Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BlackDeathSword
Xbalanque
Level 145
God Stats
5W - 5L
1,414 SR
Queue Stats
288W - 288L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
BoomTartanArmy
Baron Samedi
Level 129
God Stats
0W - 2L
1,232 SR
Queue Stats
95W - 97L
1,540 Elo+
Solo
Cliodhna
Cliodhna
SaauceBBQ
Cliodhna
Level 107
God Stats
6W - 3L
1,717 SR
Queue Stats
166W - 153L
1,453 Elo+
Solo
Tiamat
Tiamat
coolieoboy6126
Tiamat
Level 124
God Stats
9W - 4L
1,715 SR
Queue Stats
381W - 377L
1,525 Elo+
Solo
Team Averages
Level 133
1,516 SR
1,502 Elo+

VS

Team Averages
Level 154
1,504 SR
1,484 Elo+
Neith
Neith
Manamahn
Neith
Level 126
God Stats
2W - 1L
1,504 SR
Queue Stats
128W - 122L
1,458 Elo+
Solo
Izanami
Izanami
MilkyPhil
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
UUnderCover
Baron Samedi
Level 129
God Stats
2W - 1L
1,402 SR
Queue Stats
65W - 69L
1,434 Elo+
Solo
Baba Yaga
Baba Yaga
Zheimer
Baba Yaga
Level 226
God Stats
11W - 4L
1,725 SR
Queue Stats
504W - 492L
1,514 Elo+
Party 1
Nemesis
Nemesis
xxQ8xx
Nemesis
Level 200
God Stats
6W - 11L
1,389 SR
Queue Stats
824W - 859L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 4 / 7
9,155
704
11,596
20,358
20,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
BlackDeathSword
Xbalanque
14
2 / 7 / 5
8,340
642
16,168
14,004
5,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
BoomTartanArmy
Baron Samedi
16
3 / 3 / 8
9,649
742
10,829
12,588
7,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
SaauceBBQ
Cliodhna
16
5 / 5 / 5
9,937
764
8,112
13,345
5,130
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
0 / 3 / 11
9,332
718
11,688
15,566
8,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Manamahn
Neith
17
3 / 2 / 15
10,334
795
13,589
8,929
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
MilkyPhil
Izanami
18
5 / 2 / 13
10,896
838
16,242
13,790
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
UUnderCover
Baron Samedi
16
2 / 5 / 15
9,745
750
14,530
14,963
8,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Zheimer
Baba Yaga
17
6 / 4 / 9
10,694
823
16,810
14,163
8,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
xxQ8xx
Nemesis
18
6 / 3 / 13
10,551
812
9,714
19,133
22,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
12
Kills
22
22
Deaths
16
36
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
4
7
1.38
L
Xbalanque
BlackDeathSword
Xbalanque
2
7
5
0.64
L
Baron Samedi
BoomTartanArmy
Baron Samedi
3
3
8
2.33
W
Neith
Manamahn
Neith
3
2
15
5.25
W
Izanami
MilkyPhil
Izanami
5
2
13
5.75
L
Cliodhna
SaauceBBQ
Cliodhna
5
5
5
1.5
W
Baron Samedi
UUnderCover
Baron Samedi
2
5
15
1.9
W
Baba Yaga
Zheimer
Baba Yaga
6
4
9
2.63
L
0
3
11
1.83
W
Nemesis
xxQ8xx
Nemesis
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,393
Damage
70,885
75,861
Taken
70,978
47,025
Mitigated
50,073
25,903
Healing
25,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,596
1,025
941
6,270
20,358
20,121
0
7,326
12,305
0
17,910
L
Xbalanque
BlackDeathSword
Xbalanque
16,168
2,562
771
763
14,004
5,634
0
5,757
7,664
0
24,117
L
Baron Samedi
BoomTartanArmy
Baron Samedi
10,829
366
4,695
3,959
12,588
7,266
663
5,737
6,335
22,632
932
W
Neith
Manamahn
Neith
13,589
1,774
1,378
1,973
8,929
3,870
2,656
2,215
6,504
0
28,551
W
Izanami
MilkyPhil
Izanami
16,242
10,552
749
4,746
13,790
6,555
4,040
4,057
9,659
0
46,942
L
Cliodhna
SaauceBBQ
Cliodhna
8,112
226
580
2,901
13,345
5,130
590
4,487
8,410
0
15,988
W
Baron Samedi
UUnderCover
Baron Samedi
14,530
813
3,033
4,028
14,963
8,704
380
5,439
9,319
28,860
0
W
Baba Yaga
Zheimer
Baba Yaga
16,810
177
1,749
2,856
14,163
8,253
386
4,332
9,692
23,661
321
L
11,688
741
913
4,110
15,566
8,874
0
6,162
8,784
33,753
0
W
Nemesis
xxQ8xx
Nemesis
9,714
942
593
4,365
19,133
22,691
14
5,901
12,941
0
14,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
52,220
142
Minions Killed
150
0
Camps Cleared
0
1,216,397
Distance Traveled
1,219,150
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,155
704
10
1
0
252,028
0
L
Xbalanque
8,340
642
19
1
0
212,689
0
L
Baron Samedi
9,649
742
41
3
0
235,352
0
W
Neith
10,334
795
23
2
0
245,747
0
W
Izanami
10,896
838
71
5
0
220,979
0
L
Cliodhna
9,937
764
23
2
0
252,840
0
W
Baron Samedi
9,745
750
26
2
0
210,098
1
W
Baba Yaga
10,694
823
16
1
0
254,028
0
L
Tiamat
9,332
718
49
4
0
263,488
0
W
Nemesis
10,551
812
14
1
0
288,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role