Player Matchup

Surtr
Surtr
FsGman
Surtr
Level 165
God Stats
23W - 17L
1,612 SR
Queue Stats
217W - 196L
1,573 Elo+
Solo
Ix Chel
Ix Chel
GAMMY_zw
Ix Chel
Level 84
God Stats
3W - 6L
1,188 SR
Queue Stats
575W - 571L
1,471 Elo+
Solo
Izanami
Izanami
Kwan6
Izanami
Level 36
God Stats
1W - 1L
1,771 SR
Queue Stats
62W - 53L
1,513 Elo+
Party 1
Ganesha
Ganesha
XxArgelxX
Ganesha
Level 156
God Stats
1W - 1L
1,143 SR
Queue Stats
68W - 53L
1,566 Elo+
Party 1
Bakasura
Bakasura
cCosmos43
Bakasura
Level 99
God Stats
5W - 2L
1,620 SR
Queue Stats
223W - 180L
1,562 Elo+
Party 1
Team Averages
Level 108
1,467 SR
1,537 Elo+

VS

Team Averages
Level 141
1,544 SR
1,538 Elo+
Arachne
Arachne
Dub Tri Oh
Arachne
Level 99
God Stats
22W - 27L
1,470 SR
Queue Stats
253W - 224L
1,562 Elo+
Party 2
Olorun
Olorun
FatdaddyThiccarm
Olorun
Level 149
God Stats
3W - 0L
1,675 SR
Queue Stats
399W - 392L
1,507 Elo+
Solo
Surtr
Surtr
KissableAtreyu
Surtr
Level 154
God Stats
140W - 125L
1,597 SR
Queue Stats
557W - 506L
1,523 Elo+
Solo
Ne Zha
Ne Zha
OGBOOTYG00N_
Ne Zha
Level 116
God Stats
3W - 1L
1,581 SR
Queue Stats
41W - 40L
1,579 Elo+
Solo
Hou Yi
Hou Yi
ryandris1
Hou Yi
Level 185
God Stats
2W - 2L
1,396 SR
Queue Stats
233W - 226L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FsGman
Surtr
2
0 / 1 / 0
2,755
551
238
1,679
455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
GAMMY_zw
Ix Chel
7
1 / 1 / 1
3,503
701
2,934
2,762
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Kwan6
Izanami
6
1 / 1 / 0
3,492
698
1,712
3,501
712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
XxArgelxX
Ganesha
6
0 / 1 / 1
3,435
687
424
3,382
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
cCosmos43
Bakasura
7
1 / 0 / 1
3,691
738
492
4,445
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dub Tri Oh
Arachne
7
2 / 1 / 0
3,857
771
1,550
3,708
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,633
727
1,977
3,537
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 0 / 0
4,323
865
1,892
3,434
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
5
0 / 2 / 2
3,196
639
2,461
4,142
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hou Yi
ryandris1
Hou Yi
6
1 / 0 / 0
3,385
677
923
2,163
490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dub Tri Oh
Arachne
2
1
0
2
W
0
1
0
0
L
Surtr
FsGman
Surtr
0
1
0
0
L
Ix Chel
GAMMY_zw
Ix Chel
1
1
1
1.5
W
1
0
0
1
L
Izanami
Kwan6
Izanami
1
1
0
1
W
Ne Zha
0
2
2
0.5
L
Ganesha
XxArgelxX
Ganesha
0
1
1
0.5
L
Bakasura
cCosmos43
Bakasura
1
0
1
1.5
W
Hou Yi
ryandris1
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,800
Damage
8,803
15,769
Taken
16,984
5,091
Mitigated
4,430
6,759
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dub Tri Oh
Arachne
1,550
1,158
0
1,718
3,708
876
42
576
3,112
0
18,239
W
1,977
1,095
0
1,350
3,537
931
18
2,358
1,179
13,521
5,031
L
Surtr
FsGman
Surtr
238
53
0
685
1,679
455
0
63
1,616
0
5,526
L
Ix Chel
GAMMY_zw
Ix Chel
2,934
386
50
662
2,762
748
0
1,320
1,442
16,687
0
W
1,892
956
0
2,079
3,434
1,134
12
69
3,365
599
23,337
L
Izanami
Kwan6
Izanami
1,712
1,392
0
1,447
3,501
712
0
0
3,501
0
19,556
W
Ne Zha
2,461
274
0
1,034
4,142
999
0
182
3,960
0
12,182
L
Ganesha
XxArgelxX
Ganesha
424
69
0
701
3,382
2,022
0
81
3,301
7,554
0
L
Bakasura
cCosmos43
Bakasura
492
279
0
3,214
4,445
1,154
0
438
4,007
0
13,345
W
Hou Yi
ryandris1
Hou Yi
923
539
0
992
2,163
490
0
173
1,990
0
13,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,876
Gold Earned
18,394
139
Minions Killed
134
0
Camps Cleared
0
488,873
Distance Traveled
512,222
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,857
771
38
8
0
125,055
0
W
Olorun
3,633
727
30
6
0
94,341
0
L
Surtr
2,755
551
15
3
0
33,457
0
L
Ix Chel
3,503
701
27
5
0
98,607
0
W
Surtr
4,323
865
31
6
0
87,039
0
L
Izanami
3,492
698
45
9
0
98,074
0
W
Ne Zha
3,196
639
12
2
0
114,562
0
L
Ganesha
3,435
687
7
1
0
121,310
4
L
Bakasura
3,691
738
45
9
0
137,425
0
W
Hou Yi
3,385
677
23
5
0
91,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role