Player Matchup

Athena
Athena
KingDJRay
Athena
Level 105
God Stats
3W - 1L
1,459 SR
Queue Stats
26W - 31L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
elincreiblmundo
Nu Wa
Level 32
God Stats
4W - 6L
1,108 SR
Queue Stats
23W - 35L
1,331 Elo+
Solo
Bastet
Bastet
oP bee
Bastet
Level 115
God Stats
11W - 8L
1,381 SR
Queue Stats
104W - 88L
1,461 Elo+
Party 1
Team Averages
Level 84
1,316 SR
1,382 Elo+

VS

Team Averages
Level 41
1,461 SR
1,357 Elo+
Danzaburou
Danzaburou
Bshu39
Danzaburou
Level 36
God Stats
0W - 2L
1,232 SR
Queue Stats
29W - 47L
1,365 Elo+
Party 2
Anubis
Anubis
GopherPeter
Anubis
Level 38
God Stats
7W - 3L
1,726 SR
Queue Stats
33W - 51L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
Yamamoto242
Sun Wukong
Level 49
God Stats
40W - 55L
1,424 SR
Queue Stats
101W - 132L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KingDJRay
Athena
17
2 / 2 / 11
10,363
797
5,384
12,740
12,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 3 / 8
10,878
837
11,810
7,036
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
oP bee
Bastet
18
7 / 1 / 5
11,755
904
16,245
8,918
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bshu39
Danzaburou
16
0 / 3 / 4
9,770
752
6,384
10,462
2,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
3 / 4 / 2
9,790
753
11,308
13,597
5,010
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Yamamoto242
Sun Wukong
15
3 / 6 / 1
9,883
760
5,991
13,921
9,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
6
6
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bshu39
Danzaburou
0
3
4
0.67
L
Anubis
3
4
2
1
W
Athena
KingDJRay
Athena
2
2
11
3.75
L
Sun Wukong
Yamamoto242
Sun Wukong
3
6
1
0.58
W
4
3
8
2.67
W
Bastet
oP bee
Bastet
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,439
Damage
23,683
28,694
Taken
37,980
16,448
Mitigated
17,111
3,578
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bshu39
Danzaburou
6,384
3,154
0
3,434
10,462
2,885
0
4,213
6,245
0
33,996
L
Anubis
11,308
1,050
0
4,505
13,597
5,010
0
5,834
7,729
38,982
1,400
W
Athena
KingDJRay
Athena
5,384
344
0
0
12,740
12,002
458
5,873
6,815
13,059
2,406
L
Sun Wukong
Yamamoto242
Sun Wukong
5,991
1,145
0
1,579
13,921
9,216
19
6,154
7,719
0
38,033
W
11,810
3,592
0
980
7,036
1,617
1,186
2,718
4,270
44,898
709
W
Bastet
oP bee
Bastet
16,245
2,261
0
2,598
8,918
2,829
1,485
2,512
6,392
0
46,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
29,443
160
Minions Killed
181
0
Camps Cleared
0
736,749
Distance Traveled
625,920
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,770
752
62
5
0
206,527
0
L
Anubis
9,790
753
66
5
0
205,726
0
W
Athena
10,363
797
23
2
0
250,559
0
L
Sun Wukong
9,883
760
53
4
0
213,667
0
W
Nu Wa
10,878
837
74
6
0
208,499
0
W
Bastet
11,755
904
63
5
0
277,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role