Player Matchup

Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Crazymedic52
Skadi
Level 16
God Stats
5W - 11L
1,607 SR
Queue Stats
76W - 89L
1,482 Elo+
Party 2
Merlin
Merlin
Regulus07Slash
Merlin
Level 15
God Stats
14W - 12L
1,636 SR
Queue Stats
53W - 63L
1,468 Elo+
Party 2
Thor
Thor
SUNGJINMORI
Thor
Level 89
God Stats
1W - 3L
1,338 SR
Queue Stats
80W - 87L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
SUNJINW00
Hun Batz
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 108L
1,508 Elo+
Party 2
Team Averages
Level 73
1,516 SR
1,480 Elo+

VS

Team Averages
Level 111
1,497 SR
1,371 Elo+
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Diana9900
Anubis
Level 63
God Stats
13W - 6L
1,592 SR
Queue Stats
33W - 33L
1,454 Elo+
Solo
Loki
Loki
Makzt
Loki
Level 131
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 11L
1,279 Elo+
Party 1
Skadi
Skadi
Z0mb1e_Wolf_TV
Skadi
Level 181
God Stats
2W - 3L
1,606 SR
Queue Stats
377W - 385L
1,425 Elo+
Party 3
Discordia
Discordia
kaskelotvalen
Discordia
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 0
4,916
378
781
6,556
3,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 1
6,139
472
1,633
7,364
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 5
7,318
563
2,844
4,095
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 2
8,129
625
6,060
8,967
5,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
SUNJINW00
Hun Batz
15
9 / 1 / 0
8,128
625
9,714
9,011
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
2 / 0 / 4
7,163
551
3,249
6,114
4,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Diana9900
Anubis
12
1 / 5 / 0
7,133
549
3,913
8,171
3,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Makzt
Loki
12
1 / 2 / 1
6,552
504
2,485
8,168
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 2
9,072
698
6,601
3,919
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
kaskelotvalen
Discordia
10
0 / 6 / 1
6,264
482
2,378
8,033
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
14
Kills
9
9
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
0
0
L
Terra
 
Terra
2
0
4
4
W
0
5
1
0.1
L
Anubis
Diana9900
Anubis
1
5
0
0.2
L
Loki
Makzt
Loki
1
2
1
0.75
W
0
1
5
2.5
W
5
1
2
6
W
Hun Batz
SUNJINW00
Hun Batz
9
1
0
9
L
5
1
2
6
L
Discordia
kaskelotvalen
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
18,626
35,993
Taken
34,405
14,669
Mitigated
13,307
11,922
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
781
154
454
2,521
6,556
3,409
0
605
5,951
13,616
0
L
Terra
 
Terra
3,249
896
343
2,331
6,114
4,542
0
552
5,562
23,484
0
W
1,633
372
0
310
7,364
2,154
0
1,228
6,136
0
39,761
L
Anubis
Diana9900
Anubis
3,913
71
0
2,192
8,171
3,301
0
2,350
5,821
44,367
1,249
L
Loki
Makzt
Loki
2,485
494
0
3,817
8,168
2,265
0
373
7,795
0
46,115
W
2,844
103
0
670
4,095
958
400
2,344
1,751
41,901
0
W
6,060
833
0
2,982
8,967
5,337
494
3,083
5,884
0
54,146
W
Hun Batz
SUNJINW00
Hun Batz
9,714
2,176
0
4,985
9,011
2,811
0
2,187
6,824
0
68,220
L
6,601
2,406
0
821
3,919
1,292
0
350
3,569
0
59,131
L
Discordia
kaskelotvalen
Discordia
2,378
278
0
2,140
8,033
1,907
0
0
8,033
27,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
36,184
387
Minions Killed
374
0
Camps Cleared
0
1,185,603
Distance Traveled
1,392,120
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,916
378
16
1
0
136,037
0
L
Terra
7,163
551
42
3
0
293,450
0
W
Skadi
6,139
472
70
5
0
241,964
0
L
Anubis
7,133
549
101
8
0
250,843
4
L
Loki
6,552
504
67
5
0
320,422
3
W
Merlin
7,318
563
86
7
0
222,108
0
W
Thor
8,129
625
98
8
0
251,986
4
W
Hun Batz
8,128
625
117
9
0
333,508
0
L
Skadi
9,072
698
111
9
0
283,566
2
L
Discordia
6,264
482
53
4
0
243,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role