Player Matchup

Achilles
Achilles
Edu_nemsis
Achilles
Level 149
God Stats
5W - 5L
1,573 SR
Queue Stats
113W - 108L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
RenzoR6_22
Baron Samedi
Level 87
God Stats
32W - 30L
1,564 SR
Queue Stats
329W - 327L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
Tronchatoro3000p
Heimdallr
Level 100
God Stats
5W - 6L
1,489 SR
Queue Stats
201W - 183L
1,452 Elo+
Party 3
Cerberus
Cerberus
adybich71
Cerberus
Level 109
God Stats
0W - 2L
1,317 SR
Queue Stats
250W - 242L
1,443 Elo+
Party 3
Da Ji
Da Ji
isaiasrainbow07
Da Ji
Level 131
God Stats
8W - 12L
1,539 SR
Queue Stats
208W - 202L
1,527 Elo+
Party 1
Team Averages
Level 115
1,496 SR
1,477 Elo+

VS

Team Averages
Level 92
1,620 SR
1,453 Elo+
Terra
Terra
ELOTEENVASO666
Terra
Level 90
God Stats
5W - 4L
1,514 SR
Queue Stats
98W - 107L
1,457 Elo+
Solo
King Arthur
King Arthur
JOSUECRAFT777XD
King Arthur
Level 148
God Stats
3W - 0L
1,688 SR
Queue Stats
41W - 37L
1,545 Elo+
Solo
Charybdis
Charybdis
PSP Zebra
Charybdis
Level 36
God Stats
16W - 9L
1,674 SR
Queue Stats
71W - 77L
1,440 Elo+
Solo
Discordia
Discordia
UchihaXxQueen
Discordia
Level 105
God Stats
118W - 87L
1,522 SR
Queue Stats
621W - 618L
1,420 Elo+
Party 2
Loki
Loki
ZombieSlayer6997
Loki
Level 83
God Stats
13W - 5L
1,702 SR
Queue Stats
265W - 250L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Edu_nemsis
Achilles
13
0 / 3 / 1
6,364
490
3,955
10,487
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RenzoR6_22
Baron Samedi
11
1 / 3 / 1
6,699
515
3,733
9,146
3,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
12
1 / 0 / 0
6,248
481
5,442
5,795
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
adybich71
Cerberus
11
0 / 2 / 1
6,421
494
4,824
12,230
8,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 4 / 0
5,749
442
4,589
9,096
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,059
543
5,291
10,491
5,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
JOSUECRAFT777XD
King Arthur
13
3 / 1 / 1
8,298
638
6,232
8,428
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
PSP Zebra
Charybdis
12
1 / 1 / 2
6,760
520
7,866
7,951
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
UchihaXxQueen
Discordia
13
3 / 2 / 1
7,279
560
8,369
6,123
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 1 / 2
7,072
544
2,805
7,788
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
12
12
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Achilles
Edu_nemsis
Achilles
0
3
1
0.17
W
King Arthur
JOSUECRAFT777XD
King Arthur
3
1
1
3.5
W
Charybdis
PSP Zebra
Charybdis
1
1
2
2
L
Baron Samedi
RenzoR6_22
Baron Samedi
1
3
1
0.5
L
Heimdallr
1
0
0
1
W
Discordia
UchihaXxQueen
Discordia
3
2
1
1.75
W
4
1
2
5
L
Cerberus
adybich71
Cerberus
0
2
1
0.25
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
30,563
46,754
Taken
40,781
23,560
Mitigated
19,676
16,680
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,291
276
2,262
3,508
10,491
5,753
0
2,154
8,337
17,989
325
L
Achilles
Edu_nemsis
Achilles
3,955
698
0
4,072
10,487
6,271
0
482
10,005
0
52,244
W
King Arthur
JOSUECRAFT777XD
King Arthur
6,232
447
0
2,514
8,428
7,445
10
90
7,886
306
59,428
W
Charybdis
PSP Zebra
Charybdis
7,866
3,750
183
3,076
7,951
2,571
0
2,301
5,650
0
56,023
L
Baron Samedi
RenzoR6_22
Baron Samedi
3,733
271
20
3,143
9,146
3,370
0
6,314
2,832
38,149
669
L
Heimdallr
5,442
2,453
0
2,640
5,795
2,227
0
1,809
3,986
0
50,996
W
Discordia
UchihaXxQueen
Discordia
8,369
747
0
2,484
6,123
1,656
51
2,264
3,859
46,129
197
W
2,805
701
0
3,777
7,788
2,251
0
1,469
6,248
0
37,199
L
Cerberus
adybich71
Cerberus
4,824
267
0
5,856
12,230
8,431
0
2,939
9,291
32,914
857
L
4,589
1,023
0
949
9,096
3,261
0
2,165
6,931
0
30,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
36,468
407
Minions Killed
380
0
Camps Cleared
0
1,246,710
Distance Traveled
1,308,178
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,059
543
43
3
0
283,740
0
L
Achilles
6,364
490
79
6
0
232,525
0
W
King Arthur
8,298
638
108
8
0
260,870
7
W
Charybdis
6,760
520
89
7
0
254,233
4
L
Baron Samedi
6,699
515
62
5
0
212,722
3
L
Heimdallr
6,248
481
83
6
0
249,628
0
W
Discordia
7,279
560
75
6
0
224,046
0
W
Loki
7,072
544
65
5
0
285,289
4
L
Cerberus
6,421
494
133
10
0
262,989
0
L
Da Ji
5,749
442
50
4
0
288,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role