
0
55,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,252
Gold Earned
31,401
446
Minions Killed
402
0
Camps Cleared
0
1,271,083
Distance Traveled
1,199,306
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,217
518
97
8
0
231,866
0
L
Nox
6,583
549
98
8
0
231,792
4
L
Kuzenbo
5,738
478
24
2
0
267,518
0
W
Thanatos
8,233
686
80
7
0
293,856
0
W
Sobek
6,738
562
23
2
0
246,264
6
W
Agni
8,020
668
125
10
0
252,245
3
W
Ah Muzen Cab
8,288
691
113
9
0
220,987
0
L
Susano
6,188
516
76
6
0
239,176
0
W
Bakasura
7,973
664
105
9
0
257,731
0
L
Gilgamesh
6,675
556
107
9
0
228,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role