Player Matchup

Tsukuyomi
Tsukuyomi
ElBigodon98
Tsukuyomi
Level 159
God Stats
6W - 3L
1,492 SR
Queue Stats
308W - 299L
1,444 Elo+
Party 1
Nut
Nut
FakeTalesOfRegis
Nut
Level 157
God Stats
3W - 3L
1,195 SR
Queue Stats
209W - 193L
1,589 Elo+
Solo
Mulan
Mulan
ImáNdEValAs
Mulan
Level 148
God Stats
16W - 7L
1,755 SR
Queue Stats
36W - 39L
1,469 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kawasiwo
Kumbhakarna
Level 149
God Stats
4W - 1L
1,768 SR
Queue Stats
85W - 74L
1,505 Elo+
Party 2
Ra
Ra
yan390
Ra
Level 127
God Stats
2W - 5L
1,238 SR
Queue Stats
187W - 179L
1,446 Elo+
Party 1
Team Averages
Level 148
1,490 SR
1,491 Elo+

VS

Team Averages
Level 142
1,591 SR
1,522 Elo+
Chernobog
Chernobog
Althaid
Chernobog
Level 163
God Stats
1W - 3L
1,492 SR
Queue Stats
198W - 185L
1,534 Elo+
Solo
Olorun
Olorun
Cristocomekk
Olorun
Level 131
God Stats
2W - 1L
1,587 SR
Queue Stats
243W - 255L
1,493 Elo+
Solo
Khepri
Khepri
PrimeiroMonarca
Khepri
Level 156
God Stats
9W - 8L
1,580 SR
Queue Stats
513W - 484L
1,502 Elo+
Solo
Loki
Loki
TorvenSin
Loki
Level 142
God Stats
3W - 3L
1,553 SR
Queue Stats
165W - 158L
1,605 Elo+
Solo
Scylla
Scylla
zKinGzDownGT
Scylla
Level 116
God Stats
8W - 5L
1,745 SR
Queue Stats
217W - 218L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElBigodon98
Tsukuyomi
16
4 / 5 / 6
10,093
531
7,956
15,930
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 3 / 5
11,103
584
12,297
16,309
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 1
10,192
536
8,344
15,708
12,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
Kawasiwo
Kumbhakarna
14
3 / 2 / 8
8,745
460
8,837
16,444
11,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ra
16
2 / 4 / 3
9,369
493
9,781
10,414
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Althaid
Chernobog
14
0 / 5 / 5
8,954
471
9,460
14,447
5,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
9
0 / 3 / 1
7,615
401
4,762
4,795
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 10
9,250
487
6,500
18,677
16,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
19
10 / 1 / 5
11,232
591
19,341
18,154
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
15
4 / 3 / 9
9,713
511
16,307
11,169
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
15
Kills
16
16
Deaths
15
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Althaid
Chernobog
0
5
5
0.5
L
Olorun
0
3
1
0.17
W
Tsukuyomi
ElBigodon98
Tsukuyomi
4
5
6
1.4
W
3
3
5
1.83
W
3
2
1
1.75
W
Kumbhakarna
Kawasiwo
Kumbhakarna
3
2
8
3.5
L
2
3
10
2.33
L
Loki
10
1
5
12.5
W
Ra
2
4
3
0.88
L
Scylla
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,215
Damage
56,370
74,805
Taken
67,242
39,715
Mitigated
35,966
19,841
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Althaid
Chernobog
9,460
6,599
0
1,586
14,447
5,321
418
3,276
10,891
0
76,755
L
Olorun
4,762
2,403
0
1,470
4,795
1,695
172
0
4,795
33,343
4,369
W
Tsukuyomi
ElBigodon98
Tsukuyomi
7,956
2,739
0
1,126
15,930
6,165
46
6,262
9,593
0
68,764
W
12,297
7,872
0
6,184
16,309
6,287
132
2,821
13,396
0
101,668
W
8,344
710
0
6,152
15,708
12,627
440
5,225
10,442
0
70,421
W
Kumbhakarna
Kawasiwo
Kumbhakarna
8,837
949
0
1,305
16,444
11,208
0
7,318
8,947
23,925
0
L
6,500
466
3,689
3,084
18,677
16,850
0
6,168
11,843
25,355
0
L
Loki
19,341
5,950
0
7,561
18,154
7,960
0
3,371
14,474
0
115,817
W
Ra
9,781
659
895
4,179
10,414
3,428
142
4,901
5,426
73,806
0
L
Scylla
16,307
1,507
0
363
11,169
4,140
375
4,815
5,967
69,894
2,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,502
Gold Earned
46,764
519
Minions Killed
457
0
Camps Cleared
0
1,944,609
Distance Traveled
1,686,601
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,954
471
117
6
0
369,479
1
L
Olorun
7,615
401
65
3
0
132,212
0
W
Tsukuyomi
10,093
531
87
5
0
421,650
4
W
Nut
11,103
584
167
9
0
344,719
4
W
Mulan
10,192
536
111
6
0
359,590
0
W
Kumbhakarna
8,745
460
38
2
0
390,677
7
L
Khepri
9,250
487
28
1
0
386,091
14
L
Loki
11,232
591
139
7
0
461,436
0
W
Ra
9,369
493
116
6
0
427,973
2
L
Scylla
9,713
511
108
6
0
337,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role