Player Matchup

Medusa
Medusa
AvidHeroineFan
Medusa
Level 89
God Stats
0W - 1L
1,560 SR
Queue Stats
24W - 26L
1,502 Elo+
Party 1
King Arthur
King Arthur
K1NG_KA1DO
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,759 Elo+
Party 1
Jormungandr
Jormungandr
Kelninja1
Jormungandr
Level 142
God Stats
0W - 2L
1,257 SR
Queue Stats
25W - 26L
1,488 Elo+
Party 1
Hercules
Hercules
ReaperOfSpades7
Hercules
Level 137
God Stats
1W - 4L
1,291 SR
Queue Stats
505W - 545L
1,444 Elo+
Solo
Hachiman
Hachiman
Turtle_Zach1
Hachiman
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,439 Elo+
Party 1
Team Averages
Level 117
1,422 SR
1,526 Elo+

VS

Team Averages
Level 109
1,579 SR
1,516 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
D3ADLYxMAG1C
Sol
Level 119
God Stats
2W - 4L
1,236 SR
Queue Stats
123W - 101L
1,548 Elo+
Solo
Cabrakan
Cabrakan
Kolcsss
Cabrakan
Level 78
God Stats
5W - 0L
1,918 SR
Queue Stats
280W - 292L
1,503 Elo+
Solo
Agni
Agni
Pyrotecness
Agni
Level 155
God Stats
4W - 7L
1,338 SR
Queue Stats
223W - 234L
1,525 Elo+
Solo
Cerberus
Cerberus
Sharonnee
Cerberus
Level 87
God Stats
10W - 1L
1,901 SR
Queue Stats
706W - 717L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,796
959
3,293
2,560
879
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
K1NG_KA1DO
King Arthur
9
0 / 2 / 0
4,616
923
1,101
5,005
3,400
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Kelninja1
Jormungandr
10
0 / 1 / 0
5,317
1,063
3,172
6,857
3,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
1
0 / 0 / 0
1,212
242
0
0
0
Hachiman
Turtle_Zach1
Hachiman
9
0 / 1 / 0
4,928
986
2,563
3,162
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 4
5,971
1,194
4,673
2,033
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 0 / 4
5,745
1,149
2,498
2,360
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Kolcsss
Cabrakan
10
1 / 0 / 4
5,933
1,187
2,225
5,036
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 5
5,637
1,127
4,304
1,235
380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Sharonnee
Cerberus
10
2 / 0 / 3
5,752
1,150
2,826
4,168
4,117
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
5
5
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
4
3
L
0
1
0
0
W
1
0
4
3
L
King Arthur
K1NG_KA1DO
King Arthur
0
2
0
0
L
Jormungandr
Kelninja1
Jormungandr
0
1
0
0
W
Cabrakan
Kolcsss
Cabrakan
1
0
4
3
W
0
0
5
2.5
L
Hercules
0
0
0
0
W
Cerberus
Sharonnee
Cerberus
2
0
3
3.5
L
Hachiman
Turtle_Zach1
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,129
Damage
16,526
17,584
Taken
14,832
8,815
Mitigated
9,543
5,549
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,673
2,149
176
552
2,033
744
554
1,041
992
0
11,739
L
3,293
920
228
800
2,560
879
0
1,848
712
0
10,373
W
2,498
566
288
959
2,360
701
347
170
2,190
9,774
0
L
King Arthur
K1NG_KA1DO
King Arthur
1,101
40
149
601
5,005
3,400
0
3,417
1,588
0
2,017
L
Jormungandr
Kelninja1
Jormungandr
3,172
32
270
2,973
6,857
3,544
0
3,788
3,069
6,703
0
W
Cabrakan
Kolcsss
Cabrakan
2,225
384
1,065
3,313
5,036
3,601
90
840
4,196
3,853
424
W
4,304
272
0
114
1,235
380
82
248
987
13,994
466
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Sharonnee
Cerberus
2,826
0
438
981
4,168
4,117
156
873
3,295
3,594
424
L
Hachiman
Turtle_Zach1
Hachiman
2,563
1,227
0
528
3,162
992
0
2,133
1,029
0
10,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,869
Gold Earned
29,038
44
Minions Killed
69
0
Camps Cleared
0
423,338
Distance Traveled
526,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,971
1,194
21
4
0
99,147
0
L
Medusa
4,796
959
6
1
0
113,921
0
W
Sol
5,745
1,149
18
4
0
95,664
0
L
King Arthur
4,616
923
0
0
0
91,597
0
L
Jormungandr
5,317
1,063
14
3
0
110,019
0
W
Cabrakan
5,933
1,187
2
0
0
107,875
0
W
Agni
5,637
1,127
16
3
0
112,949
0
L
Hercules
1,212
242
0
0
0
0
0
W
Cerberus
5,752
1,150
12
2
0
111,219
0
L
Hachiman
4,928
986
24
5
0
107,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role