Player Matchup

Skadi
Skadi
 
Skadi
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
MAICONIGHT89
Scylla
Level 228
God Stats
16W - 18L
1,422 SR
Queue Stats
1,263W - 1,233L
1,502 Elo+
Solo
Vamana
Vamana
WampaTESB
Vamana
Level 39
God Stats
11W - 2L
1,635 SR
Queue Stats
63W - 77L
1,436 Elo+
Party 2
Fenrir
Fenrir
carljtos
Fenrir
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 45L
1,425 Elo+
Party 2
Artio
Artio
djXpress4
Artio
Level 214
God Stats
80W - 100L
1,469 SR
Queue Stats
345W - 351L
1,503 Elo+
Party 3
Team Averages
Level 140
1,505 SR
1,473 Elo+

VS

Team Averages
Level 68
1,521 SR
1,537 Elo+
Hades
Hades
Baron Samedi365
Hades
Level 125
God Stats
57W - 23L
1,701 SR
Queue Stats
524W - 487L
1,394 Elo+
Solo
Sylvanus
Sylvanus
DicasaurusRex
Sylvanus
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,489 Elo+
Party 1
Anubis
Anubis
FirstNameBoy
Anubis
Level 11
God Stats
1W - 1L
1,664 SR
Queue Stats
3W - 5L
1,502 Elo+
Party 1
Thanatos
Thanatos
StyxxAnaxkolasi9
Thanatos
Level 69
God Stats
0W - 1L
1,241 SR
Queue Stats
2W - 1L
1,762 Elo+
Party 1
Jing Wei
Jing Wei
XMyth1kX
Jing Wei
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 0 / 1
5,579
558
3,884
2,989
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
11
1 / 0 / 3
6,000
600
2,271
900
211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
WampaTESB
Vamana
10
0 / 1 / 1
5,613
561
3,132
6,643
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
carljtos
Fenrir
12
7 / 0 / 0
6,439
644
7,916
8,219
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
djXpress4
Artio
9
0 / 1 / 3
5,461
546
2,330
9,059
4,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,778
578
3,898
6,904
2,801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
DicasaurusRex
Sylvanus
9
0 / 0 / 1
4,909
491
3,364
4,745
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anubis
10
1 / 2 / 0
5,289
529
2,773
6,113
2,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 5 / 0
4,399
440
1,665
7,646
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
XMyth1kX
Jing Wei
7
0 / 1 / 0
4,206
421
1,856
5,121
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
1
1.5
L
1
1
0
1
L
Sylvanus
DicasaurusRex
Sylvanus
0
0
1
0.5
L
Anubis
1
2
0
0.5
W
Scylla
1
0
3
2.5
L
0
5
0
0
W
Vamana
WampaTESB
Vamana
0
1
1
0.5
L
Jing Wei
XMyth1kX
Jing Wei
0
1
0
0
W
Fenrir
carljtos
Fenrir
7
0
0
7
W
Artio
djXpress4
Artio
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
13,556
27,810
Taken
30,529
12,609
Mitigated
10,805
10,037
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,884
866
0
979
2,989
818
433
842
2,147
0
44,991
L
3,898
373
0
4,073
6,904
2,801
0
592
5,937
32,531
1,849
L
Sylvanus
DicasaurusRex
Sylvanus
3,364
1,134
1,072
2,224
4,745
1,976
0
705
4,040
24,960
7,321
L
Anubis
2,773
0
0
2,000
6,113
2,286
0
2,578
3,535
32,108
0
W
Scylla
2,271
0
0
0
900
211
0
348
552
34,974
575
L
1,665
804
0
2,667
7,646
2,411
0
123
7,523
0
21,262
W
Vamana
WampaTESB
Vamana
3,132
1,378
0
2,076
6,643
4,649
0
2,881
3,762
0
34,395
L
Jing Wei
XMyth1kX
Jing Wei
1,856
1,476
0
1,704
5,121
1,331
0
397
4,724
0
13,580
W
Fenrir
carljtos
Fenrir
7,916
2,294
0
1,351
8,219
2,855
0
2,704
5,515
0
49,075
W
Artio
djXpress4
Artio
2,330
188
1,616
4,015
9,059
4,076
0
2,771
6,288
17,834
2,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
24,581
320
Minions Killed
269
0
Camps Cleared
0
1,052,220
Distance Traveled
917,941
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,579
558
86
9
0
195,493
1
L
Hades
5,778
578
80
8
0
180,269
0
L
Sylvanus
4,909
491
56
6
0
187,588
0
L
Anubis
5,289
529
64
6
0
193,703
0
W
Scylla
6,000
600
72
7
0
217,993
6
L
Thanatos
4,399
440
46
5
0
208,448
0
W
Vamana
5,613
561
59
6
0
177,089
0
L
Jing Wei
4,206
421
23
2
0
147,933
0
W
Fenrir
6,439
644
70
7
0
245,668
0
W
Artio
5,461
546
33
3
0
215,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role