Player Matchup

Danzaburou
Danzaburou
KotletkaFOREVER
Danzaburou
Level 101
God Stats
2W - 2L
1,458 SR
Queue Stats
23W - 37L
1,329 Elo+
Party 1
Ymir
Ymir
OKYPATHEE
Ymir
Level 66
God Stats
1W - 3L
1,515 SR
Queue Stats
10W - 15L
1,380 Elo+
Party 1
Discordia
Discordia
Sedrik95
Discordia
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 26L
1,422 Elo+
Solo
Team Averages
Level 67
1,491 SR
1,377 Elo+

VS

Team Averages
Level 101
1,635 SR
1,538 Elo+
Surtr
Surtr
Dagon2211
Surtr
Level 80
God Stats
10W - 2L
1,793 SR
Queue Stats
19W - 14L
1,553 Elo+
Party 2
Neith
Neith
EST1200
Neith
Level 82
God Stats
6W - 3L
1,592 SR
Queue Stats
16W - 11L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
jnbvnvb54644
Baron Samedi
Level 140
God Stats
31W - 22L
1,520 SR
Queue Stats
58W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KotletkaFOREVER
Danzaburou
13
1 / 8 / 1
8,571
779
6,524
14,056
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
0 / 5 / 1
7,631
694
3,836
13,919
10,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
Sedrik95
Discordia
13
0 / 8 / 0
7,717
702
5,602
9,988
1,749
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dagon2211
Surtr
15
3 / 1 / 14
9,896
900
5,616
11,989
10,648
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
EST1200
Neith
17
9 / 1 / 10
10,784
980
15,101
10,393
3,958
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
jnbvnvb54644
Baron Samedi
17
9 / 1 / 10
11,142
1,013
14,763
6,817
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
21
21
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Surtr
Dagon2211
Surtr
3
1
14
10
W
Neith
EST1200
Neith
9
1
10
14
L
Danzaburou
KotletkaFOREVER
Danzaburou
1
8
1
0.19
L
Ymir
0
5
1
0.1
L
Discordia
Sedrik95
Discordia
0
8
0
0
W
Baron Samedi
jnbvnvb54644
Baron Samedi
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,962
Damage
35,480
37,963
Taken
29,199
15,551
Mitigated
17,787
3,634
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Dagon2211
Surtr
5,616
1,103
0
1,228
11,989
10,648
594
4,561
7,409
605
23,045
W
Neith
EST1200
Neith
15,101
5,397
0
2,831
10,393
3,958
2,313
2,980
7,375
0
38,195
L
Danzaburou
KotletkaFOREVER
Danzaburou
6,524
1,203
0
1,561
14,056
2,985
0
5,852
7,749
0
21,634
L
Ymir
3,836
345
260
1,213
13,919
10,817
0
4,633
8,848
20,260
0
L
Discordia
Sedrik95
Discordia
5,602
352
0
600
9,988
1,749
0
3,433
6,154
20,346
317
W
Baron Samedi
jnbvnvb54644
Baron Samedi
14,763
533
2,188
3,225
6,817
3,181
958
1,885
4,932
45,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
31,822
103
Minions Killed
147
0
Camps Cleared
0
497,738
Distance Traveled
618,594
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,896
900
32
3
0
210,072
0
W
Neith
10,784
980
53
5
0
199,723
0
L
Danzaburou
8,571
779
41
4
0
161,345
0
L
Ymir
7,631
694
32
3
0
181,577
1
L
Discordia
7,717
702
30
3
0
154,816
0
W
Baron Samedi
11,142
1,013
62
6
0
208,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role