Player Matchup

Artemis
Artemis
AyashiCeres
Artemis
Level 147
God Stats
2W - 1L
1,846 SR
Queue Stats
21W - 13L
1,607 Elo+
Party 1
Agni
Agni
Headbenga
Agni
Level 159
God Stats
1W - 1L
1,502 SR
Queue Stats
39W - 33L
1,570 Elo+
Party 1
Kali
Kali
Laranja13
Kali
Level 155
God Stats
0W - 1L
1,520 SR
Queue Stats
17W - 23L
1,470 Elo+
Party 1
Xing Tian
Xing Tian
StrawBelly
Xing Tian
Level 134
God Stats
1W - 1L
1,828 SR
Queue Stats
97W - 81L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
llG0Dll
Sun Wukong
Level 64
God Stats
4W - 4L
1,618 SR
Queue Stats
167W - 178L
1,485 Elo+
Solo
Team Averages
Level 132
1,663 SR
1,538 Elo+

VS

Team Averages
Level 107
1,428 SR
1,507 Elo+
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FENTANYLKING619
Tyr
Level 86
God Stats
2W - 3L
1,231 SR
Queue Stats
135W - 127L
1,527 Elo+
Party 2
Loki
Loki
Pestictis
Loki
Level 129
God Stats
4W - 6L
1,552 SR
Queue Stats
99W - 83L
1,578 Elo+
Party 2
Fafnir
Fafnir
Yummykiller
Fafnir
Level 155
God Stats
14W - 20L
1,619 SR
Queue Stats
220W - 191L
1,579 Elo+
Solo
Anhur
Anhur
alsela3
Anhur
Level 39
God Stats
3W - 6L
1,239 SR
Queue Stats
35W - 42L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AyashiCeres
Artemis
7
1 / 1 / 0
3,598
600
2,636
4,060
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
7
0 / 4 / 0
3,560
593
1,299
3,568
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kali
6
2 / 3 / 0
3,875
646
1,208
4,785
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xing Tian
StrawBelly
Xing Tian
6
0 / 0 / 1
3,821
637
707
4,006
1,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
llG0Dll
Sun Wukong
3
0 / 1 / 0
2,926
488
1,048
1,808
613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
3 / 0 / 1
4,757
793
1,517
2,434
574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 1
4,575
763
1,722
2,779
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
7
1 / 1 / 3
4,074
679
2,030
3,477
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
7
2 / 0 / 1
4,425
738
1,445
3,882
2,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
alsela3
Anhur
6
1 / 2 / 1
3,654
609
2,679
3,150
689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
9
9
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
1
3.5
L
Artemis
AyashiCeres
Artemis
1
1
0
1
W
2
0
1
2.5
L
Agni
0
4
0
0
L
Kali
2
3
0
0.67
W
Loki
1
1
3
2.5
L
Xing Tian
StrawBelly
Xing Tian
0
0
1
0.5
W
Fafnir
2
0
1
2.5
W
Anhur
alsela3
Anhur
1
2
1
0.75
L
Sun Wukong
llG0Dll
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,898
Damage
9,393
18,227
Taken
15,722
4,618
Mitigated
5,854
6,367
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,517
265
0
1,168
2,434
574
9
803
1,631
33,155
1,660
L
Artemis
AyashiCeres
Artemis
2,636
595
0
1,161
4,060
814
0
331
3,729
0
20,838
W
1,722
182
0
1,640
2,779
1,409
0
150
2,629
0
22,219
L
Agni
1,299
43
0
241
3,568
914
0
966
2,602
20,032
457
L
Kali
1,208
584
0
1,773
4,785
1,109
0
858
3,927
0
15,704
W
Loki
2,030
168
0
1,686
3,477
771
0
447
3,030
0
17,112
L
Xing Tian
StrawBelly
Xing Tian
707
85
964
1,538
4,006
1,168
0
619
3,387
10,521
0
W
Fafnir
1,445
252
0
1,634
3,882
2,411
0
224
3,658
6,957
1,091
W
Anhur
alsela3
Anhur
2,679
1,529
0
954
3,150
689
0
312
2,838
0
16,553
L
Sun Wukong
llG0Dll
Sun Wukong
1,048
288
0
690
1,808
613
0
0
1,808
0
6,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,780
Gold Earned
21,485
131
Minions Killed
190
0
Camps Cleared
0
505,493
Distance Traveled
616,414
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,757
793
63
11
0
120,549
2
L
Artemis
3,598
600
33
6
0
108,618
0
W
Tyr
4,575
763
46
8
0
121,530
0
L
Agni
3,560
593
38
6
0
104,129
0
L
Kali
3,875
646
33
6
0
136,093
0
W
Loki
4,074
679
36
6
0
151,073
0
L
Xing Tian
3,821
637
15
3
0
120,970
0
W
Fafnir
4,425
738
9
2
0
110,943
0
W
Anhur
3,654
609
36
6
0
112,319
0
L
Sun Wukong
2,926
488
12
2
0
35,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role