Player Matchup

Cu Chulainn
Cu Chulainn
Dandao0
Cu Chulainn
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 18L
1,842 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
diqdama
Morgan Le Fay
Level 140
God Stats
13W - 17L
1,432 SR
Queue Stats
88W - 119L
1,422 Elo+
Party 1
Hou Yi
Hou Yi
voltaik007
Hou Yi
Level 144
God Stats
9W - 11L
1,470 SR
Queue Stats
80W - 108L
1,395 Elo+
Party 1
Team Averages
Level 146
1,467 SR
1,553 Elo+

VS

Team Averages
Level 139
1,623 SR
1,683 Elo+
Charybdis
Charybdis
Cc 0nne
Charybdis
Level 137
God Stats
18W - 27L
1,409 SR
Queue Stats
157W - 178L
1,487 Elo+
Solo
Tyr
Tyr
Dünhill
Tyr
Level 106
God Stats
7W - 3L
1,799 SR
Queue Stats
35W - 6L
1,745 Elo+
Party 2
Vulcan
Vulcan
HermannHoppe
Vulcan
Level 174
God Stats
1W - 3L
1,661 SR
Queue Stats
132W - 52L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dandao0
Cu Chulainn
18
8 / 0 / 3
11,420
952
13,130
12,894
12,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
diqdama
Morgan Le Fay
17
3 / 1 / 6
10,435
870
14,296
8,058
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
voltaik007
Hou Yi
14
0 / 3 / 5
8,892
741
6,603
8,279
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cc 0nne
Charybdis
15
3 / 2 / 0
9,134
761
7,762
12,020
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 3
8,598
717
7,550
16,221
18,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
13
0 / 5 / 1
8,177
681
6,860
10,590
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
4
4
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cc 0nne
Charybdis
3
2
0
1.5
W
Cu Chulainn
Dandao0
Cu Chulainn
8
0
3
9.5
L
1
4
3
0.63
L
Vulcan
0
5
1
0.1
W
Morgan Le Fay
diqdama
Morgan Le Fay
3
1
6
6
W
Hou Yi
voltaik007
Hou Yi
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
22,172
29,231
Taken
38,831
18,733
Mitigated
27,802
5,965
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cc 0nne
Charybdis
7,762
2,970
0
2,644
12,020
5,010
0
4,393
7,567
0
30,772
W
Cu Chulainn
Dandao0
Cu Chulainn
13,130
1,081
0
3,393
12,894
12,514
397
3,747
9,136
1,462
47,171
L
7,550
293
0
3,527
16,221
18,341
0
6,081
10,110
0
19,261
L
Vulcan
6,860
240
0
484
10,590
4,451
0
4,653
5,899
30,685
491
W
Morgan Le Fay
diqdama
Morgan Le Fay
14,296
1,365
425
2,147
8,058
3,121
1,244
1,590
6,468
47,832
0
W
Hou Yi
voltaik007
Hou Yi
6,603
3,045
0
0
8,279
3,098
2,009
1,584
6,684
0
21,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
25,909
183
Minions Killed
138
0
Camps Cleared
0
702,264
Distance Traveled
627,699
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,134
761
64
5
0
202,136
0
W
Cu Chulainn
11,420
952
68
6
0
263,981
4
L
Tyr
8,598
717
25
2
0
230,365
0
L
Vulcan
8,177
681
49
4
0
195,198
0
W
Morgan Le Fay
10,435
870
70
6
0
242,272
0
W
Hou Yi
8,892
741
45
4
0
196,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role