Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ansamen
Tsukuyomi
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 14L
1,444 Elo+
Party 1
Neith
Neith
EsTaBaRcO
Neith
Level 106
God Stats
0W - 1L
1,062 SR
Queue Stats
1W - 3L
1,327 Elo+
Solo
Athena
Athena
JemlyMo
Athena
Level 69
God Stats
4W - 4L
1,468 SR
Queue Stats
18W - 15L
1,449 Elo+
Party 1
Surtr
Surtr
Pirs97
Surtr
Level 58
God Stats
13W - 15L
1,422 SR
Queue Stats
214W - 231L
1,443 Elo+
Solo
Team Averages
Level 91
1,348 SR
1,433 Elo+

VS

Team Averages
Level 109
1,589 SR
1,487 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
CiosseDK8
Eset
Level 123
God Stats
25W - 11L
1,659 SR
Queue Stats
853W - 867L
1,445 Elo+
Solo
Rama
Rama
Jes1704
Rama
Level 128
God Stats
2W - 1L
1,553 SR
Queue Stats
20W - 9L
1,583 Elo+
Party 2
Arachne
Arachne
aym_9-5
Arachne
Level 66
God Stats
6W - 2L
1,732 SR
Queue Stats
29W - 43L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 4 / 0
5,901
590
4,522
7,150
3,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
Ansamen
Tsukuyomi
9
2 / 5 / 3
5,311
531
5,206
9,575
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
EsTaBaRcO
Neith
7
0 / 3 / 1
4,674
467
2,351
5,652
1,600
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
JemlyMo
Athena
7
2 / 2 / 2
5,114
511
2,117
6,395
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Pirs97
Surtr
8
0 / 4 / 0
5,038
504
2,820
7,354
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 1 / 3
6,028
603
5,476
6,650
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
 
Bacchus
8
0 / 1 / 6
5,460
546
3,972
8,537
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
11
6 / 1 / 1
6,291
629
5,695
4,927
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
Jes1704
Rama
8
2 / 3 / 3
5,350
535
2,430
5,916
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
aym_9-5
Arachne
9
5 / 1 / 4
5,897
590
6,029
5,153
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
17
18
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
W
Gilgamesh
 
Gilgamesh
4
1
3
5.5
W
Bacchus
 
Bacchus
0
1
6
3
L
Tsukuyomi
Ansamen
Tsukuyomi
2
5
3
0.7
W
Eset
6
1
1
6.5
L
Neith
EsTaBaRcO
Neith
0
3
1
0.17
L
Athena
JemlyMo
Athena
2
2
2
1.5
W
Rama
Jes1704
Rama
2
3
3
1.17
L
Surtr
Pirs97
Surtr
0
4
0
0
W
Arachne
aym_9-5
Arachne
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
23,602
36,126
Taken
31,183
17,368
Mitigated
14,516
10,807
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,522
419
0
2,467
7,150
3,097
0
2,764
4,386
48,308
0
W
Gilgamesh
 
Gilgamesh
5,476
2,242
0
1,911
6,650
3,641
0
97
6,250
0
24,716
W
Bacchus
 
Bacchus
3,972
833
451
2,960
8,537
6,827
87
1,355
7,182
15,054
0
L
Tsukuyomi
Ansamen
Tsukuyomi
5,206
1,795
0
3,884
9,575
2,973
0
3,009
6,566
0
30,627
W
Eset
5,695
577
0
1,206
4,927
1,240
0
1,886
3,041
33,446
1,492
L
Neith
EsTaBaRcO
Neith
2,351
710
64
1,429
5,652
1,600
0
1,562
4,090
0
20,599
L
Athena
JemlyMo
Athena
2,117
534
70
1,252
6,395
4,376
0
2,182
4,213
10,221
0
W
Rama
Jes1704
Rama
2,430
1,849
206
872
5,916
1,564
450
845
5,071
0
28,814
L
Surtr
Pirs97
Surtr
2,820
1,114
0
1,641
7,354
5,322
0
0
7,354
884
24,674
W
Arachne
aym_9-5
Arachne
6,029
4,781
0
1,967
5,153
1,244
122
2,491
2,662
0
23,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
29,026
245
Minions Killed
223
0
Camps Cleared
0
948,097
Distance Traveled
999,493
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,901
590
89
9
0
183,262
2
W
Gilgamesh
6,028
603
57
6
0
181,696
0
W
Bacchus
5,460
546
18
2
0
203,068
4
L
Tsukuyomi
5,311
531
56
6
0
211,436
0
W
Eset
6,291
629
56
6
0
201,842
0
L
Neith
4,674
467
34
3
0
190,172
3
L
Athena
5,114
511
17
2
0
201,335
0
W
Rama
5,350
535
58
6
0
173,636
0
L
Surtr
5,038
504
49
5
0
161,892
0
W
Arachne
5,897
590
34
3
0
239,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role