Player Matchup

Jormungandr
Jormungandr
Gambit8486
Jormungandr
Level 68
God Stats
1W - 1L
1,231 SR
Queue Stats
75W - 70L
1,451 Elo+
Solo
Merlin
Merlin
JAI RAMPAGE
Merlin
Level 126
God Stats
11W - 6L
1,446 SR
Queue Stats
175W - 192L
1,420 Elo+
Party 1
Charybdis
Charybdis
SYKOopm
Charybdis
Level 159
God Stats
1W - 4L
1,095 SR
Queue Stats
639W - 622L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
platanomaduro191
Sun Wukong
Level 29
God Stats
3W - 2L
1,668 SR
Queue Stats
117W - 125L
1,395 Elo+
Party 1
Discordia
Discordia
yarol7777
Discordia
Level 100
God Stats
4W - 0L
1,815 SR
Queue Stats
74W - 78L
1,494 Elo+
Solo
Team Averages
Level 96
1,451 SR
1,440 Elo+

VS

Team Averages
Level 118
1,388 SR
1,468 Elo+
Nut
Nut
BiznesLaster
Nut
Level 157
God Stats
0W - 6L
958 SR
Queue Stats
426W - 417L
1,458 Elo+
Party 2
Khepri
Khepri
DaSauce52
Khepri
Level 168
God Stats
7W - 8L
1,450 SR
Queue Stats
481W - 477L
1,449 Elo+
Party 2
Raijin
Raijin
Iamthiccboy7693
Raijin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Resilience
Danzaburou
Level 83
God Stats
4W - 2L
1,678 SR
Queue Stats
85W - 77L
1,513 Elo+
Solo
Chaac
Chaac
ZLaster17618
Chaac
Level 61
God Stats
2W - 4L
1,353 SR
Queue Stats
112W - 130L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gambit8486
Jormungandr
16
6 / 2 / 14
9,196
920
10,557
14,030
13,687
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
13
3 / 2 / 11
8,271
827
8,503
6,211
2,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SYKOopm
Charybdis
15
9 / 4 / 11
9,666
967
10,918
7,365
3,305
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
platanomaduro191
Sun Wukong
15
1 / 1 / 15
8,147
815
3,239
7,332
7,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
yarol7777
Discordia
14
6 / 2 / 12
8,976
898
11,150
6,090
2,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
6,959
696
5,104
7,784
2,649
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
DaSauce52
Khepri
14
1 / 2 / 5
7,471
747
4,896
7,942
3,653
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 7 / 2
8,672
867
8,497
11,119
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Resilience
Danzaburou
12
1 / 8 / 3
7,578
758
7,946
10,855
3,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
4 / 4 / 5
8,601
860
9,255
11,232
11,930
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
25
Kills
11
11
Deaths
25
63
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Khepri
DaSauce52
Khepri
1
2
5
1.75
W
Jormungandr
Gambit8486
Jormungandr
6
2
14
6.5
L
5
7
2
0.86
W
Merlin
3
2
11
4.25
L
Danzaburou
Resilience
Danzaburou
1
8
3
0.31
W
Charybdis
SYKOopm
Charybdis
9
4
11
3.63
L
4
4
5
1.63
W
Sun Wukong
platanomaduro191
Sun Wukong
1
1
15
8.5
W
Discordia
yarol7777
Discordia
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,367
Damage
35,698
41,028
Taken
48,932
29,577
Mitigated
25,313
6,777
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,104
2,723
259
1,330
7,784
2,649
0
4,070
3,576
0
14,923
L
Khepri
DaSauce52
Khepri
4,896
114
483
1,803
7,942
3,653
0
4,265
3,549
14,213
0
W
Jormungandr
Gambit8486
Jormungandr
10,557
2,143
1,223
2,718
14,030
13,687
307
3,987
9,744
22,599
1,159
L
8,497
632
560
1,927
11,119
3,393
0
6,920
4,000
11,902
159
W
Merlin
8,503
223
476
658
6,211
2,517
0
2,460
3,705
20,322
0
L
Danzaburou
Resilience
Danzaburou
7,946
3,861
0
1,020
10,855
3,688
0
5,841
4,902
0
18,699
W
Charybdis
SYKOopm
Charybdis
10,918
4,611
0
0
7,365
3,305
727
2,333
4,984
0
20,955
L
9,255
696
730
4,243
11,232
11,930
0
7,010
3,923
0
16,487
W
Sun Wukong
platanomaduro191
Sun Wukong
3,239
865
0
306
7,332
7,665
243
2,123
4,983
0
8,046
W
Discordia
yarol7777
Discordia
11,150
231
350
1,046
6,090
2,403
0
2,331
3,677
17,337
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,256
Gold Earned
39,281
112
Minions Killed
89
0
Camps Cleared
0
956,736
Distance Traveled
833,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,959
696
27
3
0
157,449
0
L
Khepri
7,471
747
5
1
0
183,775
0
W
Jormungandr
9,196
920
23
2
0
184,828
0
L
Raijin
8,672
867
12
1
0
166,876
0
W
Merlin
8,271
827
29
3
0
195,204
0
L
Danzaburou
7,578
758
22
2
0
165,928
0
W
Charybdis
9,666
967
29
3
0
165,080
0
L
Chaac
8,601
860
23
2
0
159,559
0
W
Sun Wukong
8,147
815
15
2
0
202,515
0
W
Discordia
8,976
898
16
2
0
209,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role