Player Matchup

Bastet
Bastet
BluntsDZ
Bastet
Level 106
God Stats
59W - 43L
1,623 SR
Queue Stats
72W - 62L
1,523 Elo+
Party 3
Hera
Hera
DAWIGGLER79
Hera
Level 214
God Stats
32W - 25L
1,590 SR
Queue Stats
362W - 334L
1,550 Elo+
Party 3
Sylvanus
Sylvanus
MR_-WHITE-LIGHT-
Sylvanus
Level 129
God Stats
2W - 3L
1,639 SR
Queue Stats
18W - 14L
1,552 Elo+
Party 2
Jing Wei
Jing Wei
RACKEN422
Jing Wei
Level 155
God Stats
8W - 5L
1,650 SR
Queue Stats
104W - 99L
1,565 Elo+
Solo
Tyr
Tyr
e718275
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,572 Elo+
Party 2
Team Averages
Level 150
1,600 SR
1,552 Elo+

VS

Team Averages
Level 162
1,529 SR
1,520 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
AlmostDecent
Zhong Kui
Level 165
God Stats
49W - 62L
1,557 SR
Queue Stats
146W - 153L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
HaVoCbReNgEr
Cabrakan
Level 161
God Stats
2W - 1L
1,555 SR
Queue Stats
100W - 100L
1,494 Elo+
Party 4
Serqet
Serqet
Miwaii
Serqet
Level 152
God Stats
26W - 10L
1,729 SR
Queue Stats
114W - 117L
1,550 Elo+
Party 1
Eset
Eset
bmoc49
Eset
Level 173
God Stats
1W - 0L
1,305 SR
Queue Stats
150W - 145L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BluntsDZ
Bastet
8
1 / 2 / 2
4,306
538
3,472
6,521
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,693
587
977
2,987
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
2 / 0 / 0
4,504
563
2,109
5,661
2,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
RACKEN422
Jing Wei
1
0 / 0 / 0
3,018
377
0
0
0
Tyr
9
1 / 3 / 0
4,852
607
2,332
8,213
4,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 2 / 0
4,448
556
2,009
3,743
960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
AlmostDecent
Zhong Kui
11
4 / 1 / 0
6,164
771
5,163
5,997
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cabrakan
HaVoCbReNgEr
Cabrakan
8
0 / 0 / 0
4,959
620
850
3,574
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Miwaii
Serqet
9
3 / 0 / 1
5,109
639
1,886
4,278
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
bmoc49
Eset
9
0 / 2 / 3
5,260
658
2,344
4,733
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
7
7
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
2
0
0
W
Zhong Kui
AlmostDecent
Zhong Kui
4
1
0
4
L
Bastet
BluntsDZ
Bastet
1
2
2
1
L
1
2
0
0.5
W
Cabrakan
HaVoCbReNgEr
Cabrakan
0
0
0
0
L
2
0
0
2
W
Serqet
Miwaii
Serqet
3
0
1
3.5
L
Jing Wei
RACKEN422
Jing Wei
0
0
0
0
W
Eset
bmoc49
Eset
0
2
3
0.75
L
Tyr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,890
Damage
12,252
23,382
Taken
22,325
8,764
Mitigated
10,814
7,420
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,009
1,010
0
1,449
3,743
960
550
809
2,934
0
31,737
W
Zhong Kui
AlmostDecent
Zhong Kui
5,163
834
0
2,344
5,997
4,533
0
0
5,997
32,069
1,559
L
Bastet
BluntsDZ
Bastet
3,472
1,066
0
3,038
6,521
1,655
0
1,869
4,478
0
15,274
L
977
370
0
259
2,987
740
0
1,073
1,862
28,203
1,344
W
Cabrakan
HaVoCbReNgEr
Cabrakan
850
154
0
1,378
3,574
2,827
175
1,300
2,274
10,054
0
L
2,109
1,013
0
1,460
5,661
2,281
0
850
4,811
20,254
0
W
Serqet
Miwaii
Serqet
1,886
689
0
2,878
4,278
1,153
0
370
3,905
0
23,872
L
Jing Wei
RACKEN422
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Eset
bmoc49
Eset
2,344
44
0
1,517
4,733
1,341
0
602
4,129
28,561
536
L
Tyr
2,332
316
0
2,663
8,213
4,088
0
3,771
3,808
0
26,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
25,940
173
Minions Killed
265
0
Camps Cleared
0
653,637
Distance Traveled
834,044
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,448
556
58
7
0
148,575
1
W
Zhong Kui
6,164
771
70
9
0
149,510
0
L
Bastet
4,306
538
31
4
0
189,778
0
L
Hera
4,693
587
52
7
0
166,296
1
W
Cabrakan
4,959
620
16
2
0
162,698
2
L
Sylvanus
4,504
563
36
5
0
120,390
0
W
Serqet
5,109
639
52
7
0
210,283
0
L
Jing Wei
3,018
377
0
0
0
3,814
0
W
Eset
5,260
658
69
9
0
162,978
0
L
Tyr
4,852
607
54
7
0
173,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role