Player Matchup

Hera
Hera
Gold III
 
Hera
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Gold III
AwakenZepher
Hou Yi
Gold III
Level 108
God Stats
3W - 5L
1,412 SR
Queue Stats
69W - 66L
1,617 MMR
Party 1
Da Ji
Da Ji
Gold III
Its Trashest
Da Ji
Gold III
Level 207
God Stats
128W - 126L
1,545 SR
Queue Stats
435W - 446L
1,626 MMR
Party 3
Mulan
Mulan
Silver III
LoloRey
Mulan
Silver III
Level 128
God Stats
8W - 2L
1,823 SR
Queue Stats
63W - 53L
1,541 MMR
Solo
Achilles
Achilles
Gold III
Wxgerr
Achilles
Gold III
Level 121
God Stats
2W - 1L
1,578 SR
Queue Stats
141W - 155L
1,576 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,572 SR
1,572 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,414 SR
1,578 MMR
Nu Wa
Nu Wa
Gold II
BasicSnowflake_
Nu Wa
Gold II
Level 251
God Stats
166W - 174L
1,571 SR
Queue Stats
840W - 847L
1,607 MMR
Solo
Fenrir
Fenrir
Silver II
Bresl1n
Fenrir
Silver II
Level 164
God Stats
0W - 1L
1,311 SR
Queue Stats
7W - 9L
1,539 MMR
Party 2
Fafnir
Fafnir
Gold V
Gasious
Fafnir
Gold V
Level 129
God Stats
0W - 2L
1,246 SR
Queue Stats
26W - 34L
1,540 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
gothart87
Gilgamesh
Gold II
Level 137
God Stats
4W - 7L
1,471 SR
Queue Stats
227W - 223L
1,607 MMR
Solo
Cernunnos
Cernunnos
Gold III
jachan9
Cernunnos
Gold III
Level 144
God Stats
1W - 1L
1,471 SR
Queue Stats
269W - 268L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 1 / 6
6,592
659
5,484
3,075
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
10
1 / 0 / 0
5,442
544
3,784
4,233
1,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
8 / 0 / 5
6,580
658
6,826
5,331
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
LoloRey
Mulan
10
1 / 0 / 2
5,771
577
3,899
8,628
5,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Wxgerr
Achilles
11
4 / 0 / 2
6,079
608
6,359
8,716
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ApolloSurtrBellonaDanzaburouAo Kuang

VS

Bans
GebAgniChang'eBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,992
499
2,367
4,407
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Bresl1n
Fenrir
8
1 / 5 / 0
4,637
464
2,399
8,801
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Gasious
Fafnir
8
0 / 3 / 0
5,370
537
3,861
8,479
7,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
gothart87
Gilgamesh
10
0 / 4 / 0
5,517
552
6,239
12,797
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
jachan9
Cernunnos
10
0 / 1 / 0
5,167
517
2,653
4,440
1,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
1
1
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
6
5
W
Hou Yi
1
0
0
1
L
0
3
1
0.17
L
Fenrir
Bresl1n
Fenrir
1
5
0
0.2
L
Fafnir
Gasious
Fafnir
0
3
0
0
W
8
0
5
10.5
W
Mulan
LoloRey
Mulan
1
0
2
2
W
Achilles
Wxgerr
Achilles
4
0
2
5
L
Gilgamesh
gothart87
Gilgamesh
0
4
0
0
L
Cernunnos
jachan9
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
17,519
29,983
Taken
38,924
17,512
Mitigated
18,142
11,168
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,484
1,300
0
403
3,075
906
96
580
2,392
53,580
0
W
Hou Yi
3,784
2,259
0
1,216
4,233
1,237
172
848
3,325
0
34,246
L
2,367
259
0
580
4,407
1,062
0
780
3,627
28,869
0
L
Fenrir
Bresl1n
Fenrir
2,399
476
0
458
8,801
3,078
0
2,256
6,470
0
24,227
L
Fafnir
Gasious
Fafnir
3,861
954
0
2,044
8,479
7,723
0
2,448
6,031
17,985
1,868
W
6,826
1,770
0
2,562
5,331
1,788
0
1,189
4,042
0
32,388
W
Mulan
LoloRey
Mulan
3,899
644
0
3,397
8,628
5,373
0
2,790
5,745
0
22,425
W
Achilles
Wxgerr
Achilles
6,359
875
0
3,590
8,716
8,208
0
182
8,474
0
30,922
L
Gilgamesh
gothart87
Gilgamesh
6,239
2,566
0
3,337
12,797
5,082
0
0
12,282
0
39,199
L
Cernunnos
jachan9
Cernunnos
2,653
1,204
0
2,014
4,440
1,197
0
0
4,440
0
39,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
25,683
298
Minions Killed
270
0
Camps Cleared
0
1,058,878
Distance Traveled
967,258
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,592
659
96
10
0
210,347
0
W
Hou Yi
5,442
544
61
6
0
185,970
3
L
Nu Wa
4,992
499
60
6
0
188,317
3
L
Fenrir
4,637
464
45
5
0
207,248
1
L
Fafnir
5,370
537
23
2
0
202,509
0
W
Da Ji
6,580
658
50
5
0
245,987
0
W
Mulan
5,771
577
39
4
0
214,371
6
W
Achilles
6,079
608
52
5
0
202,203
0
L
Gilgamesh
5,517
552
66
7
0
181,369
2
L
Cernunnos
5,167
517
76
8
0
187,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role