Player Matchup

Izanami
Izanami
ADDxGimmieMyMone
Izanami
Level 36
God Stats
2W - 2L
1,479 SR
Queue Stats
4W - 9L
1,322 Elo+
Solo
Geb
Geb
GeoThegamer40
Geb
Level 56
God Stats
10W - 10L
1,509 SR
Queue Stats
33W - 44L
1,406 Elo+
Party 2
Ne Zha
Ne Zha
IamTheApHA
Ne Zha
Level 83
God Stats
2W - 1L
1,809 SR
Queue Stats
249W - 229L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Tankfromtheville
Zhong Kui
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 52L
1,383 Elo+
Party 2
Fafnir
Fafnir
Thelittleg7263
Fafnir
Level 46
God Stats
1W - 1L
1,423 SR
Queue Stats
18W - 23L
1,391 Elo+
Party 2
Team Averages
Level 50
1,544 SR
1,399 Elo+

VS

Team Averages
Level 77
1,555 SR
1,459 Elo+
Ra
Ra
AndraxZz T
Ra
Level 85
God Stats
17W - 10L
1,568 SR
Queue Stats
124W - 117L
1,476 Elo+
Solo
Da Ji
Da Ji
Connman0721
Da Ji
Level 44
God Stats
4W - 6L
1,413 SR
Queue Stats
63W - 85L
1,425 Elo+
Party 1
Medusa
Medusa
PoppxnChxcks
Medusa
Level 40
God Stats
4W - 4L
1,433 SR
Queue Stats
49W - 70L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
RandreaM9614
Aphrodite
Level 106
God Stats
131W - 99L
1,509 SR
Queue Stats
574W - 592L
1,498 Elo+
Solo
Mulan
Mulan
Terror_SniPer_24
Mulan
Level 108
God Stats
3W - 1L
1,852 SR
Queue Stats
73W - 69L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,684
468
4,119
7,372
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
4,904
490
5,252
7,989
2,197
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
IamTheApHA
Ne Zha
9
1 / 4 / 1
4,893
489
2,404
8,004
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
9
2 / 4 / 0
5,608
561
4,834
7,594
4,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
1 / 3 / 0
4,772
477
3,099
7,278
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,726
673
4,385
6,950
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
5,992
599
4,484
6,486
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
10
4 / 2 / 6
5,946
595
9,446
7,382
2,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
RandreaM9614
Aphrodite
9
2 / 0 / 5
6,114
611
2,047
5,812
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 3 / 0
6,549
655
4,994
8,849
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
17
17
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
4
0
3
5.5
W
3
0
2
4
L
0
3
0
0
L
Ne Zha
IamTheApHA
Ne Zha
1
4
1
0.38
W
Medusa
4
2
6
3.5
W
Aphrodite
RandreaM9614
Aphrodite
2
0
5
4.5
L
Zhong Kui
2
4
0
0.5
W
4
3
0
1.33
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,708
Damage
25,356
38,237
Taken
35,479
18,102
Mitigated
14,857
10,665
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,119
3,042
0
1,602
7,372
2,042
0
1,338
5,979
0
22,388
W
4,385
281
411
2,372
6,950
2,712
117
3,032
3,884
49,132
912
W
4,484
1,001
0
3,382
6,486
2,283
0
2,086
4,336
0
31,602
L
5,252
366
0
2,214
7,989
2,197
0
3,031
4,654
29,994
908
L
Ne Zha
IamTheApHA
Ne Zha
2,404
833
0
2,508
8,004
2,193
0
223
7,741
0
23,476
W
Medusa
9,446
4,383
0
2,004
7,382
2,473
926
2,020
5,098
0
36,917
W
Aphrodite
RandreaM9614
Aphrodite
2,047
401
3,099
3,717
5,812
3,414
344
987
4,747
13,433
0
L
Zhong Kui
4,834
1,075
0
2,911
7,594
4,336
0
0
7,594
27,203
1,913
W
4,994
1,272
0
1,860
8,849
3,975
0
4,091
4,758
0
34,710
L
3,099
928
0
1,430
7,278
7,334
0
1,400
5,837
12,501
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
31,327
211
Minions Killed
297
0
Camps Cleared
0
959,689
Distance Traveled
1,003,901
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,684
468
25
3
0
186,254
2
W
Ra
6,726
673
104
10
0
213,224
0
W
Da Ji
5,992
599
53
5
0
244,867
0
L
Geb
4,904
490
64
6
0
219,649
0
L
Ne Zha
4,893
489
43
4
0
220,018
4
W
Medusa
5,946
595
57
6
0
171,253
0
W
Aphrodite
6,114
611
22
2
0
183,737
0
L
Zhong Kui
5,608
561
51
5
0
152,206
0
W
Mulan
6,549
655
61
6
0
190,820
0
L
Fafnir
4,772
477
28
3
0
181,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role