Player Matchup

Kuzenbo
Kuzenbo
ImRagin11
Kuzenbo
Level 68
God Stats
3W - 4L
1,439 SR
Queue Stats
201W - 199L
1,486 Elo+
Party 2
Olorun
Olorun
JaySlayz1
Olorun
Level 76
God Stats
4W - 2L
1,517 SR
Queue Stats
44W - 26L
1,574 Elo+
Party 2
Jormungandr
Jormungandr
KarepkgeKarl
Jormungandr
Level 155
God Stats
15W - 8L
1,536 SR
Queue Stats
1,064W - 1,086L
1,462 Elo+
Solo
Agni
Agni
danielux_73019
Agni
Level 105
God Stats
2W - 0L
1,739 SR
Queue Stats
18W - 13L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
zCheesez
Zhong Kui
Level 158
God Stats
6W - 2L
1,647 SR
Queue Stats
120W - 131L
1,474 Elo+
Party 2
Team Averages
Level 112
1,576 SR
1,509 Elo+

VS

Team Averages
Level 102
1,427 SR
1,517 Elo+
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BananaGrundle
Scylla
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
LuckyNumbr65
Ne Zha
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 93L
1,677 Elo+
Party 1
Ullr
Ullr
U SHANT I SHALL
Ullr
Level 120
God Stats
1W - 6L
1,106 SR
Queue Stats
343W - 362L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
VersatileTree7
Baron Samedi
Level 135
God Stats
3W - 3L
1,530 SR
Queue Stats
232W - 244L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ImRagin11
Kuzenbo
16
2 / 2 / 25
10,331
861
7,124
13,309
14,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
JaySlayz1
Olorun
16
5 / 2 / 21
10,232
853
11,881
10,674
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
KarepkgeKarl
Jormungandr
15
2 / 4 / 17
9,627
802
9,890
12,519
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 2 / 16
10,981
915
12,543
10,088
3,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
zCheesez
Zhong Kui
18
15 / 3 / 12
11,790
983
17,043
16,995
12,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 6 / 7
9,237
770
10,376
18,467
19,979
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 6 / 3
9,885
824
16,937
10,601
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
12
2 / 8 / 6
8,012
668
6,424
11,525
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 7 / 2
7,668
639
5,148
12,024
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
VersatileTree7
Baron Samedi
13
1 / 4 / 8
7,930
661
10,306
10,781
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
38
31
Kills
12
13
Deaths
31
91
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
6
7
1.08
L
4
6
3
0.92
W
Kuzenbo
ImRagin11
Kuzenbo
2
2
25
7.25
W
Olorun
JaySlayz1
Olorun
5
2
21
7.75
W
Jormungandr
KarepkgeKarl
Jormungandr
2
4
17
2.63
L
Ne Zha
2
8
6
0.63
L
2
7
2
0.43
L
Baron Samedi
VersatileTree7
Baron Samedi
1
4
8
1.25
W
7
2
16
7.5
W
Zhong Kui
zCheesez
Zhong Kui
15
3
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,481
Damage
49,191
63,585
Taken
63,398
48,476
Mitigated
37,667
27,920
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,376
3,080
506
4,783
18,467
19,979
0
15,719
2,629
0
19,898
L
16,937
1,033
0
1,064
10,601
4,119
0
8,981
1,351
32,591
0
W
Kuzenbo
ImRagin11
Kuzenbo
7,124
2,701
4,810
3,916
13,309
14,550
558
4,850
7,808
12,068
0
W
Olorun
JaySlayz1
Olorun
11,881
3,966
1,613
2,770
10,674
4,633
2,162
3,562
6,966
30,607
322
W
Jormungandr
KarepkgeKarl
Jormungandr
9,890
1,585
1,235
1,832
12,519
12,897
0
4,889
7,256
20,666
1,815
L
Ne Zha
6,424
842
80
1,046
11,525
5,346
0
10,261
979
0
12,021
L
5,148
1,818
0
718
12,024
4,268
0
11,105
775
0
12,291
L
Baron Samedi
VersatileTree7
Baron Samedi
10,306
538
2,696
4,485
10,781
3,955
0
9,906
781
19,145
0
W
12,543
1,123
653
2,983
10,088
3,483
1,850
5,049
4,639
29,676
988
W
Zhong Kui
zCheesez
Zhong Kui
17,043
1,480
1,507
6,601
16,995
12,913
2,409
7,744
8,690
28,453
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,961
Gold Earned
42,732
139
Minions Killed
106
0
Camps Cleared
0
1,149,185
Distance Traveled
832,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,237
770
14
1
0
180,002
0
L
Scylla
9,885
824
51
4
0
197,361
0
W
Kuzenbo
10,331
861
9
1
0
248,987
0
W
Olorun
10,232
853
39
3
0
225,621
0
W
Jormungandr
9,627
802
20
2
0
231,042
0
L
Ne Zha
8,012
668
6
1
0
173,186
0
L
Ullr
7,668
639
14
1
0
140,019
0
L
Baron Samedi
7,930
661
21
2
0
142,342
0
W
Agni
10,981
915
33
3
0
223,787
0
W
Zhong Kui
11,790
983
38
3
0
219,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role