Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold I
Stuntlord024
Artio
Gold I
Level 127
God Stats
53W - 34L
1,664 SR
Queue Stats
247W - 264L
1,636 MMR
Solo
Hou Yi
Hou Yi
Gold III
xMyZen
Hou Yi
Gold III
Level 148
God Stats
12W - 3L
1,706 SR
Queue Stats
50W - 20L
1,779 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,623 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,490 SR
1,526 MMR
Ra
Ra
Gold I
RicBIB
Ra
Gold I
Level 149
God Stats
5W - 10L
1,412 SR
Queue Stats
365W - 403L
1,638 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Zai-Lockett
Kuzenbo
Gold II
Level 127
God Stats
2W - 4L
1,593 SR
Queue Stats
122W - 133L
1,591 MMR
Party 2
Hercules
Hercules
Gold V
buildabib
Hercules
Gold V
Level 95
God Stats
2W - 6L
1,464 SR
Queue Stats
97W - 109L
1,347 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 0 / 9
8,596
860
5,810
6,214
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 0 / 7
8,555
856
9,174
8,533
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
xMyZen
Hou Yi
16
7 / 0 / 5
9,818
982
10,586
5,619
2,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesCerberusCthulhuNe ZhaSerqet

VS

Bans
Xing TianMulanAresShivaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 5 / 0
6,994
699
3,733
6,376
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Zai-Lockett
Kuzenbo
11
0 / 3 / 0
6,744
674
2,576
10,293
13,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
buildabib
Hercules
12
0 / 5 / 0
6,851
685
5,192
10,903
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
9
6.5
L
Ra
0
5
0
0
W
4
0
7
7.5
L
Kuzenbo
Zai-Lockett
Kuzenbo
0
3
0
0
L
Hercules
buildabib
Hercules
0
5
0
0
W
Hou Yi
xMyZen
Hou Yi
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
11,501
20,366
Taken
27,572
10,849
Mitigated
23,776
7,623
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,810
2,296
0
1,199
6,214
3,887
280
1,465
4,639
0
31,510
L
Ra
3,733
460
969
910
6,376
1,832
0
2,228
3,852
26,445
0
W
9,174
839
680
3,447
8,533
4,795
0
1,868
6,412
18,468
3,817
L
Kuzenbo
Zai-Lockett
Kuzenbo
2,576
919
0
1,202
10,293
13,666
0
1,057
8,581
11,817
0
L
Hercules
buildabib
Hercules
5,192
2,065
0
2,040
10,903
8,278
0
4,470
5,926
0
16,379
W
Hou Yi
xMyZen
Hou Yi
10,586
5,560
0
2,297
5,619
2,167
1,451
2,899
2,590
0
45,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
20,589
161
Minions Killed
106
0
Camps Cleared
0
568,545
Distance Traveled
479,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,596
860
46
5
0
206,691
0
L
Ra
6,994
699
55
6
0
166,167
0
W
Artio
8,555
856
27
3
0
169,953
0
L
Kuzenbo
6,744
674
23
2
0
135,964
0
L
Hercules
6,851
685
28
3
0
177,609
0
W
Hou Yi
9,818
982
88
9
0
191,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role