Player Matchup

Izanami
Izanami
BarmyFrog317310
Izanami
Level 6
God Stats
2W - 7L
1,152 SR
Queue Stats
7W - 15L
1,103 Elo+
Party 1
Ratatoskr
Ratatoskr
Eapov
Ratatoskr
Level 80
God Stats
3W - 5L
1,438 SR
Queue Stats
42W - 64L
1,379 Elo+
Party 1
Poseidon
Poseidon
I Mr 170 I
Poseidon
Level 107
God Stats
20W - 7L
1,744 SR
Queue Stats
408W - 383L
1,431 Elo+
Solo
Tiamat
Tiamat
Shadow798152
Tiamat
Level 146
God Stats
2W - 5L
1,350 SR
Queue Stats
50W - 69L
1,412 Elo+
Party 1
Bacchus
Bacchus
Tenkay Gaming
Bacchus
Level 28
God Stats
6W - 15L
1,305 SR
Queue Stats
8W - 31L
1,206 Elo+
Party 1
Team Averages
Level 73
1,398 SR
1,306 Elo+

VS

Team Averages
Level 130
1,610 SR
1,471 Elo+
Lancelot
Lancelot
 
Lancelot
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
KonanBrown
Surtr
Level 55
God Stats
22W - 14L
1,588 SR
Queue Stats
91W - 97L
1,469 Elo+
Party 2
Artemis
Artemis
Papadannn
Artemis
Level 104
God Stats
2W - 1L
1,876 SR
Queue Stats
138W - 121L
1,457 Elo+
Solo
Nu Wa
Nu Wa
SalemBrown
Nu Wa
Level 103
God Stats
34W - 23L
1,585 SR
Queue Stats
285W - 290L
1,480 Elo+
Party 2
Hera
Hera
XVillela
Hera
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 90L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,365
388
2,252
7,224
2,317
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Eapov
Ratatoskr
18
12 / 0 / 3
10,734
565
15,764
15,493
5,945
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
I Mr 170 I
Poseidon
19
6 / 2 / 4
11,989
631
11,774
11,787
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tiamat
16
2 / 4 / 4
9,767
514
10,483
13,360
7,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
13
0 / 3 / 6
7,430
391
3,592
12,184
10,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 3 / 3
8,718
459
5,315
14,208
7,119
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
13
5 / 4 / 1
8,740
460
8,416
16,018
12,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Papadannn
Artemis
15
2 / 2 / 2
8,697
458
4,887
6,800
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
15
1 / 7 / 2
8,966
472
12,547
13,330
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
17
3 / 5 / 0
9,817
517
7,115
11,470
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
20
Kills
13
13
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
3
3
1.17
W
0
4
1
0.13
W
Ratatoskr
Eapov
Ratatoskr
12
0
3
13.5
W
Poseidon
I Mr 170 I
Poseidon
6
2
4
4
L
Surtr
5
4
1
1.38
L
Artemis
Papadannn
Artemis
2
2
2
1.5
L
Nu Wa
1
7
2
0.29
W
Tiamat
2
4
4
1
W
Bacchus
0
3
6
1
L
Hera
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,865
Damage
38,280
60,048
Taken
61,826
29,578
Mitigated
29,277
15,887
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,315
684
0
4,464
14,208
7,119
176
2,684
11,203
0
72,427
W
2,252
1,045
0
1,537
7,224
2,317
0
794
6,316
0
37,566
W
Ratatoskr
Eapov
Ratatoskr
15,764
4,986
0
5,148
15,493
5,945
90
3,912
11,251
0
82,010
W
Poseidon
I Mr 170 I
Poseidon
11,774
775
0
2,246
11,787
3,839
1,056
5,518
5,812
96,731
2,145
L
Surtr
8,416
1,721
0
1,869
16,018
12,494
353
5,556
10,186
809
31,017
L
Artemis
Papadannn
Artemis
4,887
1,007
0
2,372
6,800
2,716
275
1,140
5,612
0
56,129
L
Nu Wa
12,547
4,664
0
2,594
13,330
3,974
998
7,790
4,739
59,618
1,750
W
Tiamat
10,483
614
0
4,919
13,360
7,275
0
7,681
5,310
70,940
1,137
W
Bacchus
3,592
549
72
1,965
12,184
10,202
37
868
11,188
23,706
1,074
L
Hera
7,115
1,595
0
1,562
11,470
2,974
85
6,664
4,351
78,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,285
Gold Earned
44,938
543
Minions Killed
526
0
Camps Cleared
0
1,848,000
Distance Traveled
1,744,720
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,718
459
100
5
0
423,514
1
W
Izanami
7,365
388
82
4
0
296,293
0
W
Ratatoskr
10,734
565
109
6
0
478,813
0
W
Poseidon
11,989
631
179
9
0
394,881
4
L
Surtr
8,740
460
49
3
0
359,858
5
L
Artemis
8,697
458
92
5
0
291,746
1
L
Nu Wa
8,966
472
137
7
0
318,475
1
W
Tiamat
9,767
514
140
7
0
330,108
0
W
Bacchus
7,430
391
33
2
0
347,905
0
L
Hera
9,817
517
148
8
0
351,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role