Player Matchup

Neith
Neith
Gold V
AceThePoet
Neith
Gold V
Level 145
God Stats
1W - 3L
1,479 SR
Queue Stats
123W - 133L
1,220 MMR
Solo
Thanatos
Thanatos
Gold IV
Waterboogers
Thanatos
Gold IV
Level 116
God Stats
7W - 5L
1,518 SR
Queue Stats
107W - 131L
1,414 MMR
Solo
Ah Puch
Ah Puch
Gold V
X_Sanemi_
Ah Puch
Gold V
Level 147
God Stats
96W - 60L
1,664 SR
Queue Stats
507W - 523L
1,257 MMR
Solo
Cthulhu
Cthulhu
Gold V
koiii7
Cthulhu
Gold V
Level 129
God Stats
54W - 45L
1,599 SR
Queue Stats
941W - 1,005L
1,265 MMR
Solo
Janus
Janus
Gold III
xHELLHOUND2000x
Janus
Gold III
Level 165
God Stats
9W - 9L
1,435 SR
Queue Stats
204W - 207L
1,436 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,539 SR
1,319 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,530 SR
1,312 MMR
Geb
Geb
Gold V
BlueprintV2
Geb
Gold V
Level 77
God Stats
3W - 2L
1,564 SR
Queue Stats
127W - 135L
1,284 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
ManjaroLinux
Xbalanque
Platinum IV
Level 66
God Stats
71W - 74L
1,507 SR
Queue Stats
252W - 249L
1,470 MMR
Solo
Persephone
Persephone
Silver I
Riqui0777
Persephone
Silver I
Level 104
God Stats
11W - 9L
1,584 SR
Queue Stats
103W - 111L
1,322 MMR
Party 1
Thor
Thor
Silver II
javiqui
Thor
Silver II
Level 116
God Stats
12W - 14L
1,468 SR
Queue Stats
221W - 243L
1,200 MMR
Party 1
Sobek
Sobek
Silver I
mcflyguy233
Sobek
Silver I
Level 124
God Stats
104W - 102L
1,529 SR
Queue Stats
572W - 582L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 1 / 2
5,430
543
3,406
3,419
920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Waterboogers
Thanatos
10
2 / 0 / 2
5,582
558
3,271
6,767
2,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
X_Sanemi_
Ah Puch
11
1 / 0 / 0
6,430
643
3,113
5,111
1,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
koiii7
Cthulhu
10
2 / 0 / 4
5,547
555
5,406
4,391
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 2
6,618
662
4,022
3,620
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresArtemisBacchusLancelot

VS

Bans
KumbhakarnaApolloNu WaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
4,871
487
1,546
4,971
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ManjaroLinux
Xbalanque
10
1 / 0 / 0
5,531
553
2,214
4,724
1,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Persephone
Riqui0777
Persephone
9
0 / 2 / 0
5,270
527
2,519
5,073
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
javiqui
Thor
9
0 / 3 / 1
4,725
473
3,075
8,110
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
5,141
514
2,487
7,766
4,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
0
1
2
1
L
0
1
0
0
L
Xbalanque
ManjaroLinux
Xbalanque
1
0
0
1
L
Persephone
Riqui0777
Persephone
0
2
0
0
W
Thanatos
Waterboogers
Thanatos
2
0
2
3
W
Ah Puch
X_Sanemi_
Ah Puch
1
0
0
1
L
Thor
javiqui
Thor
0
3
1
0.17
W
Cthulhu
koiii7
Cthulhu
2
0
4
4
L
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,218
Damage
11,841
23,308
Taken
30,644
8,412
Mitigated
11,182
9,588
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,406
880
0
1,129
3,419
920
0
380
3,039
0
32,477
L
1,546
337
0
1,976
4,971
1,846
0
2,189
2,782
32,261
0
L
Xbalanque
ManjaroLinux
Xbalanque
2,214
521
0
2,123
4,724
1,233
30
717
3,803
0
41,817
L
Persephone
Riqui0777
Persephone
2,519
62
0
750
5,073
1,051
0
2,734
2,051
31,207
1,123
W
Thanatos
Waterboogers
Thanatos
3,271
633
0
4,430
6,767
2,698
0
1,183
5,584
0
30,952
W
Ah Puch
X_Sanemi_
Ah Puch
3,113
55
0
3,362
5,111
1,431
15
1,546
3,565
45,131
1,294
L
Thor
javiqui
Thor
3,075
414
0
512
8,110
2,338
0
3,841
3,881
0
29,291
W
Cthulhu
koiii7
Cthulhu
5,406
90
158
0
4,391
2,306
0
1,547
2,844
24,959
0
L
2,487
302
0
2,701
7,766
4,714
0
1,676
5,572
19,040
2,183
W
4,022
289
0
509
3,620
1,057
310
1,538
2,082
39,292
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
25,538
323
Minions Killed
290
0
Camps Cleared
0
1,039,122
Distance Traveled
979,938
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,430
543
68
7
0
194,821
1
L
Geb
4,871
487
59
6
0
191,885
0
L
Xbalanque
5,531
553
83
8
0
204,179
0
L
Persephone
5,270
527
63
6
0
163,475
2
W
Thanatos
5,582
558
44
4
0
226,590
0
W
Ah Puch
6,430
643
78
8
0
175,726
0
L
Thor
4,725
473
53
5
0
213,685
0
W
Cthulhu
5,547
555
41
4
0
221,912
0
L
Sobek
5,141
514
32
3
0
206,714
0
W
Janus
6,618
662
92
9
0
220,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role