Player Matchup

Ishtar
Ishtar
Comanndork
Ishtar
Level 76
God Stats
7W - 14L
1,407 SR
Queue Stats
24W - 56L
1,314 Elo+
Party 1
Janus
Janus
Gancra
Janus
Level 155
God Stats
7W - 13L
1,419 SR
Queue Stats
27W - 59L
1,318 Elo+
Party 1
Chaac
Chaac
woreacai
Chaac
Level 82
God Stats
4W - 11L
1,333 SR
Queue Stats
6W - 29L
1,220 Elo+
Party 1
Team Averages
Level 104
1,386 SR
1,284 Elo+

VS

Team Averages
Level 140
1,519 SR
1,544 Elo+
Horus
Horus
ImáNdEValAs
Horus
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
31W - 27L
1,532 Elo+
Party 2
Thanatos
Thanatos
Kawasiwo
Thanatos
Level 149
God Stats
5W - 5L
1,490 SR
Queue Stats
114W - 111L
1,520 Elo+
Party 2
Janus
Janus
sarabada
Janus
Level 122
God Stats
1W - 1L
1,353 SR
Queue Stats
29W - 21L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Comanndork
Ishtar
14
0 / 8 / 0
8,765
626
5,045
13,200
2,557
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Janus
Gancra
Janus
16
1 / 5 / 0
9,900
707
10,405
8,978
1,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
woreacai
Chaac
15
0 / 7 / 1
9,026
645
5,902
17,370
14,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 14
12,246
875
5,067
15,206
18,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Kawasiwo
Thanatos
19
10 / 0 / 8
13,145
939
19,034
10,890
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
sarabada
Janus
18
7 / 1 / 8
12,858
918
12,074
10,532
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
20
20
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Comanndork
Ishtar
0
8
0
0
L
Janus
Gancra
Janus
1
5
0
0.2
W
3
0
14
10
W
Thanatos
Kawasiwo
Thanatos
10
0
8
14
W
Janus
sarabada
Janus
7
1
8
11
L
Chaac
woreacai
Chaac
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
36,175
39,548
Taken
36,628
18,802
Mitigated
27,714
2,837
Healing
24,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Comanndork
Ishtar
5,045
3,868
0
498
13,200
2,557
0
4,713
8,242
0
16,113
L
Janus
Gancra
Janus
10,405
180
0
568
8,978
1,786
0
3,074
5,531
42,556
0
W
5,067
2,255
1,923
7,149
15,206
18,258
284
3,883
11,323
0
27,995
W
Thanatos
Kawasiwo
Thanatos
19,034
4,831
0
11,755
10,890
5,342
2,296
2,793
6,913
0
70,600
W
Janus
sarabada
Janus
12,074
664
54
3,527
10,532
4,114
1,568
4,622
5,910
49,183
0
L
Chaac
woreacai
Chaac
5,902
358
0
1,771
17,370
14,459
0
4,095
12,655
0
18,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,691
Gold Earned
38,249
121
Minions Killed
198
0
Camps Cleared
0
676,433
Distance Traveled
795,504
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,765
626
34
2
0
196,262
3
L
Janus
9,900
707
63
5
0
241,114
1
W
Horus
12,246
875
53
4
0
264,176
0
W
Thanatos
13,145
939
72
5
0
283,342
0
W
Janus
12,858
918
73
5
0
247,986
0
L
Chaac
9,026
645
24
2
0
239,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role