Player Matchup

Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OhItzElement
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,526 Elo+
Party 3
Sun Wukong
Sun Wukong
Ohitztanky
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,485 Elo+
Party 3
Sol
Sol
Rustyzipper32
Sol
Level 102
God Stats
2W - 1L
1,547 SR
Queue Stats
318W - 286L
1,521 Elo+
Solo
Ah Puch
Ah Puch
eresmimejoramigo
Ah Puch
Level 122
God Stats
1W - 5L
1,318 SR
Queue Stats
119W - 106L
1,514 Elo+
Party 1
Team Averages
Level 125
1,473 SR
1,509 Elo+

VS

Team Averages
Level 130
1,460 SR
1,470 Elo+
Baba Yaga
Baba Yaga
IlliosTelos
Baba Yaga
Level 122
God Stats
0W - 2L
1,298 SR
Queue Stats
224W - 189L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
LazerLegionnaire
Cu Chulainn
Level 159
God Stats
18W - 31L
1,437 SR
Queue Stats
115W - 123L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Malediz
Cthulhu
Level 124
God Stats
0W - 2L
1,510 SR
Queue Stats
17W - 38L
1,408 Elo+
Party 2
Loki
Loki
UtasMask06
Loki
Level 142
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
lordcroft-ivanpe
Artemis
Level 105
God Stats
9W - 10L
1,596 SR
Queue Stats
183W - 174L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 2 / 3
8,008
572
4,536
10,462
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cthulhu
OhItzElement
Cthulhu
14
8 / 0 / 3
9,169
655
11,790
12,348
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Ohitztanky
Sun Wukong
11
0 / 1 / 3
6,803
486
6,612
12,643
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 5 / 1
7,414
530
4,677
8,499
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 3 / 0
7,953
568
4,560
7,771
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IlliosTelos
Baba Yaga
14
2 / 3 / 1
7,773
555
5,975
8,392
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
LazerLegionnaire
Cu Chulainn
9
1 / 6 / 0
6,403
457
6,875
14,027
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Malediz
Cthulhu
12
4 / 1 / 3
6,857
490
6,869
10,794
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 0
6,618
473
3,976
9,030
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 3 / 1
6,713
480
6,835
8,488
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
15
Kills
11
11
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
3
1.75
L
Baba Yaga
IlliosTelos
Baba Yaga
2
3
1
0.83
L
Cu Chulainn
LazerLegionnaire
Cu Chulainn
1
6
0
0.17
L
Cthulhu
Malediz
Cthulhu
4
1
3
5.5
W
Cthulhu
OhItzElement
Cthulhu
8
0
3
9.5
W
Sun Wukong
Ohitztanky
Sun Wukong
0
1
3
1.5
W
2
5
1
0.5
L
1
2
0
0.5
W
3
3
0
1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,175
Damage
30,530
51,723
Taken
50,731
27,296
Mitigated
23,033
16,671
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,536
2,390
0
5,245
10,462
3,880
276
1,307
9,085
0
65,640
L
Baba Yaga
IlliosTelos
Baba Yaga
5,975
157
0
2,600
8,392
3,271
0
5,045
3,347
58,901
0
L
Cu Chulainn
LazerLegionnaire
Cu Chulainn
6,875
1,531
0
2,076
14,027
7,042
0
7,073
6,223
0
37,719
L
Cthulhu
Malediz
Cthulhu
6,869
353
344
2,082
10,794
6,708
0
3,531
7,173
34,203
0
W
Cthulhu
OhItzElement
Cthulhu
11,790
1,752
210
5,098
12,348
9,876
0
480
11,836
53,645
0
W
Sun Wukong
Ohitztanky
Sun Wukong
6,612
1,274
0
2,520
12,643
8,528
0
3,031
9,305
0
27,170
W
4,677
2,479
0
2,108
8,499
2,365
0
3,403
4,818
39,413
263
L
3,976
1,067
0
5,305
9,030
2,873
0
1,966
6,949
0
57,584
W
4,560
51
0
1,490
7,771
2,647
0
4,219
3,545
47,744
2,132
L
6,835
2,711
0
780
8,488
3,139
0
2,235
6,180
0
46,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
34,364
402
Minions Killed
411
0
Camps Cleared
0
1,416,574
Distance Traveled
1,298,387
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,008
572
107
8
0
301,586
0
L
Baba Yaga
7,773
555
123
9
0
279,555
0
L
Cu Chulainn
6,403
457
64
5
0
175,875
0
L
Cthulhu
6,857
490
63
5
0
269,488
1
W
Cthulhu
9,169
655
80
6
0
282,861
1
W
Sun Wukong
6,803
486
46
3
0
296,762
2
W
Sol
7,414
530
71
5
0
257,507
2
L
Loki
6,618
473
97
7
0
329,205
0
W
Ah Puch
7,953
568
98
7
0
277,858
0
L
Artemis
6,713
480
64
5
0
244,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role