Player Matchup

Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver I
JuanPablo0205
Lancelot
Silver I
Level 128
God Stats
1W - 3L
1,213 SR
Queue Stats
107W - 118L
1,178 MMR
Party 1
King Arthur
King Arthur
Gold III
SmokeBreakEli420
King Arthur
Gold III
Level 164
God Stats
1W - 0L
1,082 SR
Queue Stats
102W - 101L
1,392 MMR
Solo
Anubis
Anubis
Gold II
dreigonprain
Anubis
Gold II
Level 156
God Stats
6W - 2L
1,867 SR
Queue Stats
290W - 292L
1,619 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,433 SR
1,438 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,548 SR
1,467 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold III
MauricioMora
Discordia
Gold III
Level 102
God Stats
7W - 8L
1,642 SR
Queue Stats
117W - 122L
1,484 MMR
Solo
Mulan
Mulan
Gold V
Vortexxity
Mulan
Gold V
Level 122
God Stats
4W - 11L
1,597 SR
Queue Stats
92W - 98L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 0 / 1
5,646
627
3,777
1,679
473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
7
0 / 0 / 1
4,191
466
1,483
2,828
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
JuanPablo0205
Lancelot
11
1 / 1 / 0
5,481
609
1,102
6,045
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SmokeBreakEli420
King Arthur
11
0 / 1 / 0
5,730
637
6,489
10,454
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
10
2 / 2 / 1
5,976
664
3,121
4,980
2,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThanatosBakasuraAwilixAgni

VS

Bans
IshtarJanusArachneNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 0
6,071
675
5,766
6,184
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
8
0 / 2 / 0
4,438
493
2,046
7,668
4,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
 
Jing Wei
6
0 / 0 / 0
4,083
454
629
2,200
447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
MauricioMora
Discordia
1
0 / 0 / 0
3,282
365
0
0
0
Mulan
10
1 / 0 / 0
6,068
674
5,994
9,372
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
4
4
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
1
0.5
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Poseidon
 
Poseidon
3
1
0
3
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Lancelot
JuanPablo0205
Lancelot
1
1
0
1
L
Discordia
MauricioMora
Discordia
0
0
0
0
W
King Arthur
SmokeBreakEli420
King Arthur
0
1
0
0
L
Mulan
1
0
0
1
W
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,972
Damage
14,435
25,986
Taken
25,424
12,684
Mitigated
9,926
8,919
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,777
895
0
395
1,679
473
188
791
888
0
39,351
W
Bacchus
 
Bacchus
1,483
40
0
1,094
2,828
1,356
0
562
2,266
12,558
428
L
Poseidon
 
Poseidon
5,766
1,485
0
3,854
6,184
1,411
0
1,675
4,509
47,177
0
L
Cthulhu
 
Cthulhu
2,046
205
0
2,379
7,668
4,078
0
1,974
5,480
21,265
2,232
L
Jing Wei
 
Jing Wei
629
474
0
832
2,200
447
0
496
1,498
0
12,897
W
Lancelot
JuanPablo0205
Lancelot
1,102
302
0
1,306
6,045
2,283
0
2,718
3,327
0
41,047
L
Discordia
MauricioMora
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
SmokeBreakEli420
King Arthur
6,489
934
0
3,593
10,454
6,207
0
861
9,593
0
42,897
L
Mulan
5,994
640
0
2,504
9,372
3,990
51
0
9,372
0
42,553
W
Anubis
3,121
49
0
2,531
4,980
2,365
0
2,726
2,254
43,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
23,942
331
Minions Killed
240
0
Camps Cleared
0
960,793
Distance Traveled
715,073
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,646
627
71
8
0
200,315
0
W
Bacchus
4,191
466
30
3
0
190,646
0
L
Poseidon
6,071
675
94
10
0
224,674
0
L
Cthulhu
4,438
493
35
4
0
201,103
4
L
Jing Wei
4,083
454
32
4
0
127,322
0
W
Lancelot
5,481
609
76
8
0
237,646
0
L
Discordia
3,282
365
0
0
0
0
0
W
King Arthur
5,730
637
79
9
0
166,963
0
L
Mulan
6,068
674
79
9
0
161,974
4
W
Anubis
5,976
664
75
8
0
165,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role